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Midas Fool
Black Phoenix Mercenaries
254
|
Posted - 2013.12.13 11:16:00 -
[1] - Quote
Yeah I know it's not going to be the last...but I felt the need to put this up.
Recently busted out my Cal Assault to use the RR with, and my oh my am I pleased with it. I love everything about it; I love the awesome thunderous sound it makes. I love finally having something to outrange AR users. I love that all the Armor-tanking AR users are now having to contend with players at their level. I love that they cry rivers of 800 armor hp tears.
So...my observations:
1. This weapon is clearly overpowered...in CQC. Yes this is mostly what I wanted to say. I would suggest increasing the initial charge time to about 0.4 seconds. This would not affect anyone using the RR in its intended range-optimal, but it would stop people like me who have no problem using it in CQC. That is where the damage output really becomes an issue. Naturally, I don't think it should outperform ARs or ACbRs close up and it really shouldn't even have the ability to.
2. The nice side effect of the addition of this weapon (as well as the CbR to a degree) is the fact that shield tanking actually works again. These last few months have been extremely hard on shield users, but now that AR/CQC dominance is no longer general meta shield tanking is actually a viable option. Shields also synergize well with the RR, since most engagements are at ranges that make other weapons tickle at best. However...
3. Duvolles/Imperials (Viziams) still exist...and they are still laughing at my shields. This weapon is by no means the "new FOTM". I give it 2 weeks before all of the top-tier players go back to their ARs/ScRs. The Boundless CbR is going to be taking a nice little pedestal along these two, but I doubt the RR will see significant high-level use (in its current state or the next). Now that Tanks are the phenomenal pushers they are supposed to be, RRs fall short in long-range point defence/assault. Infantry combat is now (and really has always been) consolidated to very focused points.
4. Best weapon for heavies hands down...particularly the Assault variant. Heavies have the meat to make the charge time irrelevant and the sheer damage it can put down up close makes it very clear just how powerful it actually is. This isn't really good or bad I guess heavies can use rifles for another month...
Thoughts?
TL;DR: Just close the tab if you don't want to read through this. SIgh...RR is good but most assuredly isn't FOTM.
For best results press R1 repeatedly. Consult your doctor if your erection persists for more than four hours.
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
631
|
Posted - 2013.12.13 11:24:00 -
[2] - Quote
No.
Leave the RR alone. There is nothing wrong with it.
~ From a Gallente who uses the AR.
{:)}{3GÇó>
HTFU: adapt or die
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TcuBe3
Molon Labe. Public Disorder.
261
|
Posted - 2013.12.13 11:25:00 -
[3] - Quote
Good, spot on write up about the rail.
The RR definitely needs some tweaking but overall I think it is a great weapon but a little over powered in CQC. I'd like to see less dispersion for follow up shots at range but more lead up time to prevent the CQC spamming that I'm seeing in ambushes.
+1 |
Bad Heal
PwNdCaKeSnRapLeSyrup
100
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Posted - 2013.12.13 11:29:00 -
[4] - Quote
RR is doing well atm. Its way too early to make balance changes |
Bethhy
Ancient Exiles. Renegade Alliance
451
|
Posted - 2013.12.13 11:29:00 -
[5] - Quote
Rather the time be spent on heavy and scout racial variant's and weapons.
The time we waste on the nerf cycle has gotten us no where but doing giant circles in DUST.
Intended content first to actually complete the balance CCP intended in the beginning. |
Spectral Clone
Dust2Dust. Top Men.
882
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Posted - 2013.12.13 11:50:00 -
[6] - Quote
AR has been as good as RR since release of Dust 514 closed beta. RR does not need to be changed.
Nothing to see here, move on please.
KDR > ALL
ME > KDR
ME > ALL
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Midas Fool
Black Phoenix Mercenaries
255
|
Posted - 2013.12.13 11:52:00 -
[7] - Quote
Bethhy wrote:Rather the time be spent on heavy and scout racial variant's and weapons.
The time we waste on the nerf cycle has gotten us no where but doing giant circles in DUST.
