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True Adamance
Kameira Lodge Amarr Empire
5304
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Posted - 2013.12.30 01:56:00 -
[1] - Quote
But I have always had good games in tanks. 20/2 isn't hard on foot either. I was better back in 1.6 than I am now, except that I am taking down more HAV per game these days which I like.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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True Adamance
Kameira Lodge Amarr Empire
5304
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Posted - 2013.12.30 06:46:00 -
[2] - Quote
Atiim wrote:Jason Pearson wrote: Because chucking three Lai Dais was so difficult -¼_-¼
Because having situational awareness and not driving straight into infantry was so hard. Also: Active Scanners
Because shooting swarms out to 400m while remaining impossible to hit and invisible was so hard.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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True Adamance
Kameira Lodge Amarr Empire
5304
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Posted - 2013.12.30 10:41:00 -
[3] - Quote
Ludvig Enraga wrote:True Adamance wrote:But I have always had good games in tanks. 20/2 isn't hard on foot either. I was better back in 1.6 than I am now, except that I am taking down more HAV per game these days which I like. The problem is that ANYONE can go 20/2 in a tank. I doubt CCP intended some ppl to play DUST in godmode.
Anyone can got 20/2 on foot does that make my rail rifle, scanner, Amarr Assault, Assault Scrambler Pistol, Enhanced Armour modules, etc OP?
I am living proof that any scrub on foot can do better than two tanks.....infact I proved that tonight against 8213 and the Big Bad Wolves who are pretty good players IMO ......and I am the worst infantryman this game has ever seen.
Now when I get into a tank.....I am always upwards of 15 kills for 0 deaths, I am a better tanker than most people, not the best mind you, but pretty good, it when the enemy steps up and brings out HAV and AV teams that I start to run into trouble.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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True Adamance
Kameira Lodge Amarr Empire
5305
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Posted - 2013.12.30 10:59:00 -
[4] - Quote
Borne Velvalor wrote:True Adamance wrote:Ludvig Enraga wrote:True Adamance wrote:But I have always had good games in tanks. 20/2 isn't hard on foot either. I was better back in 1.6 than I am now, except that I am taking down more HAV per game these days which I like. The problem is that ANYONE can go 20/2 in a tank. I doubt CCP intended some ppl to play DUST in godmode. Anyone can got 20/2 on foot does that make my rail rifle, scanner, Amarr Assault, Assault Scrambler Pistol, Enhanced Armour modules, etc OP? I am living proof that any scrub on foot can do better than two tanks.....infact I proved that tonight against 8213 and the Big Bad Wolves who are pretty good players IMO ......and I am the worst infantryman this game has ever seen. Now when I get into a tank.....I am always upwards of 15 kills for 0 deaths, I am a better tanker than most people, not the best mind you, but pretty good, it when the enemy steps up and brings out HAV and AV teams that I start to run into trouble. I was grinding ISK on my 1.6m SP alt today. 100k SP into tanks. I used a Soma in an otherwise pretty equal Skirmish. I went 39/3 with 3000 WP, popped several enemy tanks and they had a full squad of AV that couldn't do jack all. I just went in circles, popping everything and everyone. That was a pretty good game for me, I'll admit. Still, I feel they are very much OP at the moment. When was the last time I went 39/3 with 3000 WP in a militia suit? Not any time within recent memory. There's a real risk when I engage someone that I will get killed. In my tank with it's shiny instant death near unlimited range Blaster, there is no risk in a good tank, unless another STD tank tries to pop me. With militia tanks, I need to worry about Forge Guns and several Swarm Launchers at once hitting me at once. Other than that, as long as I do a few circles I'm golden. Don't even get me started on Ambush where I consistently get 20+ kills with no deaths in 50 clone matches unless the enemy stomps my tank with another tank. EDIT: First death was to a Rail Gun installation, unmanned, that popped me right at the start. I killed it. 2nd was because the supply depot glitched and wouldn't give me ammo, got stuck on a concrete barrier as I was circling around it praying for it to unglitch. 3rd was on the ground at the end when I stopped tanking after that.
I get you on some level but I mean I can also walk into pub matches on foot which is not my usual style and score high kill games and not loose suits, Tanks are just big, and have the big guns, and its easy to blame them for a loss, you forget it doesn't matter how many tanks the enemy has in skirmish or dom if they don't have the infantry they wont capture the points....
Sometimes it just a matter of manning up and holding down the point to win the match.
