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TheD1CK
Dead Man's Game
348
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Posted - 2014.01.08 14:30:00 -
[1] - Quote
I've read over the potential suit bonuses, and froze midway through from shock
All logi's need is to be required to fill all equipment slots, and not be able to equip 2 of same
GK.O has way too much HP and your giving it more..???
Minmatar Assault comes out OK but, when everyone else it hitting an extra 25% dmg w/prof and new bonus.. then it's paper thin suit is dead
Minmatar Hacking bonus made that suit unique and made a fun role for all who used it
Amarr suits are unbelievably OP when using SR/LR and you are boosting that dmg
CCP!!!! you owe us as a playerbase some answers regarding this... I accept the fact that we are D514 lab rats for you but this is too much
The game going 2 steps forward but everytime you keep taking 3 steps back
I want to know what section of the playerbase is suggesting these changes .... and why do you insist on listening to them
Minmatar Demolitions Specialist
Plasma Cannon Pro
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Kasote Denzara
A Vulture
1789
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Posted - 2014.01.08 15:09:00 -
[2] - Quote
You post hilarious things.
OP LRs... that cracked me up. They haven't been that since beta.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
Use the Commando A-I suit and show your worth.
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
7653
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Posted - 2014.01.08 15:10:00 -
[3] - Quote
You realise the overheat bonus on the Amarr assault is being removed right? The SCR also doesn't benefit at all from a RoF bonus unless you're using a modded controller.
If you think the GK.0 has too much HP you are probably thinking about the logi. The Galassault is tight on fitting resources and can only break past 600 armour with anemic or no regen.
I really don't understand the rage over this. These are quite definitely steps in the right direction - apart from a few dubious ones, all the bonuses are actually noticeable. This is quite an improvement over the shield bonuses on armour suits, inherent logi reps, etc.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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LEHON Xeon
Pradox XVI Proficiency V.
25
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Posted - 2014.01.08 15:11:00 -
[4] - Quote
Kasote Denzara wrote:You post hilarious things.
OP LRs... that cracked me up. They haven't been that since beta.
Yeah, LRs haven't been any fun since having extreme ranges you could reach from rooftops.
If Walking Is So Good For You, Then Why Does My Mailman Look Like Jabba The Hut?
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Henchmen21
Planet Express LLC
373
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Posted - 2014.01.08 15:16:00 -
[5] - Quote
I think the Amarr and Minm logi bonus's should be switched.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Bethhy
Ancient Exiles. Renegade Alliance
737
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Posted - 2014.01.08 15:25:00 -
[6] - Quote
TheD1CK wrote:I've read over the potential suit bonuses, and froze midway through from shock
All logi's need is to be required to fill all equipment slots, and not be able to equip 2 of same
GK.O has way too much HP and your giving it more..???
Minmatar Assault comes out OK but, when everyone else it hitting an extra 25% dmg w/prof and new bonus.. then it's paper thin suit is dead
Minmatar Hacking bonus made that suit unique and made a fun role for all who used it
Amarr suits are unbelievably OP when using SR/LR and you are boosting that dmg
CCP!!!! you owe us as a playerbase some answers regarding this... I accept the fact that we are D514 lab rats for you but this is too much
The game going 2 steps forward but everytime you keep taking 3 steps back
I want to know what section of the playerbase is suggesting these changes .... and why do you insist on listening to them
Forcing people to fill out all fitting slots on a suit is a backwards concept from diversity in suit fitting and Eve in general.
GK.0 has been a struggling suit even still. The gallente logi outshines it significantly, and the GK.0 is stuck being White(so it sticks out) and slow as hell if they armor it.
Minmatar suits will be glass cannon. I've ran mk.0 since Uprising launch, though i will miss the sidearm bonus and the tanky bonuses. I believe the Assault class should be the DPS class, and the MK.0 best represents this. Yes we will be glass cannons, but that isnt any different from how the suit is ran now with 500-600 HP and dual dmg mods.
Minmatar Logi's while being cool having the hacking speed bonus, the hacking speed bonus never belonged on a logi, they are suppoed to be in the back providing support, it much better suits a scout.
Amarr suits are removing the Heat bonus, I'd more be worried about their armor repairl bonus belonging to Gallente and Gallente's Armor plate bonus belonging to Amarr.
Almost EVERYONE, who saw DUST as a MMO-FPS wanted the MMO part of it. The tristar, The Tank, The healer, The dps. And to do this we need defined specialized suit role bonuses. Not every suit having tanky bonuses with very tiny perks.
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