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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
72
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Posted - 2014.01.18 14:59:00 -
[1] - Quote
Blaster Turrets
Vehicle mounted Assault Rifles on top of 5k + HP vehicles that move as fast as LAVS with periods of invulnerability
Solution
-Remove Large Blaster Turrets and replace them with Vehicle Mounted Plasma Cannons, make them similar to Railgun Turrets but they have low range but high splash damage which means Gallente Tech wise they will have to get close to other enemy vehicles but when they do they have high damage
-They will still be able to kill infantry just like Missile Turrets and Railguns but they wont be the ridiculously effective infantry slayers that they are currently .. No HAV should ever be anti infantry ... that should be the future role of MAV's who should be slower than LAVS, faster than Tanks but stronger than Lavs defensively but weaker than HAVS
-Keep small blaster Turrets .. if a HAV wants to be more effective against infantry then they should have to fit a small blaster turret and have a gunner in their Tank with them to do so AKA Tanks should require teamwork to take out infantry just as infantry require teamwork to take out tanks .. it should take 1 tank to take out 1 tank and 1 infantryman to take out 1 infantry man but it should also take multiple people in a Tank to effectively take out infantry just like it takes multiple infantry in AV to take out a Tank
I'm expecting a Tanker to say 'But they are anti infantry Turrets and so should be effective v infantry' .. AV is anti Vehicle and should be effective against Tanks .. The only way blaster Turrets can be allowed to remain in the game is if AV is returned to pre 1.7 levels .. Blaster Turrets are as strong now as Swarms were pre 1.7
CCP fix blaster Turrets first and THEN deal with AV v Tank balance |
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
72
|
Posted - 2014.01.18 15:14:00 -
[2] - Quote
Harpyja wrote:My missile tank has never lost a fight to a blaster tank, just saying.
I don't quite understand the problem if blaster tanks are easily wiped out by other tanks .
You have completely missed the point and Pics or it didn't happen
This is absolutely nothing to do with Tank v Tank balance .. this is all about Tank v Infantry hence the Title .. Problem with Tank/Infantry balance
Please stay on topic |
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
72
|
Posted - 2014.01.18 15:19:00 -
[3] - Quote
The Attorney General wrote:Blaster turrets got nerfed in 1.7.
Sorry but I just don;t see it .. they are way more effective now than they ever were pre 1.7 due to the rendering fixes etc, whatever nerf they supposedly did has been completely dumbed down due to the issues that they fixed
Missiles v Infantry .. Fine
Railguns v Infantry .. Fine
Blaster Turrets v Infantry .. OP and massively unbalanced
replace Blaster Turrets with Plasma Cannons .. problem solved
I'm not asking for a nerf .. they shouldn't even exist ... they should be Plasma Cannon Large Turrets for HAVS and small blaster Turrets only |
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
73
|
Posted - 2014.01.18 15:32:00 -
[4] - Quote
Takahiro Kashuken wrote:lolno
Remove FG because they kill tanks too much
Replacing Blaster Turrets with Plasma Cannon Turrets and keeping small blaster turrets to kill infantry is what i'm proposing
I already know that your an unreasonable ignoramus trying to defend a clearly OP crutch .. I'm seeking balance .. your seeking to defend your God mode
So be it, You'll lose in the end and instead of coming to an agreement that suits everyone you;ll get overnerfed and the pendulum will swing back into AV > Tanks .. then you'll QQ like pre 1.7 and the cycle will continue so how about you get off that high horse of yours and come down to the table and have a discussion so we can fix this blatant problem or .. kindly .. **** off |
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
74
|
Posted - 2014.01.18 15:39:00 -
[5] - Quote
Takahiro Kashuken wrote:Zerus Ni'Kator wrote:Takahiro Kashuken wrote:lolno
Remove FG because they kill tanks too much Replacing Blaster Turrets with Plasma Cannon Turrets and keeping small blaster turrets to kill infantry is what i'm proposing I already know that your an unreasonable ignoramus trying to defend a clearly OP crutch .. I'm seeking balance .. your seeking to defend your God mode So be it, You'll lose in the end and instead of coming to an agreement that suits everyone you;ll get overnerfed and the pendulum will swing back into AV > Tanks .. then you'll QQ like pre 1.7 and the cycle will continue so how about you get off that high horse of yours and come down to the table and have a discussion so we can fix this blatant problem or .. kindly .. **** off There is no problem Infantry are QQ over the fact that there bag of bones suit doesnt protect them from a tank lol
Honestly ..
You are seriously telling me that you see nothing wrong with the current balance between Tanks and infantry ...
Are you for ******* real ?
Hides posts to save myself the ignominy of speaking to someone with such a low level of intelligence and awarenesss |
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
78
|
Posted - 2014.01.18 15:49:00 -
[6] - Quote
Aizen Intiki wrote:lolno, just stop. I can kill infantry with a rail gun or missile just as easily as I can with a blaster, and people has seen me do so, so you can cut that **** out. And making them PLC's ain't the solution. It's simple: learn how to dodge, and stay out of the open. If you wanna cross the map, hop in a vehicle, as it's safer, and quicker. Otherwise, don't ***** when you get ganked by a blaster. Also, due to missiles and rails being OP, the blaster is the absolute worst choice for fighting vehicles.
