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jerrmy12 kahoalii
The Phoenix Federation
229
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Posted - 2014.01.07 01:58:00 -
[1] - Quote
TheAmazing FlyingPig wrote:Jadek Menaheim wrote:Arkena Wyrnspire wrote:Does the tank not just kill the dropship on collision? Currently, players have gotten as far as being able to set a tank on top of two dropships but they had issues with thrust to mass. This may possibly be corrected with displacement over a third or forth ship in a different configuration. I ******* love science. "You'd never think you see a flying tank!" Couldnt resist
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jerrmy12 kahoalii
The Phoenix Federation
229
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Posted - 2014.01.07 02:02:00 -
[2] - Quote
Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. You got to be really slow, ever see a fprge turret? its a dropship mointed forge gun
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jerrmy12 kahoalii
The Phoenix Federation
229
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Posted - 2014.01.07 02:18:00 -
[3] - Quote
Scheneighnay McBob wrote:Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. I never saw that happen this build. Collision damage seems to be fine now. It wasn't particularly difficult to do, so try it yourself. Of rlly? Thats why my guristas saga lav get killed by a tank by me going 4 mph
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jerrmy12 kahoalii
The Phoenix Federation
230
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Posted - 2014.01.07 02:26:00 -
[4] - Quote
Iron Wolf Saber wrote:Scheneighnay McBob wrote:Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. I never saw that happen this build. Collision damage seems to be fine now. It wasn't particularly difficult to do, so try it yourself. Yeah, was doing a dev squad and had a dropship doing transport and an lav slammed into me before i took off killing me instantly. You know what I think? Make it so under no circumstanc, if you have near full hp, nomatter how fast you go normaly, you should not get killed, tired of losing 400k isk to:[wall]collision jerrmy12 kahoalii[python]
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jerrmy12 kahoalii
The Phoenix Federation
230
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Posted - 2014.01.07 02:30:00 -
[5] - Quote
Xender17 wrote:dzizur wrote:yes, i think overdrives were crucial because i noticed the same thing, and i had the afterburner on, so there's no room for other explananation. i was also wondering if there is a difference in mass when it comes to different tanks. also, trying out with pythons would be a good idea too, i think they are more agile, maybe have more pull too? i know it would be harder to fit a tank there, but that placed was good enough to align it anyway Try it with gunnlogi tanks. As they are considerably weaker on impact damage one could assume that they are lighter as well. Also the way they look just seems "light" Caldari assault semms like its strong We all know how it is
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jerrmy12 kahoalii
The Phoenix Federation
230
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Posted - 2014.01.07 02:32:00 -
[6] - Quote
Iron Wolf Saber wrote:jerrmy12 kahoalii wrote:Iron Wolf Saber wrote:Scheneighnay McBob wrote:Iron Wolf Saber wrote:Considering the fastest way I know to kill some tanks is to park on top of the and stay there, and that a lav touching a dropship instantly kills the dropship, I give this high amounts of doubt of feasibility. I never saw that happen this build. Collision damage seems to be fine now. It wasn't particularly difficult to do, so try it yourself. Yeah, was doing a dev squad and had a dropship doing transport and an lav slammed into me before i took off killing me instantly. You know what I think? Make it so under no circumstanc, if you have near full hp, nomatter how fast you go normaly, you should not get killed, tired of losing 400k isk to:[wall]collision jerrmy12 kahoalii[python] I remember that patch before uprising that a 1mhp landing killed you and a 120mph one barely did anything It seems fair and futureistic to have not too big collision damage, every time my python gets rarely killed by collision, I sit in the mcc to get my payment then grind and *****
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jerrmy12 kahoalii
The Phoenix Federation
238
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Posted - 2014.01.07 20:13:00 -
[7] - Quote
Scheneighnay McBob wrote:Jadek Menaheim wrote:Dzizur and McBob, I will award you both 15 tickets for your efforts and losses thus far in spearheading this idea. The challenge still remains open. Thanks for following the terms of video claim. Nice, but what WOULD you call that? Proving or disproving? You need 2 dropships
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