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richiesutie 2
The Rainbow Effect
540
|
Posted - 2013.12.09 21:59:00 -
[1] - Quote
For the passenger gunners in 1.7?
NOT FOR THE MAIN PILOT.
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Atiim
Living Like Larry Schwag
1789
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Posted - 2013.12.09 22:05:00 -
[2] - Quote
That would be come really broken really quick.
But no that quick. Apparently somebody thought that Vehicle Command & Vehicle Upgrades didn't have a large enough SP sink.
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Lorhak Gannarsein
657
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Posted - 2013.12.09 22:12:00 -
[3] - Quote
Atiim wrote:That would be come really broken really quick. But no that quick. Apparently somebody thought that Vehicle Command & Vehicle Upgrades didn't have a large enough SP sink.
How would it be broken? They stack now.
I guess we'll find out. But I'm not speccing smalls, so I won't be able to help you. |
richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 22:26:00 -
[4] - Quote
Lorhak Gannarsein wrote:Atiim wrote:That would be come really broken really quick. But no that quick. Apparently somebody thought that Vehicle Command & Vehicle Upgrades didn't have a large enough SP sink. How would it be broken? They stack now. I guess we'll find out. But I'm not speccing smalls, so I won't be able to help you. It will be broken imagine missiles firing a 200rpm they will have the highest dps in the game for splash damage. (well over 2000)
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poison Diego
NECROM0NGERS Covert Intervention
2
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Posted - 2013.12.09 22:40:00 -
[5] - Quote
there are no skills that will boost damage anymore so I don't see the point, unless you want a 100% more rotation speed on your small turret...
R.I.P
In memory of a "not total piece of sh*t" -------------->flaylock pistols
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 22:42:00 -
[6] - Quote
poison Diego wrote:there are no skills that will boost damage anymore so I don't see the point, unless you want a 100% more rotation speed on your small turret... Assault derpship skill? Caldari assault derpship skill?
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3227
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Posted - 2013.12.09 22:42:00 -
[7] - Quote
Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 22:43:00 -
[8] - Quote
DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner. Yup
compilation of Patch/build notes
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poison Diego
NECROM0NGERS Covert Intervention
2
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Posted - 2013.12.09 22:45:00 -
[9] - Quote
DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow
I've checked out the new vehicle skills and none of them gives you more damage...
R.I.P
In memory of a "not total piece of sh*t" -------------->flaylock pistols
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poison Diego
NECROM0NGERS Covert Intervention
2
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Posted - 2013.12.09 22:47:00 -
[10] - Quote
poison Diego wrote:DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow I've checked out the new vehicle skills and none of them gives you more damage...
they give ammunition, reload speed and rotation speed.
R.I.P
In memory of a "not total piece of sh*t" -------------->flaylock pistols
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 22:47:00 -
[11] - Quote
poison Diego wrote:DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow I've checked out the new vehicle skills and none of them gives you more damage... Look at the vehicle command tree skills....all of them.
compilation of Patch/build notes
Check it out! :)
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3227
|
Posted - 2013.12.09 22:48:00 -
[12] - Quote
poison Diego wrote:DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow I've checked out the new vehicle skills and none of them gives you more damage... Ah. I see. I haven't read the vehicle skills. I would assume then that the skills OP is taking about pertain to say... Turret rotation / extra ammo?
Idk. Like I said, I simply stated the way it currently worked now as in 1.6.
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 22:50:00 -
[13] - Quote
DJINN Marauder wrote:poison Diego wrote:DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow I've checked out the new vehicle skills and none of them gives you more damage... Ah. I see. I haven't read the vehicle skills. I would assume then that the skills OP is taking about pertain to say... Turret rotation / extra ammo? Idk. Like I said, I simply stated the way it currently worked now as in 1.6. I would assume that they would still keep the stacking system. Which I'm sure they did Dont listen to HIM!!!
compilation of Patch/build notes
Check it out! :)
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3227
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Posted - 2013.12.09 22:51:00 -
[14] - Quote
richiesutie 2 wrote:DJINN Marauder wrote:poison Diego wrote:DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow I've checked out the new vehicle skills and none of them gives you more damage... Ah. I see. I haven't read the vehicle skills. I would assume then that the skills OP is taking about pertain to say... Turret rotation / extra ammo? Idk. Like I said, I simply stated the way it currently worked now as in 1.6. I would assume that they would still keep the stacking system. Which I'm sure they did Dont listen to HIM!!! lol
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 22:55:00 -
[15] - Quote
DJINN Marauder wrote:richiesutie 2 wrote:DJINN Marauder wrote:poison Diego wrote:DJINN Marauder wrote:Yes.. If you mean pilot and gunner.
Example:
Pilot missile dmg from skills is say 12%. Gunner is 15% dmg from skills, this would equate to 27% dmg boost for the gunner.
Edit: this is now. I don't think they would change this in 1.7 though.
Edit 2: I don't think it will stack with ammo though... I'm not sure we'll have to wait till tomorrow I've checked out the new vehicle skills and none of them gives you more damage... Ah. I see. I haven't read the vehicle skills. I would assume then that the skills OP is taking about pertain to say... Turret rotation / extra ammo? Idk. Like I said, I simply stated the way it currently worked now as in 1.6. I would assume that they would still keep the stacking system. Which I'm sure they did Dont listen to HIM!!! lol There are two skills affecting the overall dps of small turrets the first maxed only increase the DPS by 10% The second however Doubles it when maxed.
If skills stack there are goonna be alllotttt more derpships in PC
compilation of Patch/build notes
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KenKaniff69
Fatal Absolution
982
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Posted - 2013.12.09 22:58:00 -
[16] - Quote
too bad hit detection didn't work in chrome. 15% from operation plus 10% from proficiency times two equals 50% bonus. 2 shots =3 shots
So about those vehicle locks...