'Notices that OP is in a BD corp'
Oh, you're just a silly little bluedot. Nobody cares about your opinion.
<- Alt
Never said anything about being killed by Tanks ... Run in a 6 man squad as a logi with 3 Dedicated Proto FG's and 2 other Proto Logi's ...
<- Dropship Pilot who transports squad around the map getting into different locations to blow up every single enemy vehicle and installation on the map
If blasters are so useless v other vehicles why are you defending them as the large turret on a tank and not replacing them with the Plasma cannon which is in all actuality the Gallenteans actual form of AV ?
Seems to me that your using Tanks as a Big metal assault Suits with a big Assault Rifle on the Hull
Sigh
Still awaiting a response from a Tanker who actually knows what he/she is talking about rather than the crutch defending morons we have on here atm
PS Never heard of your corp in the 13 months I've been playing ... I've heard of this alts starter corp though .. when a starter corp s more well known than your own corp theres a serious problem and seeing as you didn't seem to notice that it's a starter corp speaks volumes |
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
79
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Posted - 2014.01.18 17:56:00 -
[7] - Quote
Dovallis Martan JenusKoll wrote:Harpyja wrote:My missile tank has never lost a fight to a blaster tank, just saying.
I don't quite understand the problem if blaster tanks are easily wiped out by other tanks . Basically he's whining that bullets designed to penetrate another tank's armor can penetrate his precious PRO suits as well. Militia and ADV suit users don't typically have any problem with tanks because they just blow them up and go on their way, those that RELY on the PRO suits start getting upset when they loose a few, and the largest object on the field that they can conveniently place blame on, which just happens to be tanks and not the ground troops around the tank preventing buddies from getting clear shots and decimating the tank.
Sigh
I'm going to message you in game and you can show me this magic STD/Miltia AV that allows you to take out all Tanks with such ease
In regards to the other points you made .. Shrugs shoulders .. believe whatever you want it has no relevance to the OP and it keeps inline with the general tone of your post which is 'made up nonsense' |
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
80
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Posted - 2014.01.18 18:03:00 -
[8] - Quote
HiddenBrother wrote:How to fix:
Remove anything that can kill infantry.
Replace weappons with styrofoam bats. Problem fixed; no more dead infantry.
Yet I suggested introducing plasma Cannons with direct fire like railguns but less range and more splash damage .. and to keep small blaster turrets so Tanks require teamwork to take out infantry just as AV requires teamwork to kill Tanks
I really am wasting my time aren't I ..
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
88
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Posted - 2014.01.19 15:23:00 -
[9] - Quote
Spkr4theDead wrote:Zerus Ni'Kator wrote:Takahiro Kashuken wrote:Zerus Ni'Kator wrote:Takahiro Kashuken wrote:lolno
Remove FG because they kill tanks too much Replacing Blaster Turrets with Plasma Cannon Turrets and keeping small blaster turrets to kill infantry is what i'm proposing I already know that your an unreasonable ignoramus trying to defend a clearly OP crutch .. I'm seeking balance .. your seeking to defend your God mode So be it, You'll lose in the end and instead of coming to an agreement that suits everyone you;ll get overnerfed and the pendulum will swing back into AV > Tanks .. then you'll QQ like pre 1.7 and the cycle will continue so how about you get off that high horse of yours and come down to the table and have a discussion so we can fix this blatant problem or .. kindly .. **** off There is no problem Infantry are QQ over the fact that there bag of bones suit doesnt protect them from a tank lol Honestly .. You are seriously telling me that you see nothing wrong with the current balance between Tanks and infantry ... Are you for ******* real ? Hides posts to save myself the ignominy of speaking to someone with such a low level of intelligence and awarenesss The balance is fine. If you don't want to deal with vehicles, go to Call of Duty.
Sigh
You remind me of the people who defended the old Flaylock Pistol, The old Cal Logi, The Old Tac AR, The old Laser Rifle etc etc
1. I never said I didn't want to deal with vehicles I am looking to achieve balance, where exactly did I say remove Tanks ? Nowhere
2. I can't fly my dropships on COD
3. The balance isn't fine in any way shape or form, it's a fact .. no discussion
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
88
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Posted - 2014.01.19 15:35:00 -
[10] - Quote
Bethhy wrote:Blasters are nothing,.....
Id be more worried about Minmatar Tanks and Autocannon Turrets that work like a giant HMG...
Pulse laser Amarrian tanks wont be a joke either...
Blaster's shouldn't really have a pixel pin point aim... Should have a giant HMG circle.. with an erratic spread inside it so you cant pinpoint small targets with your big crude spraying weapon.
Sounds like a good idea |
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