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Soraya Xel
The Corporate Raiders Top Men.
1131
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Posted - 2014.01.17 21:12:00 -
[1] - Quote
One of the things that has pained me about watching alliances come, go, rise, and fall in this game has been a significant lack of investment and loyalty. Both players and corps come and go from corps and alliances respectively with great frequency, often towards whomever is currently the largest or more powerful or least defeated or otherwise. Being beaten in a war in DUST is not a reason to regroup and rebuild, it's seen as a reason to disband.
Alliances are often entered into casually or out of convenience, not out of like-minded goals and a desire to work as one. Many times, alliances in this game feel like they are nothing more than non-aggression pacts with names on them.
Our alliance has always been more than that. Before Top Men even became Top Men, we had a mentality of joined forces and operating as one force, employing the each other's strengths for mutual benefit. Over time, a certain number of regular practices emerged, and became standard behavior. After a while, it became prudent to codify those practices into rules. As such, the alliance charter was born.
http://www.dust-gents.com/charter
(Note that forum formatting is more limited, and the version on the web URL is probably cleaner to read.)
Charter Status and Amendment - All existing and incoming Top Men corporations must agree to abide by the provisions of the alliance charter. - The alliance charter can be modified by the alliance Generals according to the applicable voting procedures detailed in the leadership section. - When a change is made to the alliance charter, it will be posted for feedback and commentary for a period of no less than two weeks . During this time, it may be implemented with a grace period for compliance. Otherwise, it takes effect at the end of the feedback period. - Failure or refusal to comply with the charter will remove a member corporation from the alliance. Alliance leadership will allow reasonable periods of time for a member corporation to reach compliance with any provision after issuing a notification of non-compliance. Player Expectations - Players are expected to act in a "gentlemanly fashion". This includes respectful communication with other players as well as leadership, both within the alliance, and foreign parties. - Players may not attempt to harass or interfere with any member of our alliance or coalition, or any other allies deemed protected by alliance leadership. - Players may not scam any member of our alliance or coalition, or any other allies deemed protected by alliance leadership. - Players may not misrepresent their level of authority within Top Men, such as claiming to be a leader or diplomat in the alliance without holding said role. - Players with EVE characters are required to comply with any special provisions listed for them in the section below. Member Corporation Expectations - Member corporations are required to provide alliance leadership with a continually-accessible corporation API key with CorporationSheet and MemberTracking accessible. - Member corporation leadership are expected to participate actively in both their corporation and the alliance, and keep informed of alliance events and policy. - Member corporation leadership are expected to provide a chain of command and assistance in escalating matters up to the alliance level where prudent. - Member corporations are required to work within our platoon leadership program for the management of planetary conquest fights. - Member corporations may be required to pay a monthly fee to the alliance to be used for alliance programs like reimbursement of losses, contests and giveaways, and/or other programs. The alliance may elect to set a fee that is variable based on the number of members a corporation has and/or the number of districts it holds. - Member corporations are prohibited from actively recruiting members of another member corporation or actively recruiting within internal alliance channels. - Member corporations are required to remove a player on request from a Distinguished Merc or General, provided a reason for the request is given that is in accordance with this charter. - Member corporations are required to comply with the alliance blacklist, by rejecting all applications from both characters on it, and characters reasonably believed to be alts of characters on it.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1131
|
Posted - 2014.01.17 21:12:00 -
[2] - Quote
Leadership Structure and Expectations Roles - The senior-most leadership of Top Men are referred to as Generals. Members of this group have the top level of authority and escalation for any issue. Generals determine the promotion of all senior alliance leadership roles. - Below the Generals are Distinguished Mercs. They are diplomatic contacts for the alliance, and convey information as appropriate between leadership and the playerbase. They are well-versed in alliance matters, and can speak on behalf of the alliance. - Management of combat operations, particularly planetary conquest, is lead by Senior Platoon Leaders. Senior platoon leaders define our combat procedures, and manage the platoon leader group, including the approval of new platoon leaders. - The minimum required role in order to lead a planetary conquest match or other alliance-supported event is Platoon Leader. A platoon leader either volunteers or is assigned responsibility for a fight or other event, and is the person-in-charge for that operation. - The Treasurer is responsible for providing an up-to-date accounting of alliance financial assets. - The Web Services Administrator is responsible for the maintenance of the alliance website and forums, and may appoint additional technical staff as required for stable services operation. - Alliance leadership such as Generals or Distinguished Mercs may also hold secondary roles. Voting - The addition of an alliance corp requires a 60% majority of Generals. - The removal of an alliance corp requires a 75% majority of Generals. - The promotion or demotion of any Distinguished Merc or Senior Platoon Leader requires a 75% majority of Generals. - The promotion of a new General requires a 75% majority of Generals. - The removal of a General requires a unanimous vote of Generals, excluding the General in question. - The modification of the alliance charter requires a 75% majority of Generals, and has the force of law after the applicable feedback period. Addendums Planetary Conquest Management - All planetary conquest matches should be posted on the Planetary Conquest Tracker on the alliance website as soon as possible. - All planetary conquest matches must be lead by an approved alliance platoon leader, who is the person in charge for that match. - All planetary conquest matches should have a designated backup platoon leader if possible, in the event the platoon leader in charge becomes unavailable. - All planetary conquest matches should use formup channels GENTS.OPx, where x is a number determined by the platoon leader in charge before the match. Alliance Blacklist - The alliance blacklist shall be available to corporation leadership via the alliance forums. - Any character on the blacklist, or any character suspected to be an alt