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Scheneighnay McBob
Bojo's School of the Trades
3430
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Posted - 2014.01.07 02:22:00 -
[31] - Quote
dzizur wrote:yes, i think overdrives were crucial because i noticed the same thing, and i had the afterburner on, so there's no room for other explananation. i was also wondering if there is a difference in mass when it comes to different tanks. also, trying out with pythons would be a good idea too, i think they are more agile, maybe have more pull too? i know it would be harder to fit a tank there, but that placed was good enough to align it anyway I only chose incubus because of higher max speed. Judging by the shape of the dropships, pythons might be easier.
We used to have a time machine
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Iron Wolf Saber
Den of Swords
11627
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Posted - 2014.01.07 02:22:00 -
[32] - Quote
Scheneighnay McBob wrote:Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. I never saw that happen this build. Collision damage seems to be fine now. It wasn't particularly difficult to do, so try it yourself.
Yeah, was doing a dev squad and had a dropship doing transport and an lav slammed into me before i took off killing me instantly.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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jerrmy12 kahoalii
The Phoenix Federation
230
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Posted - 2014.01.07 02:26:00 -
[33] - Quote
Iron Wolf Saber wrote:Scheneighnay McBob wrote:Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. I never saw that happen this build. Collision damage seems to be fine now. It wasn't particularly difficult to do, so try it yourself. Yeah, was doing a dev squad and had a dropship doing transport and an lav slammed into me before i took off killing me instantly. You know what I think? Make it so under no circumstanc, if you have near full hp, nomatter how fast you go normaly, you should not get killed, tired of losing 400k isk to:[wall]collision jerrmy12 kahoalii[python]
I use a tablet so beware of typos
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Xender17
Ahrendee Mercenaries EoN.
976
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Posted - 2014.01.07 02:27:00 -
[34] - Quote
dzizur wrote:yes, i think overdrives were crucial because i noticed the same thing, and i had the afterburner on, so there's no room for other explananation. i was also wondering if there is a difference in mass when it comes to different tanks. also, trying out with pythons would be a good idea too, i think they are more agile, maybe have more pull too? i know it would be harder to fit a tank there, but that placed was good enough to align it anyway Try it with gunnlogi tanks. As they are considerably weaker on impact damage one could assume that they are lighter as well. Also the way they look just seems "light"
Prt SL, SCR, SR . ADV FGs, MDs, LaZor, KNs.
Gunnlogi, Falchion, Python, Caldari LDS. (+require)
Prt L. Am, Adv HVY, LGS
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Iron Wolf Saber
Den of Swords
11627
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Posted - 2014.01.07 02:28:00 -
[35] - Quote
jerrmy12 kahoalii wrote:Iron Wolf Saber wrote:Scheneighnay McBob wrote:Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. I never saw that happen this build. Collision damage seems to be fine now. It wasn't particularly difficult to do, so try it yourself. Yeah, was doing a dev squad and had a dropship doing transport and an lav slammed into me before i took off killing me instantly. You know what I think? Make it so under no circumstanc, if you have near full hp, nomatter how fast you go normaly, you should not get killed, tired of losing 400k isk to:[wall]collision jerrmy12 kahoalii[python]
I remember that patch before uprising that a 1mhp landing killed you and a 120mph one barely did anything
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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jerrmy12 kahoalii
The Phoenix Federation
230
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Posted - 2014.01.07 02:30:00 -
[36] - Quote
Xender17 wrote:dzizur wrote:yes, i think overdrives were crucial because i noticed the same thing, and i had the afterburner on, so there's no room for other explananation. i was also wondering if there is a difference in mass when it comes to different tanks. also, trying out with pythons would be a good idea too, i think they are more agile, maybe have more pull too? i know it would be harder to fit a tank there, but that placed was good enough to align it anyway Try it with gunnlogi tanks. As they are considerably weaker on impact damage one could assume that they are lighter as well. Also the way they look just seems "light" Caldari assault semms like its strong We all know how it is
I use a tablet so beware of typos
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jerrmy12 kahoalii
The Phoenix Federation
230
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Posted - 2014.01.07 02:32:00 -
[37] - Quote
Iron Wolf Saber wrote:jerrmy12 kahoalii wrote:Iron Wolf Saber wrote:Scheneighnay McBob wrote:Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. I never saw that happen this build. Collision damage seems to be fine now. It wasn't particularly difficult to do, so try it yourself. Yeah, was doing a dev squad and had a dropship doing transport and an lav slammed into me before i took off killing me instantly. You know what I think? Make it so under no circumstanc, if you have near full hp, nomatter how fast you go normaly, you should not get killed, tired of losing 400k isk to:[wall]collision jerrmy12 kahoalii[python] I remember that patch before uprising that a 1mhp landing killed you and a 120mph one barely did anything It seems fair and futureistic to have not too big collision damage, every time my python gets rarely killed by collision, I sit in the mcc to get my payment then grind and *****
I use a tablet so beware of typos
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DJINN B4lock
Ancient Textiles.