Intended content first to actually complete the balance CCP intended in the beginning.
This is completely true. I am also awaiting new content and have been stressing that adding it is of upmost importance. I even made a thread when uprising started stressing the addition of the racial rifles. CCP is barely getting this, and they're several months too late. But that's a topic for another thread.
These are just my observations as a RR user for 2 days. I am by no means requesting a nerf, but I suggested what it might be in the case that they do change the weapon. I am sure that new situations will develop in the time between now and 1.8.
Personally I would much rather have my Caldari Sentinel so I can go back to Forge Gunning.
For best results press R1 repeatedly. Consult your doctor if your erection persists for more than four hours.
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CrotchGrab 360
Caldari State
516
|
Posted - 2013.12.13 11:56:00 -
[8] - Quote
Son-Of A-Gun wrote:No.
Leave the RR alone. There is nothing wrong with it.
~ From a Gallente who uses the AR.
this
leave it alone.
You've Been Hit By
You've Been Struck By
A Smooth Criminal
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
59
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Posted - 2013.12.13 11:59:00 -
[9] - Quote
stop messing with guns nerf this buff that. Get down with the the nerf lag train like we all should do. Let CCP know you want the core of this game fixed and not wasting there time on guns that work fine.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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GET ATMESON
Dem Durrty Boyz Renegade Alliance
189
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Posted - 2013.12.13 12:09:00 -
[10] - Quote
If you see a heavy using something other then a HMG or FG you know what ever they are using is OP. Thats when you know its bad.
The RR needs bigger crosshairs for CQC or they need to make it do less damage up close. Its optimal range should be 18-29m. Anything closer then 18m will do less damage and anything over 29m should do less damage(I just used random numbers for the optimal stuff) The RR will still be around by players who want the high damage output at range who are protecting a point and dont want players to get to close.
Heavys only have 2 heavy guns. Please dont turn the NERF bat on them. Give heavys more suits or guns please :D
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
59
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Posted - 2013.12.13 12:12:00 -
[11] - Quote
GET ATMESON wrote:If you see a heavy using something other then a HMG or FG you know what ever they are using is OP. Thats when you know its bad.
The RR needs bigger crosshairs for CQC or they need to make it do less damage up close. Its optimal range should be 18-29m. Anything closer then 18m will do less damage and anything over 29m should do less damage(I just used random numbers for the optimal stuff) The RR will still be around by players who want the high damage output at range who are protecting a point and dont want players to get to close. The optimal range right now is like 70 meters and you want to drop it to 20 its a rail rifle not a shotgun.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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Chibi Andy
Forsaken Immortals Top Men.
793
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Posted - 2013.12.13 12:13:00 -
[12] - Quote
GET ATMESON wrote:If you see a heavy using something other then a HMG or FG you know what ever they are using is OP. Thats when you know its bad.
i can't help it if my HMG can't compete with all these weapons.
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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TcuBe3
Molon Labe. Public Disorder.
261
|
Posted - 2013.12.13 12:16:00 -
[13] - Quote
Bethhy wrote:Rather the time be spent on heavy and scout racial variant's and weapons.
The time we waste on the nerf cycle has gotten us no where but doing giant circles in DUST.
Intended content first to actually complete the balance CCP intended in the beginning.
"We"!? Are you on the dev team?
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Fire of Prometheus
DUST University Ivy League
1916
|
Posted - 2013.12.13 12:30:00 -
[14] - Quote
I <3 the rail rifle....going proto as soon as I get the sp :D
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
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Jack McReady
DUST University Ivy League
921
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Posted - 2013.12.13 12:45:00 -
[15] - Quote
the Rail Rifle is like the old pre nerf breach which was nerfed for a reason. Expect it to get down too and save yourself some tears. |
Bethhy
Ancient Exiles. Renegade Alliance
456
|
Posted - 2013.12.13 12:47:00 -
[16] - Quote
TcuBe3 wrote:Bethhy wrote:Rather the time be spent on heavy and scout racial variant's and weapons.
The time we waste on the nerf cycle has gotten us no where but doing giant circles in DUST.
