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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
755
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Posted - 2014.01.30 17:37:00 -
[1] - Quote
Check out this part of the video, thats insane and no wonder why i keep dying behind corners and why my scout dies so easily even though i'm moving 10.73 meters per second
P.S: Don't give credits to me cos it ain't my vid.
Assassination is my thing.
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Heavenly Daughter
the Aurum Grinder and Company
314
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Posted - 2014.01.30 19:50:00 -
[2] - Quote
agreed, a little strong isn't it.
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
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Cruor Abominare
Horizons' Edge
95
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Posted - 2014.01.31 09:16:00 -
[3] - Quote
It probably belongs in feedback but it really is the culprit behind all the TTK lamentations going on in general. |
ANON Cerberus
Tiny Toons
239
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Posted - 2014.01.31 11:10:00 -
[4] - Quote
remove AA and remove that stupid bullet magnetism. You cant seriously play this game with a straight face while this semi aim bot exists.
It is one of the main reasons for the low TTK and it is also the reason for being shot through walls and around corners. |
Harpyja
Molon Labe. Public Disorder.
1149
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Posted - 2014.01.31 15:30:00 -
[5] - Quote
I call that video crap. My AA is nowhere near as effective; aiming feels the same with and without it. I can only recount a few cases where I distinctly noticed my aim being pulled a tiny amount.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1050
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Posted - 2014.01.31 19:40:00 -
[6] - Quote
Question: Did he also make a video showing whether or not the bullets still connect like this when aim assist is off and someone is strafing across your bullet stream? If not, this could easily be a case of simple case of too GOOD hit detection (ie hit boxes are too big)
MAG ~ Raven
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
761
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Posted - 2014.01.31 20:03:00 -
[7] - Quote
Baal Omniscient wrote:Question: Did he also make a video showing whether or not the bullets still connect like this when aim assist is off and someone is strafing across your bullet stream? If not, this could easily be a case of simple case of too GOOD hit detection (ie hit boxes are too big) The crosshair detects the player if the hit box is matched together with the crosshair, and if so it will turn red so in this case it did not change colour so the hit boxes are fine.
Assassination is my thing.
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1053
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Posted - 2014.02.01 00:04:00 -
[8] - Quote
Smooth Assassin wrote:Baal Omniscient wrote:Question: Did he also make a video showing whether or not the bullets still connect like this when aim assist is off and someone is strafing across your bullet stream? If not, this could easily be a case of simple case of too GOOD hit detection (ie hit boxes are too big) The crosshair detects the player if the hit box is matched together with the crosshair, and if so it will turn red so in this case it did not change colour so the hit boxes are fine. That still doesn't tell me if this happens when AA is off however. I'm not saying that AA ISN'T the cause, but correlation does not equal causation. Meaning that just because this happens when AA is on does not mean that it doesn't happen when it is off.
MAG ~ Raven
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xXCleopatra FlippantXx
Red Star. EoN.
32
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Posted - 2014.02.01 01:35:00 -
[9] - Quote
+1 if you are not a mouse user |
Dominus Fatali
Nox Aeterna Security
738
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Posted - 2014.02.01 20:43:00 -
[10] - Quote
I have had my screen dragged at least 10-15 degrees after I die from reds running across where my crosshairs would be. Lessen magnetism/tracking on aim assist, keep friction.
Long Live Freedom; Long Live the Federation.
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Regis Blackbird
DUST University Ivy League
80
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Posted - 2014.02.06 20:10:00 -
[11] - Quote
I find the AA to be VERY irregular. Most of the time it's minor to non existing (tried to replicate the video, and the crosshair did not move an inch), and sometimes it jerks my entire aim several degrees to left and right.
It seems to be affected by the distance to the target (but not in a good gradual way), like there are a few sweet spots when it is super strong. It would be interesting to see them redo this video (it's quite old now) with different weapons at 10, 20, 30m (etc) distances.
I have tried to find a pattern, but to no avail. Sometimes it's just super strong, and sometimes it's not there. So I consider it a bug.
If this is the case, It all have to do with your prefer engagement distance. Players who naturally operate in the sweet spot thinks it's a aim bot, and others tell them it's non existent.
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