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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Logibro
C C P C C P Alliance
4037
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Posted - 2014.01.04 08:16:00 -
[1] - Quote
Welcome to the Bi-weekly updates for DUST 514. This thread will catalog a number of topics from the forums that are collected and discussed at a bi-weekly meeting with development .
A few things to note:
- The topics listed in each post are not the full extent of what is discussed. Just because your topic isn't listed doesn't mean it hasn't been a point of discussion.
- Often topics will include a general idea and a proposed implementation. A topic being listed and having development agree that it's a good idea does not mean that we will be implementing it as proposed by the topic. It usually only means that development agrees with the general idea, and even then it might only be certain parts of it.
- Sometimes a response from development will have a timeline for the topic. While generally accurate, this should be treated as a guideline, and should only be considered confirmed once it is included in the relevant patch notes for that update.
The previous weekly feedback thread can be found here.
So without further ado, here's what we've been talking about!
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
4037
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Posted - 2014.01.04 08:33:00 -
[2] - Quote
Tanks still feel too strong in 1.7 and AV is not strong enough to stop them - Thread | Thread WeGÇÖll need to do something about MLT tanks. We will see to rebalance some PG/CPU for equipment and more. More details will come in a dev blog/forum post.
Commando dropsuit and possible improvements - Thread New Commando skills coming in 1.8 should help make this role a little more enticing, but really, the major problem is that Commandos are a highly specialized role (IGÇÖd argue the Commando is one of the more specialized roles we have) with a high SP cost. What then happens during the battle is they have no other role to fall back on when the in-battle situation changes, leaving them at a major disadvantage and no way to change roles (which is no fun at all). We want to lower SP costs of skills to allow players to get into everything much faster and increase the sink on the high-end, but that wonGÇÖt happen until after 1.8
Reconstructing Laser Rifle after 1.7 - Thread Yeah, the laser rifle has rotted a little over the last six months as weGÇÖve added and re-balanced stuff. WeGÇÖll try find some time to address the issue in the coming sprints.
Plasma cannon damage over time effect - Thread Game Design has considered this, but weGÇÖre not getting many resources for new code/features so damage over time is not going to happen any time soon. We canGÇÖt see any way to easily improve the Plasma Cannon against vehicles (its intended role) without making it OP against infantry, Game Design will address issues with the Plasma Cannon in the future.
Scouts reading without HUD health bars/names - Thread Game Design will consider this, but I wouldnGÇÖt hold my breath.
The Little List of Awesome ThingsGäó - Thread We like these and some of them are already on backlog or will be added very soon. Keep them coming please!
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
4398
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Posted - 2014.01.17 19:08:00 -
[3] - Quote
Singularity BSD updates - screenshots and discussion - Thread Some of the information in this post has already changed (but may be updated by the time you read it). There are also more threads with details in the Feedback/Requests forum section: See here and here. Dev blogs will come later, and there is still more information to come. Stay tuned!
TTK in 1.8 feedback - Thread Thanks for the feedback guys, we're still working with the numbers, but please keep the feedback coming, especially as we release more details about changes to the various suits and weapons.
Balancing Swarm Launcher - Thread Again, we would love to reward players for damaging tanks as well with War Points, not just for blowing them up. We will see if we can introduce this soon.
BPOs of the future - the concept - Thread We like these kind of ideas. Very interesting. Keep them coming!
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
4592
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Posted - 2014.01.30 12:14:00 -
[4] - Quote
Feedback threads for upcoming 1.8 changes - Thread | Thread | Thread Status: We're loving the feedback, and we're tweaking some of the stuff. Expect more posts later on with further updated stats.
Swapping BPO Suit Race for AUR - Thread Status: Interesting discussion. This is something we'll have a chat to the CPM about.
Anti-MCC Cannon variety - Thread Status: Interesting ideas. Maybe one day in a distant future. But we do agree that dynamic of Skirmish can be improved further.
Reworking KDR - Thread Status: This is basically what our WP system is already doing and indicating your participation in battle. We understand that K/D ratio focus is GÇ£the thingGÇ¥ in every FPS though. Pretty interesting suggestion though.
Redesign sketch crowdsourcing - Thread Status: We like this a lot. Definitely something that we will dig into further. A lot of great ideas!
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
5043
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Posted - 2014.02.17 08:21:00 -
[5] - Quote
Shield vs. Armor imbalance - Thread It's good feedback and stuff we'll take into consideration when we take another pass
Assault bonuses for 1.8 - Thread Some more good feedback and we'll play around with some of the ideas we've seen
Corporation battles petition - Thread We would like to reintroduce this in some form, but it's not planned for the near future.
Changing HAV control scheme to a LAV-like control scheme - Thread It's always been an intriguing idea, one that's been floating around for a while. However, we don't have any plans to do this in the short term.
Proposed HUD changes - Thread Some nice ideas here
TLAV - Transport Light Armored Vehicle - Thread Ah, the MAV. Definitely something we want to introduce in the future.
Sentinels with light weapons GÇô necessary? - Thread Something we might consider once we have a full set of heavy weapons.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
5181
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Posted - 2014.02.26 17:59:00 -
[6] - Quote
Assault dropship cost - Thread Status: Another look at ADS cost isn't on our short-term list, but we'll keep it in mind for the future.
Moving racial bonuses to actual items - Thread Status: Great feedback, definitely something we want to consider for the future.
Nova Knives - further improvements - Thread Status: We're aware of issues with the Nova Knives at the moment, and we're considering some changes for the future
Different (green) color for squad equipment - Thread Status: We like the idea. Might consider implementing it in the future
Illumine grenade - Thread Status: We like the idea, and we already have a similar design for an item. Some good inspiration for the future.
Shield tanks and passive shield repair balance - Thread Status: We'll take a look into this and it's cause if we get a chance
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
6194
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Posted - 2014.03.20 18:18:00 -
[7] - Quote
Adding AV debuff on vehicles - Thread We like some of these ideas
Scanning based on movementThread We're fine with the current scanning mechanics, and we're waiting to see the full impact of the Uprising 1.8 changes. We may come back to it in the distant future, and these types of things could factor into it
Giving large blaster HMG like dispersion - Thread We might consider doing something to these turrets later, but no immediate plans right now.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
6767
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Posted - 2014.04.10 12:50:00 -
[8] - Quote
Anti-Vehicle - Uprising 1.8 and beyond - Thread We have plans to fix this issue with multiple hotfixes, and we'll give details when we've nailed down what those are
Swarm Launcher missile damage calculation - Thread We will further test resistances and all the damage related issues with swarm missiles and apply a hotfix once we find out the exact problem.
Vehicle CRU changes - Thread We like the feedback! Cool ideas for CRU.
Balancing medium and scout dropsuits - Thread We are looking at playerGÇÖs feedback all the time GÇô this kind of feedback we like, and will keep an eye out for this kind of feedback. Keep it coming.
Physics and Tanks - Thread We agree. Physics needs to apply to tanks a lot more.
CCP Logibro // Distributor of Nanites // Patron Saint of Logistics
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