Intended content first to actually complete the balance CCP intended in the beginning. "We"!? Are you on the dev team?
Damn literal trolls! they are everywhere :p |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
500
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Posted - 2013.12.13 12:50:00 -
[17] - Quote
I just want to say in this thread that I love my Prof 4 Rail Rifles.
Thank you CCP.
"Because beer, that's why."
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steadyhand amarr
Scions of Athra
2093
|
Posted - 2013.12.13 13:25:00 -
[18] - Quote
Rail rifle juat like the scr is fine if u cant kill a rail user in cqc your the problem sorry
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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dent 308
Subdreddit Test Alliance Please Ignore
2134
|
Posted - 2013.12.13 13:36:00 -
[19] - Quote
RIP in peace rail rifle posts, you will not really be missed.
See you all in the next edition of 'weapon xyz, WTF?'
Hail Satan
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Moochie Cricket
SyNergy Gaming EoN.
537
|
Posted - 2013.12.13 13:41:00 -
[20] - Quote
KGB Sleep wrote: I just want to say in this thread that I love my Prof 4 Rail Rifles.
Thank you CCP.
I feel dirty for going Prof V |
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Xocoyol Zaraoul
Superior Genetics
1735
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Posted - 2013.12.13 14:00:00 -
[21] - Quote
GET ATMESON wrote:If you see a heavy using something other then a HMG or FG you know what ever they are using is OP. Thats when you know its bad.
Or you know the HMG is garbage for 80% of all combat situations and the poor ****** wants to actually waddle outside in the streets and shoot something other then vehicles...
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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NAV HIV
The Generals General Tso's Alliance
601
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Posted - 2013.12.13 14:16:00 -
[22] - Quote
Well the only time i die with that RR is in CQC situations. Specially if i have to reload the weapon, the small charge delay makes it very difficult. The only way to successfully come out of it is by using a SMG. It is a long Range weapon and it works fine in long range. The Assault variant iron sight needs to be changed though. It's very thick and it makes it difficult to aim and shoot. I'm not a fan of hip fire. So i end up using the Standard version. Assault variant would be great in CQC if it had the ACOG or a better Iron sight |
Jacques Cayton II
Providence Guard Templis Dragonaors
297
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Posted - 2013.12.13 14:22:00 -
[23] - Quote
No stop the nerfs the new weapons are balanced. You nerf people ruined Av, hmgs, and suits. Just stop adapt or die all weapons are not out yet more important things to fix
We fight for the future of the State not our
personal goals
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axis alpha
Red Star. EoN.
98
|
Posted - 2013.12.13 14:28:00 -
[24] - Quote
Nothings wrong with rr. Its perfect
The best part of waking up,
is whiskey in my cuuuuup!
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Chibi Andy
Forsaken Immortals Top Men.
800
|
Posted - 2013.12.13 14:35:00 -
[25] - Quote
Moochie Cricket wrote:KGB Sleep wrote: I just want to say in this thread that I love my Prof 4 Rail Rifles.
Thank you CCP. I feel dirty for going Prof V
i only have prof 3, you guys are such sluts
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Cosgar
ParagonX
8634
|
Posted - 2013.12.13 14:39:00 -
[26] - Quote
I was actually expecting more stability and a slightly slower RoF. I tested it on an alt and it just wasn't my thing. Even if it is OP, TTK needs to be addressed first.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Severa Falconi
Sanmatar Kelkoons Minmatar Republic
0
|
Posted - 2013.12.17 02:43:00 -
[27] - Quote
GET ATMESON wrote:If you see a heavy using something other then a HMG or FG you know what ever they are using is OP. Thats when you know its bad.
The RR needs bigger crosshairs for CQC or they need to make it do less damage up close. Its optimal range should be 18-29m. Anything closer then 18m will do less damage and anything over 29m should do less damage(I just used random numbers for the optimal stuff) The RR will still be around by players who want the high damage output at range who are protecting a point and dont want players to get to close.
