Luna Angelo
We Who Walk Alone
598
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Posted - 2014.01.29 11:19:00 -
[3] - Quote
OK, so the first thing is that the guy playing covered the left top corner, so I didn't see the whole screen, however, that is a small price, as Pewdiepie is actually really amusing. He's not the best player I've ever seen, but he did well enough.
Now, the ending is the best part, as it shows what happens in the future, after the story ends, but I'm getting ahead of myself.
The main character is a girl named Jodie. Jodie is a normal girl with one major difference: somehow, she has an entity, a dead soul, tethered to her. At the beginning you know very little about this entity, except it's name: Aiden (pronounced eye-den). She doesn't control him, she freely admits this, but he looks after her. She gets attacked, he attacks her attackers, she tells him to do something, he (usually) listens.
Now, the story is not linear, in the normal sense of the word, it jumps forward and back, but you can see where in the timeline you are before each level. You play as Jodie from the time she was a little girl playing snowball fights with her neighbors, to the time of the future. Different things you do in the past affect the present. Example: in Pewdiepie's playthrough, Jodie nearly got raped, so Aiden killed the guys in the bar she happened to be in. If this happens, when she has dinner with Ryan, a CIA Operative, who acts as her handler, she panics when they get to the bedroom. Or you can go all Carrie in one scene and terrorize people who call you a witch and burn you with a cigarette and then lock you in a cupboard, sending Aiden to scare them straight.
Aiden is not like a normal spirit. If he gets too far away from Jodie, it causes her pain. He can also manipulate the world around him like a poltergeist or possess or strangle enemies. He comes to her rescue more than once, trying to protect her and getting her into trouble, especially as a child. He can also help her contact spirits on the other side or see visions of the past by touching certain objects.
The CIA has a division called the Division of Paranormal Activities. The DPA investigate the Infraworld, what we would call the Underworld. She is a test subject as they try to understand Aiden and other entities like him. Aidem, however, is unique, in that he is tethered to a human. The others are lost souls.
She has multiple missions with the CIA, culminating in a commando style infiltration of a secret base in the Arctic by necroterrorists, a group that want to use the Infraworld for power. Aiden helps her to escape and she destroys a "condenser", a device that creates a portal to the Infraworld. Once she returns, she finds out that the CIA want to use it for the same reason.
She didn't want to go on the infiltration mission as she had ran away after a previous mission. She was homeless for a short time and was attacked from behind by 4 thugs that she had already humiliated. When she came to, she found out that the attack had put her in a coma for months and that the CIA had found her. She escapes with Aiden's help and is picked up by a sheriff. While she's at the station, a SWAT team burst in and Aiden kills everyone, except the sheriff, who had been kind to her. As she escaped, Aiden killed several more cops, even taking down a chopper by possessing the pilot.
At the end, you fill the final pieces of the puzzle. Aiden is her twin brother, who was stillborn. His spirit stayed with her for her entire life, protecting her. Her mother was put into a permanent coma by the CIA afterward. She saved the world, then had visions of the future, where the Infraworld was attacking our world. "Pandora's Box, once opened, can never be closed."
The ending he got wasn't the best ending in the game, but she got the love of her life, and kept her brother, even after she thought she lost him. And the final scene, where she's looking down at a ruined city, and sees the "Black Sun", sets the stage for a sequel.
All in all, I recommend at least watching one of the Let's Plays, or renting this game. If I can, I will buy it, so I can see all possible endings. Thanks for reading.
TL;DR: Great game, looks like a movie, will try it myself eventually.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
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