of a character on the blacklist, is not permitted in any alliance corporation. - Leadership of member corporations may request a player added to the alliance blacklist. Submissions should be provided to a Distinguished Merc or General with a reason as well as any known alts or aliases. - Leadership of member corporations may request a review of a blacklisted player to determine the merit of removing them from it. - Alliance leadership will review these requests and determine the appropriate changes to the blacklist. Special Forces Divisions - Special Forces Divisions are subgroups of players in the alliance that are irrespective of member corporations. They can be created with the approval of any General. - Special Forces Divisions have no explicit authority unless granted it specifically by alliance leadership. EVE Online Players - EVE players are expected to inform the alliance of their previous and current affiliations upon request. - Top Men permits EVE characters to be a part of member corporations, but strongly advises them to do so only if they provide a corporation API key for their corporation or provide orbital support for the alliance. - Players with EVE characters in Top Men are expected to be registered on the forums and enrolled in the Death From Above Special Forces Division. - EVE characters within Top Men are expected to follow any rules set forth by any member of our alliance or coalition, or any other allies deemed protected by alliance leadership while traveling within their space. - EVE characters within Top Men are expected to report incidents between themselves and other allies as well as incidents located in allied space.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1131
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Posted - 2014.01.17 21:16:00 -
[3] - Quote
Reserved for future notes.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1131
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Posted - 2014.01.17 21:55:00 -
[4] - Quote
Benjamin, one thing discovered in EVE, was that a voting system works poorly in an alliance. This is not because input is not sought, and feedback is not listened to, but because a voting procedure can be long and drawn out, if not everyone is available, or reads or responds to the forums. Alliances that hold votes operate too slowly. The few things we have specific things voted on, even within leadership, are not time-critical things. Because then opportunities get missed. Alliances are usually dictatorships, with varying degrees of benevolence.
Additionally, leadership is about doing things. Everyone in leadership got there because they were already doing the things that made them stand out as an alliance leader, without even being asked, in most cases. For example, Cpt Merdock went from being the CEO of a corp that had recently joined us to one of the top-ranking leaders in the alliance, because of what he did to organize and collaborate with corporations in our European time zone.
As a note, at least two of the corp leadership from your past corp would've easily met our requirements for alliance leadership, but they didn't want to work together. If they'd demonstrated any attitude indicating a desire to work with the alliance instead of apart from it, I would've pushed for it.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1131
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Posted - 2014.01.17 22:29:00 -
[5] - Quote
I most certainly understand your concern.
This is generally, however, based on our parent EVE alliance's operations, and the experience brought to the table from there. I actually think the way we operate in DUST is a little bit less of a dictatorship than EVE side. I think you'll find that in almost every alliance in both DUST and EVE there is one person who is ultimately in charge, whereas we do not. A voting system actually can, in some cases, breed further political mess, which can be devastating for a group, particularly if it's currently involved in a war.
I try to ensure the honest feedback door is always open for anyone to step up and suggest that we're doing things badly. And we take comments very seriously. The ultimate check and balance for any alliance, however, is your ability to leave if you don't feel your input has enough of an effect. A decision your former corp chose to exercise. And we endeavor to make that process as cordial and smooth of a transition as possible.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1148
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Posted - 2014.01.18 16:33:00 -
[6] - Quote
843-BANE wrote:Just keep doing what you're doing and shine when you want to shine the community doesn't need an explanation.
It's not necessarily about shining. My question, my challenge, to the community, is why other alliances in DUST aren't assembled with a little more cement. Some of the "top end" corps are in an alliance little more than a week before they're off somewhere else.
HowDidThatTaste wrote:Alliances are not truly tested until they have been in all out war.
But is there a war worth having? Is any war in Molden Heath really worth calling a war at all? Molden Heath is like the back alley of New Eden. Anyone who fights over it has probably already lost.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1155
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Posted - 2014.01.19 04:32:00 -
[7] - Quote
Note that there are certainly corps and players with more investment and loyalty than others, but when I see corps that are often not in the same alliance more than two months, it makes me kinda sad. The game needs factions. Real groups, that are willing to stick together even if they aren't on top of the pile.
Long Evity, we do practice. Almost every day. We had two matches on the board today, for example.
And while we are certainly aware that we aren't usually facing AE or OH or DDB every day, among those we do face, we actually have a fairly good win/loss record. Right now, I can't fathom why anyone would focus on doing W full PC unless they intend to district lock, which we don't. We don't farm on PFC, we invite people to come fight us on it, and if people don't, we place attacks ourselves. Because we get fights. And they're fun. And that's really the point at this juncture. Fun, practice, shooting reds.
kiarbanor, Thanks for your comments.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1157
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Posted - 2014.01.19 06:30:00 -
[8] - Quote
Killar-12 wrote:I try to keep quiet I don't mind laying trash out v EoN because I'm ex-EoN I respect CI and FA but I don't take kindly to TM bashing
Hey, I started this thread bashing probably half the other alliances in the game, I expect a fair share dished back.
Welcome to the War Room, Killar. ;)
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1159
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Posted - 2014.01.19 14:55:00 -
[9] - Quote
Spartacus Dust, as a note, recently we've had two opponents no-show us (from major DUST corps, at that), and one corp we fought, but they brought so many clones that beating them refilled our clones.
We're certainly in the market for good fights, and you should feel more than welcome to give us a fight.
We aren't the kettle. :)
I'd like to be your CPM1 candidate
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