302
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Posted - 2014.01.07 02:32:00 -
[38] - Quote
Scheneighnay McBob wrote:IT'S POSSIBLE!!!!!!!!!!!!!!!!!!!!!!
We didn't manage sustained flight, but my dropship was powerful enough to lift it until we lost balance and flipped. It was an incubus with an enhanced afterburner and 3 mlt overdrives.
Driving the HAV was Ryan Cladera; piloting the second dropship (we failed to get the HAV on 2 at a time) was dzizur I love it when a plan comes together!
If you can manage to get footage each merc who flew the first flying fortress will each get 40 tickets each. Judging by the difficulty I will add on an additional 10 tickets for a kill with this flying behemoth.
This has become a double ticket challenge.
DJINN B4lock, CEO Ancient Textiles. The premium emporium of fine fabrics from the dusty Orient.
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Scheneighnay McBob
Bojo's School of the Trades
3431
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Posted - 2014.01.07 02:48:00 -
[39] - Quote
DJINN B4lock wrote:Scheneighnay McBob wrote:IT'S POSSIBLE!!!!!!!!!!!!!!!!!!!!!!
We didn't manage sustained flight, but my dropship was powerful enough to lift it until we lost balance and flipped. It was an incubus with an enhanced afterburner and 3 mlt overdrives.
Driving the HAV was Ryan Cladera; piloting the second dropship (we failed to get the HAV on 2 at a time) was dzizur I love it when a plan comes together!If you can manage to get footage each merc who flew the first flying fortress will each get 40 tickets each. Judging by the difficulty I will add on an additional 10 tickets for a kill with this flying behemoth. This has become a double ticket challenge. How would one go about getting footage?
And it was only a fortress for about a second, before it collapsed into a pile of lols
We used to have a time machine
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dzizur
Zumari Force Projection Caldari State
13
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Posted - 2014.01.07 02:48:00 -
[40] - Quote
I'm willing to try it again tommorow, we just need those overdrives. If someone feels like donating/selling them (i promise to do everything not to crash it) also, we could try with 3 ads on the map with towers. |
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dzizur
Zumari Force Projection Caldari State
13
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Posted - 2014.01.07 02:52:00 -
[41] - Quote
as for footage we could use a phone camera, i know it sucks, but gets the point across |
Scheneighnay McBob
Bojo's School of the Trades
3431
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Posted - 2014.01.07 02:55:00 -
[42] - Quote
dzizur wrote:I'm willing to try it again tommorow, we just need those overdrives. If someone feels like donating/selling them (i promise to do everything not to crash it) also, we could try with 3 ads on the map with towers. Can't trade items yet.
I still have over 20 overdrives left
We used to have a time machine
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Scheneighnay McBob
Bojo's School of the Trades
3431
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Posted - 2014.01.07 03:00:00 -
[43] - Quote
dzizur wrote:as for footage we could use a phone camera, i know it sucks, but gets the point across My phone sucks more- no video. I'll leave that to you.
We used to have a time machine
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Jadek Menaheim
Xer Cloud Consortium
1540
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Posted - 2014.01.07 03:12:00 -
[44] - Quote
dzizur wrote:as for footage we could use a phone camera, i know it sucks, but gets the point across As long as it is visible I will accept it. Additional, open up the squad tab before or after the flight so I can verify who you are working alongside so all parties receive their reward.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Scheneighnay McBob
Bojo's School of the Trades
3434
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Posted - 2014.01.07 18:28:00 -
[45] - Quote
Well, we got footage. Not sure if it's a success or failure; you'll see.
Basically, the tank brought the dropship to the ground, but once on the ground, the dropship flipped the tank.
It could only flip it if it could lift it.
We used to have a time machine
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Scheneighnay McBob
Bojo's School of the Trades
3434
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Posted - 2014.01.07 18:31:00 -
[46] - Quote
We didn't find the same map we originally did it on, plus we had to deal with assholes railgun sniping into the redline.
