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Cosgar
ParagonX
8445
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Posted - 2013.12.07 03:50:00 -
[1] - Quote
You get a set number of uses per week. Once you use them up, you still keep the blueprints, but they restock on the following Wednesday. This can be further monetized by having different tiers of blueprints with more or less uses per week. Doesn't have to be weekly, but the number of uses should be in a fair proportion to their restock method.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Malkai Inos
Onikanabo Brigade Caldari State
1053
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Posted - 2013.12.07 04:10:00 -
[2] - Quote
I'd propose a slight modification for the long run.
It creates X amound of runs every week in the form of BPCs. These are then bought by industrialists EVE side, produced and the product resold.
The player gets passive isk from the economy, not out of thin air, solving the primary issue that their existence creates. Cutting the cost of blueprint aquisition increases possible margins and makes them the ideal starting point for aspiring manufacturers.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Draco Cerberus
Brutor Vanguard Minmatar Republic
581
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Posted - 2013.12.07 06:48:00 -
[3] - Quote
Cosgar wrote:You get a set number of uses per week. Once you use them up, you still keep the blueprints, but they restock on the following Wednesday. This can be further monetized by having different tiers of blueprints with more or less uses per week. Doesn't have to be weekly, but the number of uses should be in a fair proportion to their restock method. And I'd like to propose that we make a modification to the way you use your car (which you paid for with your hard earned real life money) in that you can only drive it to work (estimated 75km) from Tuesday through Wednesday and twice on Sunday because that's the Christian thing to do...come on Cosgar I thought better of your ideas many times before this one.
LogiGod earns his pips
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Cosgar
ParagonX
8459
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Posted - 2013.12.07 06:55:00 -
[4] - Quote
Draco Cerberus wrote:Cosgar wrote:You get a set number of uses per week. Once you use them up, you still keep the blueprints, but they restock on the following Wednesday. This can be further monetized by having different tiers of blueprints with more or less uses per week. Doesn't have to be weekly, but the number of uses should be in a fair proportion to their restock method. And I'd like to propose that we make a modification to the way you use your car (which you paid for with your hard earned real life money) in that you can only drive it to work (estimated 75km) from Tuesday through Wednesday and twice on Sunday because that's the Christian thing to do...come on Cosgar I thought better of your ideas many times before this one. In fairness CCP said they weren't going to touch BPOs. But if they have to I could live with this. They wouldn't be able to do refunds since this is in the same boat as merc packs. Gotta at least meet them half way. They could just do what they want and hide behind the EULA too. Which is better?
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Draco Cerberus
Brutor Vanguard Minmatar Republic
581
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Posted - 2013.12.07 07:50:00 -
[5] - Quote
Most likely leaving it alone. You propose a fix to a problem where there really isn't one. We discussed this during both Open and Closed beta and in both situations the result was the same, those late to join the scene are out of luck, unless they buy them from someone. For instance, my many merc packs earned me a veritable stack of Toxin SMGs mostly on one character. So what the hell do I do with them? There is no reason to be turning blueprints into something akin to a BPC. I manufacture stuff in Eve and know exactly what I can and cannot do with it. Making BPOs the exact same as their Eve counterparts would solve everyone's problems and provide an influx of Isk from Eve players who would now have a source for the blueprints, already seeded into a player base eager and willing to buy goods from the purchasers..
Basically the BPOs are an IPO stock offering, if that makes any sense to you. Those who buy early are able to purchase them, and those who don't need to wait until people want to sell.
LogiGod earns his pips
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Jooki Chewaka
Stalking Wolfpack
25
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Posted - 2013.12.07 16:27:00 -
[6] - Quote
The only way i see ccp could adress this is just turn the BPO exactly the same way as eve bpos.
They will be a means to an end, not just infinite stuff, and while doing so, ccp should add industry on dust, mining, research, production, and the whole skilltrees related to that, when that happens, dust will really become a MMOFPS, thing that aint now.
I wanna go down to the planet, with my mining vehicle, farm ore, while receiving boost from the Rorqual like eve has, at the same time my bpos are being researched on the station, and while the mining operation is going my corporation has also scouts roaming around and seeing if some pirates are coming to steal our ore and equipment, not some lame planetary conquest, with scheduled battles... on eve, if youre american and you wanna attack a russian corporation you attack when they are sleeping, and thats the most facinating things of eve.
This is what i expect from dust, and this is light years away, any other thing with bpos would just be lame.
Dust has lots of potential, but the issues we have now, for exampe protostomping on pub matches, is keeping new players away, another thing thats keeping new players away is having this game on ps3, when its big brother and natural market is on pc, according to http://eve-offline.net/?server=dust dust has less than 4000 players, that sucks, eve has 40.000, i dare to say that if dust would be on pc, 2/3 of eve players would also play dust.
See you from orbit
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Ulysses Knapse
duna corp
699
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Posted - 2013.12.07 21:18:00 -
[7] - Quote
If they don't act like EVE blueprints, they'll need to be renamed, of course.
Humanity is the personification of change.
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