Frankly speaking after my stints in Amarr FW I would rather win games and go ISK negative than loose them and remain ISK positive no matter how well I do in match.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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True Adamance
Kameira Lodge Amarr Empire
5310
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Posted - 2013.12.30 19:47:00 -
[5] - Quote
Seymor Krelborn wrote:The Attorney General wrote:Seymor Krelborn wrote:The Attorney General wrote:Mitch Laurence wrote:I can stand on my nanohive and spam AV grenades at a stationary tank until my hive gets depleted and the tank will still have full armor and a bit of shields left. (I just did it yesterday)
AV nades are not a viable option against tanks, anyone who says otherwise either hasn't used them post 1.7 or is lying. Anyone who thinks that a homing grenade should be a primary AV weapon is a scrub. Using them as a supplement to your primary AV weapon is still a functional way to use them. And it works. Thinking that you deserved a anti infantry primary weapon AND a vehicle killer in the same suit with nuclear baseballs is not balance in any way, unless you want everything in a medium frame suit, which is the infantry motto I suppose. the tanker motto isn't much different... tankers want a death machine that takes half a team to kill and costs less than one of those attackers fits.... I find it so funny when tankers expect exactly what they knock AVers for requesting.... I don't think you understand that there are two very different dynamics that need to be accounted for. The first is the viability of any given tank fit versus infantry, and the second is the viability of that same fit versus other tanks. A tank can be good at one, but only by trading away effectiveness at the other. Tankers are very much forced to decide when they call out their tank what they want to be. They can either be very good at killing infantry, or very good at killing vehicles, but not both. In any situation where you have a tank that you can't seem to take out with AV, that tank would get rolled very quickly by a rail tank. Stop trying to distill everything down to tankers want to be god mode. It isn't accurate, it limits the options for real discussion, and it makes you like like a b*tch. Start contributing something instead of being a crybaby. stop trying to lump all of us who want balance into the "QQ tanks are hard" category , it limits the options for real discussion, and it makes you like like a b*tch. what AVers want is the ability, with skill to take out a tank solo, because an AVer needs to make the same choice a tank does, do I get in my AV suit and kill vehicles leaving me vulnerable to both infantry and vehicles or do I go infantry giving me no chance against the tanks. as infantry I should be able to choose to run av nades and either proxies or RE'S AND TAKE OUT A TANK SOLO, WITH SKILL....not QQ...fact.
Its hard not to, I know Chance does, and I do as well, run or have run infantry as a primary roles before..... apart from the select few who seem to have a clue most infantry players are too interested or busy looking for the next kill than trying to win the match.
I say that because you see Min Logi not hacking the points when we are down by 2 objectives, you see players running off when its clear that the line needs to be held, or abandoning you when a big enemy push comes along..... its hard to have a good opinion of dedicated infantry soldiers when you see how garbage they are in Amarr FW, Cal FW, even the blue dots in Min FW are pretty bad, but are carried by the good players.
I haven't had too much trouble using AV post 1.7 I always tack myself on to allied tank efforts or AV efforts, I never try to AV alone, I never try to hit shield tanks with modules on with swarms, I never try to hit armour tanks with modules on by charging at them with AV grenades......this is all I see from AVers....except a canny few who hit me post module activation while I am weak.
Frankly speaking Infantry is looking for a crutch weapon that means they have to spend less that 2 mins hunting a tank because they simply want to get back to ground pounding and killing in their own little world.
How do I know, because its exactly how I feel when I am on foot.
Pre 1.7 tanks were garbage unless you were highly SP invested and even then you had to be very skilled to avoid auto locking 400m 2500 damage volleys of swarms which could down you every six seconds while remaining invisible and invulnerable at 400m from a mountain top......those were the scrubs of the game....who defended that weapon with their words.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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True Adamance
Kameira Lodge Amarr Empire
5313
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Posted - 2013.12.30 23:12:00 -
[6] - Quote
Atiim wrote:True Adamance wrote:Atiim wrote:Jason Pearson wrote: Because chucking three Lai Dais was so difficult -¼_-¼
Because having situational awareness and not driving straight into infantry was so hard. Also: Active Scanners Because shooting swarms out to 400m while remaining impossible to hit and invisible was so hard. Because shooting rounds out of a Turret and rotating the joystick was so hard You summed up every FPS, every role within those FPS, and told everyone who plays them that they do not require skill.......
I mean all I am as infantry is a mobile turret......except the one thing I can say about infantry as stupid as they can be....they have at least more skill that swarm launchers who don't even have to aim.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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