Marad''er
Ancient Exiles. Renegade Alliance
589
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Posted - 2014.01.24 23:58:00 -
[1] - Quote
Michael Arck wrote:You put one bad idea into the forums and watch the natives go nuts repeating that bad idea. This is typical in this forum. The tank thread brought about the idea of removing the redline....which is very bad idea by short sighted folks. Let's not forget the AR, that needed a nerf but folks wanted to exclude the fact that there were a less amount of racial weapon variants available at the time, so of course majority of folks had ARs and of course it seemed too lethal when folks been popping its triggers for months on end.
Now its the RR. In which the pattern continues yet again. Over abundance is what drives this. An over abundance of death. An over abundance of its usage. Those two things push the idea that the RR must be nerfed somehow.
Also, people flocking to RR is nothing more than the option in COD that allows you to gain the same weapons as you recent killer. So folks get killed by RR, they run and get the RR. Which furthers pushes the idea to many who fall to it that somehow it needs to be nerfed since, more deaths has come from the RR and more people are learning how to use the rifle.
The question is, if it were the CR, would it happen the same way? More than likely, yes. The problem here is that the community, as stated many times before, don't think objectively when viewing the unique problems. They would have the charge time increased and if so, causes those FOTM users to switch over since its been changed. Then they would probably try the CR and then the CR will become famous. Then the community will cry for the nerf hammers for that as well, without thinking that, hey, plenty deaths and usage doesn't equate to it being nerfed.
The same thing happened with tanks. Tanks on the first day of the changes, were flooding the field. Instead of folks thinking that it will all pass because its the new toys, they cry "Tank 514!!!" from the top of their lungs because of the over abundance of usage and deaths. Tanks are nowhere near the same problem that it once was when the changes came. No one is talking about that though.
This is the never ending facepalming formula that I have experienced on these forums time and time again. It never stops and they never learn. The community, better yet the majority of the community, is hell bent on nerfing anything that kills them too much or is used too much. So essentially, they are wanting to nerf the users of those items. But you can't do that, so you just nerf the weapons that they use in attempt to find something that would give them even ground. Nevermind that skill has nothing to do with this. He killed me with that too many times, that's gotta be nerfed.
This is happened in COD, where dual wielding SMGs were strong and killed many. Same thing with Halo with the battle rifle.
I enjoy coming to the forums, but it boogles me sometimes how people view this game and view what needs to be nerfed or not. If the opinions were objective, then I wouldn't have much to say. But they aren't. Over abundance of usage of something generally also gives a hint that it is overpowered in some way.
Spamming 6 tanks in ambush is pretty common.. Wonder why?
Because its over powered. Same thing with the new rifles. They have too similar dps as the cqc rifle.. Yet their range extends so much farther.
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