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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
8835
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Posted - 2013.12.17 19:12:00 -
[1] - Quote
...you should be offered a choice to defect to the opposing team.
Discuss!
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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MassiveNine
0uter.Heaven
623
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Posted - 2013.12.17 19:12:00 -
[2] - Quote
Then it would just be a vicious circle of TK, switch to the enemy team, TK them, keep going around and around.
Official DUST514 LAV Mechanic
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Seymor Krelborn
DUST University Ivy League
1644
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Posted - 2013.12.17 19:26:00 -
[3] - Quote
or teamkillers could be turned purple... free for all targets for both teams...
do it enough you stay purple in all FW till you redeem yourself.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Keri Starlight
0uter.Heaven
1992
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Posted - 2013.12.17 19:27:00 -
[4] - Quote
Nope... it's supposed to prevent griefing (even if not working properly already).
"I load my gun with love instead of bullets"
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Knight Soiaire
BurgezzE.T.F Public Disorder.
3816
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Posted - 2013.12.17 19:31:00 -
[5] - Quote
Seymor Krelborn wrote:or teamkillers could be turned purple... free for all targets for both teams...
do it enough you stay purple in all FW till you redeem yourself.
I like that idea.
+1
Killmail :O
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TheBLAZZED
VENGEANCE FOR HIRE
160
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Posted - 2013.12.17 19:37:00 -
[6] - Quote
I still like vtk options that displays the person's current stats. Ie: tks, damage to friendlies, kills and damage to enemies. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4118
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Posted - 2013.12.17 19:53:00 -
[7] - Quote
Seymor Krelborn wrote:or teamkillers could be turned purple... free for all targets for both teams...
do it enough you stay purple in all FW till you redeem yourself. That's actually a pretty neat idea!
Maybe make you show up orange or yellow as a "Rogue Clone" or something.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Seymor Krelborn
DUST University Ivy League
1659
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Posted - 2013.12.17 19:53:00 -
[8] - Quote
Keri Starlight wrote:Nope... it's supposed to prevent griefing (even if not working properly already).
wrong... ccp is all about a healthy amount of griefing.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Cosgar
ParagonX
8837
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Posted - 2013.12.17 20:04:00 -
[9] - Quote
Seymor Krelborn wrote:Keri Starlight wrote:Nope... it's supposed to prevent griefing (even if not working properly already). wrong... ccp is all about a healthy amount of griefing. I know you're being sarcastic, but they actually are. It's all part of the sandbox environment. If you're traveling with a fleet in EVE and decide to AWOX them, you don't get teleported to the the nearest station with a slap on the wrist, why should Dust be like that. Of course balancing would need to be hammered out to add risk/reward for defecting like losing huge amounts of standing and only gaining minimal LP for who you defect to and all that, but this would be much better and more fun than all these countermeasures to prevent griefing.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Seymor Krelborn
DUST University Ivy League
1663
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Posted - 2013.12.17 20:09:00 -
[10] - Quote
Cosgar wrote:Seymor Krelborn wrote:Keri Starlight wrote:Nope... it's supposed to prevent griefing (even if not working properly already). wrong... ccp is all about a healthy amount of griefing. I know you're being sarcastic, but they actually are. It's all part of the sandbox environment. If you're traveling with a fleet in EVE and decide to AWOX them, you don't get teleported to the the nearest station with a slap on the wrist, why should Dust be like that. Of course balancing would need to be hammered out to add risk/reward for defecting like losing huge amounts of standing and only gaining minimal LP for who you defect to and all that, but this would be much better and more fun than all these countermeasures to prevent griefing.
I was being serious.... honestly no sarcasm, I play eve.
grief is good.
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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RKKR
The Southern Legion The Umbra Combine
549
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Posted - 2013.12.17 20:13:00 -
[11] - Quote
Seymor Krelborn wrote:or teamkillers could be turned purple... free for all targets for both teams...
do it enough you stay purple in all FW till you redeem yourself.
Purple should be Yellow, but nice idea.
So many better ideas than the current one which everyone knew was going to be broken by just reading it on paper, go CCP go CCP. |
Cosgar
ParagonX
8837
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Posted - 2013.12.17 20:15:00 -
[12] - Quote
Seymor Krelborn wrote:Cosgar wrote:Seymor Krelborn wrote:Keri Starlight wrote:Nope... it's supposed to prevent griefing (even if not working properly already). wrong... ccp is all about a healthy amount of griefing. I know you're being sarcastic, but they actually are. It's all part of the sandbox environment. If you're traveling with a fleet in EVE and decide to AWOX them, you don't get teleported to the the nearest station with a slap on the wrist, why should Dust be like that. Of course balancing would need to be hammered out to add risk/reward for defecting like losing huge amounts of standing and only gaining minimal LP for who you defect to and all that, but this would be much better and more fun than all these countermeasures to prevent griefing. I was being serious.... honestly no sarcasm, I play eve. grief is good. Then it needs to be good in Dust with proper risk/reward put into place. This game is way to "play nice" for something that's supposed to be part of New Eden's canon.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Llast 326
An Arkhos
881
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Posted - 2013.12.17 20:21:00 -
[13] - Quote
Keri Starlight wrote:Nope... it's supposed to prevent griefing (even if not working properly already). It seems that the system is less about preventing griefing, (which is somewhat encouraged in the meta sense) and more about preventing exploits. The damage cap seems more to prevent war point farming off reps, and TK cap to prevent padding the KDR.
KRRROOOOOOM
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