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I-Shayz-I
I-----I
1802
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Posted - 2014.01.05 07:59:00 -
[1] - Quote
There still isn't any reason to use the better injectors instead of the basic + rep tool.
Extra wp (60,80,100) Larger downed viewing distance (how far away downed players are) Anything!
Come on CCP.
Links:
List of Most Important Threads
I make logistics videos!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1502
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Posted - 2014.01.05 08:22:00 -
[2] - Quote
1+ Perhaps some day they will listen. Until then, the scaling of rewards for using better equipment simply isn't there.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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RKKR
The Southern Legion The Umbra Combine
611
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Posted - 2014.01.05 08:53:00 -
[3] - Quote
And if you revive manually, some wanker with a MLT injector can still steal your revive by activating the revive animation with "O".
Hell I even tried the O-animation yesterday and it was so slow I could do a manual revive too, that was some double stab revive right there!
It would be cooler if revives worked from a distance (and the revived person get's rebuild by nanites near you). Better revive-stuff give more health and better range.
Maybe it could revive all death allies in the range and give a time-out timer too it.
This gets rids of all the current problems associated by the revive stick.
Damn CCP should hire me for crazy ideas. |
Jadek Menaheim
Xer Cloud Consortium
1497
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Posted - 2014.01.05 10:29:00 -
[4] - Quote
I-Shayz-I wrote:There still isn't any reason to use the better injectors instead of the basic + rep tool.
Extra wp (60,80,100) Larger downed viewing distance (how far away downed players are) Anything!
Come on CCP. Well, aside from being an ******* when it come to equipping two sticks for selective triage. "I like you, here's 80% armor repaired, and you, well you shot at me for repairs one time. You get the 30% stick. Have fun out there buddy."
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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demonkiller 12
G.L.O.R.Y Public Disorder.
304
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Posted - 2014.01.05 13:18:00 -
[5] - Quote
bringing back someone with 100% armor (or is it armor and shield?) is reason enough to get those sweet caldari chopsticks |
Talos Vagheitan
Ancient Exiles.
375
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Posted - 2014.01.05 18:24:00 -
[6] - Quote
Here is your reason: https://forums.dust514.com/default.aspx?g=posts&m=1488496#post1488496
Who cares what some sniper has to say
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
38
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Posted - 2014.01.05 18:58:00 -
[7] - Quote
I-Shayz-I wrote:There still isn't any reason to use the better injectors instead of the basic + rep tool.
Extra wp (60,80,100) Larger downed viewing distance (how far away downed players are) Anything!
Come on CCP. I guess the point is to have it on frontliners without logi support. Similar to how the module that increases armor regen + armor (forgot the term) is made for dropsuits that only have one low slot, as it's less efficient than just using both types of modules separately. |
I-Shayz-I
I-----I
1808
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Posted - 2014.01.06 01:27:00 -
[8] - Quote
I'm only reposting this for the millionth time because they just recently remad their feedback list thing.
I want to see if they would consider this something they want to change, or if they want to leave it the way it is.
Links:
List of Most Important Threads
I make logistics videos!
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SteelheadPep
SAM-MIK
23
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Posted - 2014.01.06 17:18:00 -
[9] - Quote
Using better pens and reppers is a big plus for your team even though your WP will suffer. Mercs who use better suits appreciate the fact that you are getting them back to full health faster (Most) .Who cares that your suit tends to cost 30% more than most, run as a sqaud and everyone wins. |
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