Takahiro Kashuken
Red Star. EoN.
2014
|
Posted - 2013.12.21 14:56:00 -
[1] - Quote
Add social skills
https://wiki.eveonline.com/en/wiki/Item_Database:Skills:Social
So for EVE you have these books which offer various perks for various things but mostly for talking and interacting with agents and empires
Now when i did FW in EVE i trained up a few of these books to level 5 because it increased my payout ISK wise, also increased the LP payout but also decreased my negative standing with the enemy faction so it wouldnt be such a grind to get back into positive standings
In DUST we have standings and LP payouts and ISK payout for pubs and PVE when it arrives in 20??
Why cant we have these skill books which increase out ISK payouts, increase our standings for FW but also decrease standing loss to the enemy empire and also increase LP payout
Many mercs will play all sides anyways but maybe if each faction also offered a skill book that you could train up for more LP or ISK or standing apart from boosters then a few may pick a side because SP in general is a grind to get and not to be wasted
Or you could just make it that there is only 1 book for each perk and it effects all the factions so its less SP used and more mercs being mercs
District timers - Too many games its just fighting on the same district back to back to back to back matches, if a district is flipped it should be locked for like an hour
Randomized modes - Why cant we also play domo and lolambush in FW also, it could be random for each district or even random for all so instead of district 1 being domo it could also be random and throw in lolambush or skirmish
SP limit - Frankly if the academy worked and the WP limit was like 50k then me wouldnt be getting academy players in FW let alone pubs
LP/ISK - In EVE i can do level 4 FW missions aka PVE with a chance of PVP because the enemy can see if missions are being run in low sec, now some missions reward me with 20k LP and sometimes 2mil ISK or more, in DUST we get LP but poor amounts and no ISK, even in PVP i get LP based on what i killed and how much damage i did in EVE so maybe a few ideas - If you kill more expenisve and high tier stuff you get more LP, more LP for how well you did in the match via either WP/kills/obj hacks/match leaderboard etc but we need more LP in general due to it being just about on par ISK wise with pub matches, i would say a FW win is worth about 1mil in ISK but thats just me
LP Tiers to be added - In EVE we have the LP store, the prices inside are effected by a Tiering system, Tier 3 is standard prices in the LP store, T2/1 increase the prices in the LP store so you need to spend more ISK/LP to get the same item at Tier 3, Tier 4/5 are cheaper so less LP/ISK needed. Tiers are effected by EVE pilots donating LP to the HUB in the system, the more systems have higher tiers the more the tier itself is upgraded and the less items cost and vice versa with less systems being high tier so items are more expenisve - For those that can understand it, it would mean a better link with EVE but also if EVE pilots do well and push for a higher tier it means our items in the DUST LP store would become cheaper and if the EVE pilots suck then its more expensive. Only downside is that DUST players cannot donate LP to systems so its upto the EVE pilots to do this
Intelligence is OP
|