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3227
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Posted - 2013.12.09 22:59:00 -
[17] - Quote
richiesutie 2 wrote: There are two skills affecting the overall dps of small turrets the first maxed only increase the DPS by 10% The second however Doubles it when maxed.
If skills stack there are goonna be alllotttt more derpships in PC
So total of 40% dmg boost to missiles if both pilot and gunner have it maxed. I saw somewhere that missiles were 300 dmg base which would mean it would do 420 dmg before dmg mods for splash.
It's not that OP... At least not closed beta levels
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richiesutie 2
The Rainbow Effect
540
|
Posted - 2013.12.09 23:06:00 -
[18] - Quote
DJINN Marauder wrote:richiesutie 2 wrote: There are two skills affecting the overall dps of small turrets the first maxed only increase the DPS by 10% The second however Doubles it when maxed.
If skills stack there are goonna be alllotttt more derpships in PC
So total of 40% dmg boost to missiles if both pilot and gunner have it maxed. I saw somewhere that missiles were 300 dmg base which would mean it would do 420 dmg before dmg mods for splash. It's not that OP... At least not closed beta levels With one pilot the highest possible damage output is 755 splash [email protected] fire intervals. If skills were to stack it would become 830 splash damage @ 0.3sec interval
compilation of Patch/build notes
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CrotchGrab 360
Commando Perkone Caldari State
494
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Posted - 2013.12.09 23:09:00 -
[19] - Quote
bro do you even stack?
You've Been Hit By
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 23:10:00 -
[20] - Quote
CrotchGrab 360 wrote:bro do you even stack? im using a combination of the vehicle fitting tool and my own maths.
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3227
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Posted - 2013.12.09 23:11:00 -
[21] - Quote
richiesutie 2 wrote:DJINN Marauder wrote:richiesutie 2 wrote: There are two skills affecting the overall dps of small turrets the first maxed only increase the DPS by 10% The second however Doubles it when maxed.
If skills stack there are goonna be alllotttt more derpships in PC
So total of 40% dmg boost to missiles if both pilot and gunner have it maxed. I saw somewhere that missiles were 300 dmg base which would mean it would do 420 dmg before dmg mods for splash. It's not that OP... At least not closed beta levels With one pilot the highest possible damage output is 755 splash [email protected] fire intervals. If skills were to stack it would become 830 splash damage @ 0.3sec interval 755? How so? What is the total dmg % boost from skills a player can get? To make it 755 you would have to get over 100% dmg boost.. I just checked and the highest splash I saw was 358... So it would have to be over 100% dmg boost from 1 person skills to get 755
Edit: sorry I meant 100% dmg boost not 200% lol..
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 23:15:00 -
[22] - Quote
DJINN Marauder wrote:richiesutie 2 wrote:DJINN Marauder wrote:richiesutie 2 wrote: There are two skills affecting the overall dps of small turrets the first maxed only increase the DPS by 10% The second however Doubles it when maxed.
If skills stack there are goonna be alllotttt more derpships in PC
So total of 40% dmg boost to missiles if both pilot and gunner have it maxed. I saw somewhere that missiles were 300 dmg base which would mean it would do 420 dmg before dmg mods for splash. It's not that OP... At least not closed beta levels With one pilot the highest possible damage output is 755 splash [email protected] fire intervals. If skills were to stack it would become 830 splash damage @ 0.3sec interval 755? How so? What is the total dmg % boost from skills a player can get? To make it 755 you would have to get over 200% dmg boost.. I just checked and the highest splash I saw was 358... So it would have to be over 200% dmg boost from 1 person skills to get 755 Im using damage amplifiers aswell which give 1.3x the damage so in the end you can get around 70% damage increase from 3 of them.
Remember this is all theoretical maximums.
compilation of Patch/build notes
Check it out! :)
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DJINN Marauder
Ancient Exiles. Renegade Alliance
3227
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Posted - 2013.12.09 23:20:00 -
[23] - Quote
richiesutie 2 wrote:DJINN Marauder wrote:richiesutie 2 wrote:DJINN Marauder wrote:richiesutie 2 wrote: There are two skills affecting the overall dps of small turrets the first maxed only increase the DPS by 10% The second however Doubles it when maxed.
If skills stack there are goonna be alllotttt more derpships in PC
So total of 40% dmg boost to missiles if both pilot and gunner have it maxed. I saw somewhere that missiles were 300 dmg base which would mean it would do 420 dmg before dmg mods for splash. It's not that OP... At least not closed beta levels With one pilot the highest possible damage output is 755 splash [email protected] fire intervals. If skills were to stack it would become 830 splash damage @ 0.3sec interval 755? How so? What is the total dmg % boost from skills a player can get? To make it 755 you would have to get over 200% dmg boost.. I just checked and the highest splash I saw was 358... So it would have to be over 200% dmg boost from 1 person skills to get 755 Im using damage amplifiers aswell which give 1.3x the damage so in the end you can get around 70% damage increase from 3 of them. Remember this is all theoretical maximums. Ah I see that makes sense now . It is about a 110% dmg boost then which would in fact be 755. I thought you meant from skills alone and no dmg mods
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richiesutie 2
The Rainbow Effect
540
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Posted - 2013.12.09 23:26:00 -
[24] - Quote
DJINN Marauder wrote: Ah I see that makes sense now . It is about a 110% dmg boost then which would in fact be 755. I thought you meant from skills alone and no dmg mods
Hehe if only
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richiesutie 2
The Rainbow Effect
543
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Posted - 2013.12.10 21:36:00 -
[25] - Quote
And the answer is yes!
Yes the max possible dps of the small missle turret is 2768 damage per second
3500 against armour
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