Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
698
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Posted - 2013.12.23 20:08:00 -
[1] - Quote
arimal lavaren wrote:Oh man up a little, on most maps the solution to too many tanks is to just not give them your clones. Really, they wouldn't rack up such high WP if people were not chasing after them Leeroy Jenkins style with a militia swarm launcher. Use cover, be aware of the tanks location and they can put put around the map all match with nothing to do. Meaning that there are 3-5 people on the opposite team being nearly useless. Capitalize on that.
This ^^^
Infantry needs to learn that AV/tanks is an opportunists game now, and that goes both ways. A good deal of the time I carry flux and REs with me and if I see the opportunity to kill or do some serious damage to a tank, I take it. Outside of that I avoid tanks at all costs and push the objectives, and I do this very success fully, and there is a reason why this can't be done. Tanks are now also opportunists. With the increased speed that tanks now have, they don't spend a lot of time in any particular location. If people simply hide from them, or take a covered rout to avoid them, they will, very quicky, move on in an attempt to find greener pastures.
Full time AV in an attempt to seek and destroy tanks is a losers game now. because it reqires team work to accomplish and most often takes to long or is unsuccessful, and removes far to many frendlys from the push for the objectives, which alows the enemy infantry to easily mop up the remaining frendlys who are actually trying to win the game/push the objectives. This is the real threat.
TANK CAN BE EASILY AVOIDED THE VAST MAJORITY OF THE TIME. LEVEL DESIGN PERMITS THIS. All it requires is a working knowledge of the map and a little planning. I know that most of you infantry people have some kind of unreasonable hatred toward being killed by a tank... Get over it. It happens. Tanks die as well. It happens. I should know I've killed my fair Share of them, or contributed to their death, while simultaneously pushing the objective.
F*** the tanks. Win the game.
{:)}{3GÇó>
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
699
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Posted - 2013.12.23 20:42:00 -
[2] - Quote
CommanderBolt wrote:arimal lavaren wrote:Oh man up a little, on most maps the solution to too many tanks is to just not give them your clones. Really, they wouldn't rack up such high WP if people were not chasing after them Leeroy Jenkins style with a militia swarm launcher. Use cover, be aware of the tanks location and they can put put around the map all match with nothing to do. Meaning that there are 3-5 people on the opposite team being nearly useless. Capitalize on that. Hence why I have this thread ;-) https://forums.dust514.com/default.aspx?g=posts&t=131410&find=unread
Ah, hell no!
{:)}{3GÇó>
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