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Thread Statistics | Show CCP posts - 0 post(s) |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
727
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Posted - 2013.12.27 04:11:00 -
[1] - Quote
Please fix this CCP. It is very annoying.
{:)}{3GÇó>
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DeadlyAztec11
Ostrakon Agency Gallente Federation
2972
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Posted - 2013.12.27 04:19:00 -
[2] - Quote
Very frustrating.
My alts: GeneralJohnRipper, Draxus Prime, MoonEagle A, Long Evity
And this is why I am the #1 forum warrior.
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CRYPT3C W0LF
Krullefor Organization Minmatar Republic
102
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Posted - 2013.12.27 04:26:00 -
[3] - Quote
Its nice when you get launched into a almost over winning battle in FW
"Whoever fights monsters should see to it that in the process he does not become a monster"
Friedrich Nietzsche-
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Eldest Dragon
0uter.Heaven
452
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Posted - 2013.12.27 04:53:00 -
[4] - Quote
CRYPT3C W0LF wrote:Its nice when you get launched into a almost over winning battle in FW
Almost never happens, 99% your thrown in a red line match on the losing side, most likely bc the guys losing said fk this and left. I would prefer to not be thrown into any match already started, ccp how about making it to where once some leaves, your just short a guy on your team. I know in a way this isnt fair but tbqh if there red line stomped and ppl is leaving, its most likely already a loss regardless, so why make the ones of us deploying into new battles waste our time. Just an idea.
When your playing dust and your frustrated...if all else fails...turn off the ps3. Works every time.
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Agrios Endendros
Single Serving Friends
63
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Posted - 2013.12.27 05:30:00 -
[5] - Quote
Yesterday I launched into 4 almost finished/finished matches, in 2 of which there was no time to even deploy. With the loading screens, this tied up nearly 10 minutes of wasted time. I think this contributes to another issue too. Many matches I deploy as fast as possible, no clones are lost yet on either side, but the other team has already landed and rolled out 5 tanks to the field. I'm sure the team I'm on get this advantage sometimes but wouldn't know it for sure when we did. Either way, it isn't fair to have such an advantage, as tanks are now, dictated by loading lag or whatever else. When the opposite team has already deployed that many tanks before your team has even spawned in, it can decide the match and prevent any more vehicles from making it to the field. I think perhaps something like a 30 second delay from the start of the match on calling in HAVs and dropships would fix this.
Alts: Haruko Endendros, Canti Endendros, & Zero Endendros
Play Dust! Join Here!
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StoneSmasher Drugga
Seykal Expeditionary Group Minmatar Republic
53
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Posted - 2013.12.27 05:37:00 -
[6] - Quote
I hardly ever get to see the inside of a warbarge anymore. Very annoying.
There is no evil greater than hyperbole.
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mollerz
Minja Scouts
1454
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Posted - 2013.12.27 05:40:00 -
[7] - Quote
It's impossible to get on a random squad without missing the opening jump.
More brilliant lack of QA on the devs part. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
728
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Posted - 2013.12.27 05:43:00 -
[8] - Quote
Agrios Endendros wrote:I think this contributes to another issue too. Many matches I deploy as fast as possible, no clones are lost yet on either side, but the other team has already landed and rolled out 5 tanks to the field.
This is a real problem. I quit playing PC because of the utter crap.
{:)}{3GÇó>
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