We used to have a time machine
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Jadek Menaheim
Xer Cloud Consortium
1547
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Posted - 2014.01.07 18:42:00 -
[47] - Quote
Scheneighnay McBob wrote:We didn't find the same map we originally did it on, plus we had to deal with assholes railgun sniping into the redline. No sympathy for the scientists and technicians building weapons of lolz and war.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Jadek Menaheim
Xer Cloud Consortium
1547
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Posted - 2014.01.07 18:44:00 -
[48] - Quote
In your testing how certain are you that overdrives are essential?
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Scheneighnay McBob
Bojo's School of the Trades
3435
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Posted - 2014.01.07 18:59:00 -
[49] - Quote
Jadek Menaheim wrote:In your testing how certain are you that overdrives are essential? 95% certain
The only difference between my ship and the ship that couldn't budge the HAV was that mine was triple-stacking overdrives in the low slots. However, there's a slight chance that mine just had better leverage.
We used to have a time machine
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Scheneighnay McBob
Bojo's School of the Trades
3435
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Posted - 2014.01.07 19:01:00 -
[50] - Quote
Now as soon as dzizur uploads the vid...
We used to have a time machine
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dzizur
Zumari Force Projection Caldari State
16
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Posted - 2014.01.07 19:25:00 -
[51] - Quote
horrible quality but.. here it goes
http://youtu.be/B6Qc7dQS_v4 |
dzizur
Zumari Force Projection Caldari State
17
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Posted - 2014.01.07 19:28:00 -
[52] - Quote
as you may have noticed, it goes flip when i exited it (did not want to crash another of your precious overdrives, and get a better view) I say we should also try doing it on top of 2 and without the pilot inside the tank, i know it sounds crazy buuuut ;) |
Scheneighnay McBob
Bojo's School of the Trades
3436
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Posted - 2014.01.07 19:37:00 -
[53] - Quote
"what would you call that?....."
"TOTALLY COUNTS!"
We used to have a time machine
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Jadek Menaheim
Xer Cloud Consortium
1547
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Posted - 2014.01.07 19:58:00 -
[54] - Quote
Dzizur and McBob, I will award you both 15 tickets for your efforts and losses thus far in spearheading this idea. The challenge still remains open. Thanks for following the terms of video claim.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Scheneighnay McBob
Bojo's School of the Trades
3437
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Posted - 2014.01.07 20:06:00 -
[55] - Quote
Jadek Menaheim wrote:Dzizur and McBob, I will award you both 15 tickets for your efforts and losses thus far in spearheading this idea. The challenge still remains open. Thanks for following the terms of video claim. Nice, but what WOULD you call that?
Proving or disproving?
We used to have a time machine
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jerrmy12 kahoalii
The Phoenix Federation
238
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Posted - 2014.01.07 20:13:00 -
[56] - Quote
Scheneighnay McBob wrote:Jadek Menaheim wrote:Dzizur and McBob, I will award you both 15 tickets for your efforts and losses thus far in spearheading this idea. The challenge still remains open. Thanks for following the terms of video claim. Nice, but what WOULD you call that? Proving or disproving? You need 2 dropships
I use a tablet so beware of typos
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Scheneighnay McBob
Bojo's School of the Trades
3438
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Posted - 2014.01.07 20:29:00 -
[57] - Quote
jerrmy12 kahoalii wrote:Scheneighnay McBob wrote:Jadek Menaheim wrote:Dzizur and McBob, I will award you both 15 tickets for your efforts and losses thus far in spearheading this idea. The challenge still remains open. Thanks for following the terms of video claim. Nice, but what WOULD you call that? Proving or disproving? You need 2 dropships Yesterday (as in, not recording time) we tried with 2, but we couldn't find a way to get an HAV on 2 at once, unless you count one dropship barely touching it.
We used to have a time machine
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Jadek Menaheim
Xer Cloud Consortium
1547
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Posted - 2014.01.07 20:36:00 -
[58] - Quote
Straddle it lengthwise between two dropsship as a start. Your footage does not disprove.
Borne Velvalor, bested my last signature with style. I present a new challenge.
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Fire of Prometheus
DUST University Ivy League
2676
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Posted - 2014.01.07 20:40:00 -
[59] - Quote
Jadek Menaheim wrote:Straddle it lengthwise between two dropsship as a start. Your footage does not disprove. You could do it lengthwise, but the tank would need to move faster and the dropships would need to be slightly lower so the tank gets some "air" when it gets onto the dropships
Proud member of the Commando 6
<3 Commando AK.0
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Jadek Menaheim
Xer Cloud Consortium
1547
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Posted - 2014.01.07 21:05:00 -
[60] - Quote
Has anyone tried making a tank ramp yet?
[Dust 514 - Tank Fun]
Borne Velvalor, bested my last signature with style. I present a new challenge.
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