18m? Do you understand how a railgun works? |
OliX PRZESMIEWCA
Legion of Eden Covert Intervention
1
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Posted - 2013.12.17 03:23:00 -
[28] - Quote
Sure RR is overpowered. After few games running with it, when You change weapon to AR TTK is even faster than usual |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
514
|
Posted - 2013.12.17 03:55:00 -
[29] - Quote
Midas Fool wrote:Yeah I know it's not going to be the last...but I felt the need to put this up. Recently busted out my Cal Assault to use the RR with, and my oh my am I pleased with it. I love everything about it; I love the awesome thunderous sound it makes. I love finally having something to outrange AR users. I love that all the Armor-tanking AR users are now having to contend with players at their level. I love that they cry rivers of 800 armor hp tears. So...my observations: 1. This weapon is clearly overpowered...in CQC. Yes this is mostly what I wanted to say. I would suggest increasing the initial charge time to about 0.4 seconds. This would not affect anyone using the RR in its intended range-optimal, but it would stop people like me who have no problem using it in CQC. That is where the damage output really becomes an issue. Naturally, I don't think it should outperform ARs or ACbRs close up and it really shouldn't even have the ability to. EDIT: I am not requesting a nerf. If they happen to change the weapon this is my best guess as to how. 2. The nice side effect of the addition of this weapon (as well as the CbR to a degree) is the fact that shield tanking actually works again. These last few months have been extremely hard on shield users, but now that AR/CQC dominance is no longer general meta shield tanking is actually a viable option. Shields also synergize well with the RR, since most engagements are at ranges that make other weapons tickle at best. However... 3. Duvolles/Imperials (Viziams) still exist...and they are still laughing at my shields. This weapon is by no means the "new FOTM". I give it 2 weeks before all of the top-tier players go back to their ARs/ScRs. The Boundless CbR is going to be taking a nice little pedestal along these two, but I doubt the RR will see significant high-level use (in its current state or the next). Now that Tanks are the phenomenal pushers they are supposed to be, RRs fall short in long-range point defence/assault. Infantry combat is now (and really has always been) consolidated to very focused points. 4. Best weapon for heavies hands down...particularly the Assault variant. Heavies have the meat to make the charge time irrelevant and the sheer damage it can put down up close makes it very clear just how powerful it actually is. This isn't really good or bad I guess heavies can use rifles for another month... Thoughts? TL;DR: Just close the tab if you don't want to read through this. SIgh...RR is good but most assuredly isn't FOTM.
If the RR is OP what are the rest of hue he rifles? I'm pretty sure there are the AR, CR, RR, SCR all over the place. If they are all "OP" then none of them are.
The RR doesn't need to be touched. Period.
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Th3rdSun
L.O.T.I.S. Public Disorder.
523
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Posted - 2013.12.17 04:24:00 -
[30] - Quote
What I've discovered is that the RR only seems OP to people running advanced fits and lower,as it will melt right through you.If you are running proto dropsuits and have high HP,you have a really good chance of surviving RRs 1vs1.
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Keri Starlight
0uter.Heaven
1979
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Posted - 2013.12.17 04:36:00 -
[31] - Quote
No.
Increasing the charge up time would make it useless whenever the enemy is using some sort of cover. In other words, tactical gun game, which is the purpose of this gun.
"I load my gun with love instead of bullets"
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Kal Kronos
L.O.T.I.S. Public Disorder.
149
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Posted - 2013.12.17 05:28:00 -
[32] - Quote
Of all the guns that are broke ass in cqc you ***** about the worst of the three lol. Tactical weapons that perform better hipfired than they should in order. Scrambler Rifle>Combat Rifle>Rail Rifle. Im back to my scr after running the new guns for awhile, Im sure a lot of people will be joining me in this too.
Dedicated redline sniper, tower forger, nade spammer, protostomper, formerly mass driver, and now scrambler CQC spammer.
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Niuvo
NECROM0NGERS Covert Intervention
867
|
Posted - 2013.12.17 06:34:00 -
[33] - Quote
I die a lot to this weapon, and only this weapon in all ranges. It shoots quick and deals a lot of damage. Do I need to HP tank? |
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