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Alldin Kan
Imperfects Negative-Feedback
894
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Posted - 2014.01.10 17:34:00 -
[1] - Quote
I ask this because I really don't see much benefit from using the Assault Rifle. The Combat Rifle has the accuracy of a Krin's and greatly slows down big targets while the Rail Rifle has similar hipfire accuracy of an AR but drastically longer range. If the AR is now supposed to be a close range weapon then it should be able to exel in that over other rifles.
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Valmorgan Aubaris
Stellar and Orbital Strategic Services ACME Holding Conglomerate
163
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Posted - 2014.01.10 17:36:00 -
[2] - Quote
Maybe a small one, but the rail rifle should get a semi sniper tunnel vision when aimed. Less severe tunnel vision for combat rifle.
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Oswald Rehnquist
1060
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Posted - 2014.01.10 17:36:00 -
[3] - Quote
I would just lower the damage of the other 3, the ar should out dps in its optimal, and the rifles need to be toned downed anyways.
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iceyburnz
Crux Special Tasks Group Gallente Federation
1291
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Posted - 2014.01.10 17:39:00 -
[4] - Quote
In my experience, the rail rifle hip fire is really bad unless the target is running at you or staying still, that guns slow refire time means rounds have a tendency to "step" over any targets with sufficient angular velocity. With the AR faster rof means when you track a target you hit them more.
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7781
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Posted - 2014.01.10 17:41:00 -
[5] - Quote
Agreed.
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Shinobi MumyoSakanagare ZaShigurui
Intara Direct Action Caldari State
330
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Posted - 2014.01.10 17:50:00 -
[6] - Quote
Valmorgan Aubaris wrote:Maybe a small one, but the rail rifle should get a semi sniper tunnel vision when aimed. Less severe tunnel vision for combat rifle.
Of course you being Gallente would say that . Yes they should get a reduction but that could be said about all AR's and the SP .
The CR is a triple threat having range , DPS and the accuracy that gun has is unmatched , it's by far the most lethal gun on the game . It needs a damage reduction , one can actually make it fire auto which makes it all that much more a threat . So maybe a lower late of fire and a damage reduction . The Burst PR doesn't fire anywhere close to the ROF of the CR but both guns are suppose to be somewhat similar . The CR , the basic would crush a Burst PR in a one on one .
All of the AR's and the SP need hipfire accuracy reductions .
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Alldin Kan
Imperfects Negative-Feedback
895
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Posted - 2014.01.10 17:50:00 -
[7] - Quote
iceyburnz wrote:In my experience, the rail rifle hip fire is really bad unless the target is running at you or staying still, that guns slow refire time means rounds have a tendency to "step" over any targets with sufficient angular velocity. With the AR faster rof means when you track a target you hit them more. True but with the Rail Rifle I can hipfire at distant targets while they have to ADS in order to accurately hit me.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7983
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Posted - 2014.01.10 17:56:00 -
[8] - Quote
I'm wondering what rifle the community actually want to be good at hipfiring, I remember people complaining about the AR's hipfire accuracy back in beta.
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Ryder Azorria
Amarr Templars Amarr Empire
804
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Posted - 2014.01.10 17:59:00 -
[9] - Quote
No, accurate hipfire is bad in CQB (unless the guy is just standing there, but that's not an accuracy / range issue so much as a stupid issue) increasing the spread to anything but the most ridiculous levels would actually be a buff. (See HMG as an example of what I'm talking about) |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4667
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Posted - 2014.01.10 18:01:00 -
[10] - Quote
As much as I hate to say it, the scrambler rifle should also get a hipfire accuracy reduction.
Amarr Victor!
CPM Info and Q&A - Status: Open
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BL4CKST4R
WarRavens League of Infamy
1531
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Posted - 2014.01.10 18:11:00 -
[11] - Quote
No it should have a rof nerf. Reducing the hip fire won't do much since you can compensate by going in and out of ADS. |
Coleman Gray
GunFall Mobilization Covert Intervention
968
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Posted - 2014.01.10 18:14:00 -
[12] - Quote
I feel Rail Rifles do to much damage at short range, as a weapon it should fail as hard as a sniper in short ranges
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Qn1f3
Gallente Federation
31
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Posted - 2014.01.10 18:19:00 -
[13] - Quote
The biggest issue in my opinion is the range of the RR combined with it's other stats, hipfiring people from a distance with ease is not okay. Whilst I think the CR and AR are okay, but I don't have any of them in high level so I'm mainly speaking of the percieved experiences on the other end of the barrel. |
the shadow dragon
F.T.U. IMMORTAL REGIME
2
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Posted - 2014.01.18 23:57:00 -
[14] - Quote
Coleman Gray wrote:I feel Rail Rifles do to much damage at short range, as a weapon it should fail as hard as a sniper in short ranges ok let me shot you in the face with a 50 cal. sniper rifle and see if it does less damage.or let me shot you with a M4 at close rang and see if it does less damage. yea your feelings are stupid. |
Patrick57
Fatal Absolution Covert Intervention
4039
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Posted - 2014.01.18 23:58:00 -
[15] - Quote
The RR definitely needs reduced hipfire accuracy, but isn't the Combat Rifle supposed to be more effective in CQC?
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echo47
Minmatar Republic
171
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Posted - 2014.01.19 00:14:00 -
[16] - Quote
iceyburnz wrote:In my experience, the rail rifle hip fire is really bad unless the target is running at you or staying still, that guns slow refire time means rounds have a tendency to "step" over any targets with sufficient angular velocity. With the AR faster rof means when you track a target you hit them more.
