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shaman oga
Nexus Balusa Horizon
1183
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Posted - 2013.12.18 12:04:00 -
[1] - Quote
Skirmish map, the two team spawn in their zone, it's a 6 versus 6 game mode. Once the teams have spawned the game provide a task.
The game has a timer of 10 minutes, the squad with more points win the match. Complete a task give to your team points and a reward.
Complete a task: 100 points Kill: 1 point Revive a teammate: -1 point for enemy team
All the tasks have a timer of 2 minutes
Task list:
- Secure a objective: a OMS objective drop in a random spot of the map, your team have to secure it and keep it, the team that have hacked the objective when the timer reach zero, earn points.
Reward: the objectives have different effects, they can be a supply depot or a radar that scan enemies nearby or a CRU.
- VIP: the objective you have to hack is on the enemy side of the map,the MVP of your team is the vip, you have to defend him, because he is the only one able to hack the objective.
Reward: 30 seconds 0db scan on all the map.
- Guerrilla: a simple deathmatch with 20 clones, the timer start, the first team that kills 20 enemies earn points, if the timer reach zero before a team make 20 kills, the team with more kills (during the task) earn the points.
Reward: Warbarge strike (MVP will request it)
- Plant charges: one team attack and one team defend an objective, the team that complete the task earn points.
Reward: EMP strike that destroys enemy equipment in a large area (MVP will request it)
"Just another piece of duct tape"
Drugs for mercs
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501st Headstrong
Dead Man's Game
73
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Posted - 2013.12.18 22:24:00 -
[2] - Quote
Great idea. I see you are a Ghost Recon:Future Soldier player lol. Good hunting brother, friend me on PSN and we'll roll together. saphireblue-7
Never argue with a stupid person. They'll drag you down to their level, and then beat you with experience- A wise merc
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shaman oga
Nexus Balusa Horizon
1192
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Posted - 2013.12.19 10:27:00 -
[3] - Quote
I confess, it's a copy and paste, but the game mode fit perfectly to dust. A lot of grfs game mechanics fit perfectly to dust, of course with little adaptations. I will add you, but i don't play grfs anymore, i don't like the host system and the constant host migration, i was not able to play with a friend without losing another one, we were always in the men+¦ screen. It's a shame, it was a very good game, plagued by the host system.
"Just another piece of duct tape"
Drugs for mercs
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Django Quik
Dust2Dust.
1973
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Posted - 2013.12.19 13:08:00 -
[4] - Quote
This would be very well fulfilled by my Challenge Contracts idea https://forums.dust514.com/default.aspx?g=posts&m=1540253#post1540253
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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Quil Evrything
Triple Terrors
577
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Posted - 2013.12.19 17:29:00 -
[5] - Quote
I dunno about the specific challenges suggested here.. but I like the "large area, small team" type idea. I used to stumble into those by accident. They were fun. Way better for me than the usual fragfest of, "if you're not in a full squad, you're toast" routine.
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shaman oga
Nexus Balusa Horizon
1289
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Posted - 2014.01.10 19:40:00 -
[6] - Quote
Yup
"Our Blueberries are better than yours"
My Terribad Bolas Launcher
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