Agreed. The damage is so much on a rail you dont have to be that accurate in CQC.
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
175
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Posted - 2014.01.19 00:31:00 -
[17] - Quote
The rail rifle definitely needs a hipfire accuracy reduction. |
Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
212
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Posted - 2014.01.19 01:09:00 -
[18] - Quote
the AR should out DPS the RR, which should be countered by the RRs greatly increased range. That's a start, then start playing with spool up time and hipfire accuracy.
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
424
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Posted - 2014.01.19 01:34:00 -
[19] - Quote
All of the rifles should get more hipfire spread Imo. Some more than others, obviously.
Ryder Azorria wrote:No, accurate hipfire is bad in CQB (unless the guy is just standing there, but that's not an accuracy / range issue so much as a stupid issue) increasing the spread to anything but the most ridiculous levels would actually be a buff. (See HMG as an example of what I'm talking about)
Accurate hipfire is in CQC is bad if you are bad at aiming. If you have a good aim you can get a lot of shots on target if the spread is tight. However, with a wide spread, no matter how good your aim is you will miss a lot more shots.
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devonus durga
P.L.A.N. B
110
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Posted - 2014.01.19 02:06:00 -
[20] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Valmorgan Aubaris wrote:Maybe a small one, but the rail rifle should get a semi sniper tunnel vision when aimed. Less severe tunnel vision for combat rifle. Of course you being Gallente would say that . Yes they should get a reduction but that could be said about all AR's and the SP . The CR is a triple threat having range , DPS and the accuracy that gun has is unmatched , it's by far the most lethal gun on the game . It needs a damage reduction , one can actually make it fire auto which makes it all that much more a threat . So maybe a lower late of fire and a damage reduction . The Burst PR doesn't fire anywhere close to the ROF of the CR but both guns are suppose to be somewhat similar . The CR , the basic would crush a Burst PR in a one on one . All of the AR's and the SP need hipfire accuracy reductions .
OK let me say it, maybe BIG one,but the rail rifle should be a small sniper tunnel vision when named, less severe for combat rife
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Cody Sietz
Bullet Cluster Legacy Rising
2022
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Posted - 2014.01.19 02:09:00 -
[21] - Quote
Yes, it should not outperform the Gallente assault in CQC.
The rail rifle shouldn't anyway, the assault Combat Rifle should get a slight nerf to hipfire, but not much honestly.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Bullet Cluster Legacy Rising
2022
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Posted - 2014.01.19 02:12:00 -
[22] - Quote
the shadow dragon wrote:Coleman Gray wrote:I feel Rail Rifles do to much damage at short range, as a weapon it should fail as hard as a sniper in short ranges ok let me shot you in the face with a 50 cal. sniper rifle and see if it does less damage.or let me shot you with a M4 at close rang and see if it does less damage. yea your feelings are stupid. We are talking video game balance, not real world balance.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Coleman Gray
GunFall Mobilization Covert Intervention
976
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Posted - 2014.01.19 15:01:00 -
[23] - Quote
the shadow dragon wrote:Coleman Gray wrote:I feel Rail Rifles do to much damage at short range, as a weapon it should fail as hard as a sniper in short ranges ok let me shot you in the face with a 50 cal. sniper rifle and see if it does less damage.or let me shot you with a M4 at close rang and see if it does less damage. yea your feelings are stupid.
Let me hit you with a tank or Jeep and we'll see if you either get crushed or magically pushed to the side? Lets test out what happens when a railgun hits a building, will it shrug it off without a hit? or will it destroy what it passes through? This is a game we're on about, people need to stop trying to bring real life examples into arguements on here
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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I-Shayz-I
I-----I
2025
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Posted - 2014.01.19 15:15:00 -
[24] - Quote
What about increasing it to pinpoint accuracy? It would then be like trying to use the laser rifle at close range lol
Honestly, the way to make the RR worse in CQC against an AR is increasing the charge-up time. If the AR user sneaks up on a RR user, they should be able to kill them before the person can turn around, charge up, and start firing. RR should be more of a select your target at range thing that gives you a HUGE disadvantage if you are the one being shot at first.
Basically, a weapon that is only good if you're the one that shoots first, and penalizes you for trying to fire your weapon in small bursts in CQC like you would with the AR. Right now the charge up time is just too minimal to even make a difference.
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Teilka Darkmist
2
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Posted - 2014.01.19 15:20:00 -
[25] - Quote
Any weapon fired from the hip should be less accurate than if you're aiming them. Whether they do that by applying an accuracy penalty unless you're pressing the aim button or applying an accuracy increase when you are aiming I don't know but common sense says that aiming should be more accurate than just pulling the trigger with the weapon pointing in the general direction you want to shoot. |
the shadow dragon
Commando Perkone Caldari State
2
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Posted - 2014.01.19 17:48:00 -
[26] - Quote
Coleman Gray wrote:the shadow dragon wrote:Coleman Gray wrote:I feel Rail Rifles do to much damage at short range, as a weapon it should fail as hard as a sniper in short ranges ok let me shot you in the face with a 50 cal. sniper rifle and see if it does less damage.or let me shot you with a M4 at close rang and see if it does less damage. yea your feelings are stupid. Let me hit you with a tank or Jeep and we'll see if you either get crushed or magically pushed to the side? Lets test out what happens when a railgun hits a building, will it shrug it off without a hit? or will it destroy what it passes through? This is a game we're on about, people need to stop trying to bring real life examples into arguements on here If this game was anything like Arma or project reality then this game would be epic.and i don't give a fly kitten if im off topic in fact this game should be renamed CRY NERF 514. |
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