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knight of 6
SVER True Blood Public Disorder.
754
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Posted - 2013.12.03 17:06:00 -
[1] - Quote
will fighting for one side affect your standings with the other?
what questions does everybody else have?
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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AP Grasshopper
The Unholy Legion Of DarkStar DARKSTAR ARMY
36
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Posted - 2013.12.03 17:07:00 -
[2] - Quote
Yes, you obviously didn't read the entire blog. |
Kasote Denzara
A Vulture
1102
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Posted - 2013.12.03 17:08:00 -
[3] - Quote
You'll gain 75 for the one you fight for and lose 15 from the one you are fighting. Easily worked around, though it'd take time to max all four out. Just like EVE.
SWEET MOTHER OF TERESA ON THE HOOD OF A MERCEDES BENZ, YOU SOUND LIKE A MAJESTIC EAGLE! DO YOU SING?!
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KenKaniff69
Fatal Absolution
951
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Posted - 2013.12.03 17:09:00 -
[4] - Quote
Why not reward some isk until you complete the racial lines? If I run scout and fight for the caldari wtf do I do? ATLEAST supplement your lack of content with isk until we get all of the content we need.
So about those vehicle locks...
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xxwhitedevilxx M
Maphia Clan Unit Unicorn
1183
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Posted - 2013.12.03 17:10:00 -
[5] - Quote
For me, it's not entirely clear on the new Orbital Strike system.
According to what I understood, you should be able to call an "OS" every 3 minutes? Or just one? Or continuously? And what if there is more than 1 Eve player? What happens? If I had a great Eve support, I'd be able to let it rain?
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/.)\ spamming these = you have no opinion in anything Dust 514 related
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Forlorn Destrier
2232
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Posted - 2013.12.03 17:11:00 -
[6] - Quote
KenKaniff69 wrote:Why not reward some isk until you complete the racial lines? If I run scout and fight for the caldari wtf do I do? ATLEAST supplement your lack of content with isk until we get all of the content we need.
The point of there being a lack of ISK is to encourage playing both public and FW battles. I have no issue with this.
Chivalry is not dead, but many who practiced it are.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
546
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Posted - 2013.12.03 17:12:00 -
[7] - Quote
Kasote Denzara wrote:You'll gain 75 for the one you fight for and lose 15 from the one you are fighting. Easily worked around, though it'd take time to max all four out. Just like EVE.
Pretty sure the answer is it's not a problem, but I'd like to just confirm that my superiors in the Imperial Guard are either OK or aty least willing to turn a blind eye to my "subcontracting" out to the State Peacekeepers from time to time.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Ghosts Chance
Inf4m0us
319
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Posted - 2013.12.03 17:13:00 -
[8] - Quote
looking for volenteers that want to test the limits of "friendly fire"
Join NO NICE THINGS chat in game
special concideration will be taken to not effect personal standings to much
all experaments will be done while on the team of amarr and or caldari
so anyone fighting for minmatar or gallante will be uneffected by standings drops. |
Grimmiers
0uter.Heaven Proficiency V.
321
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Posted - 2013.12.03 17:15:00 -
[9] - Quote
They didn't mention if the eve pilot could see enemy orbital requests along with allies for potential sabotage strikes. Also, can you only call an orbital when the eve pilot has been situated for 3 minutes? It would be useful to queue up a spot that you might want to defend and have the eve pilot call it in when it's needed.
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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bolsh lee
Ahrendee Mercenaries EoN.
669
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Posted - 2013.12.03 17:17:00 -
[10] - Quote
xxwhitedevilxx M wrote:For me, it's not entirely clear on the new Orbital Strike system.
According to what I understood, you should be able to call an "OS" every 3 minutes? Or just one? Or continuously? And what if there is more than 1 Eve player? What happens? If I had a great Eve support, I'd be able to let it rain?
Yeah this needs some clarification if an EVE pilot is in orbit and captures the satellite what's the cool down on the ground per orbital ? |
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Forlorn Destrier
2232
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Posted - 2013.12.03 17:19:00 -
[11] - Quote
John Demonsbane wrote:Kasote Denzara wrote:You'll gain 75 for the one you fight for and lose 15 from the one you are fighting. Easily worked around, though it'd take time to max all four out. Just like EVE. Pretty sure the answer is it's not a problem, but I'd like to just confirm that my superiors in the Imperial Guard are either OK or aty least willing to turn a blind eye to my "subcontracting" out to the State Peacekeepers from time to time.
You just have to be sure that you balance it out - you will lose standings with the opposing faction. So to start, you need to alternate matches. I would do 1 for each faction, then pick the faction you like most - when you get to 0 for the oposing faction, run another match for that opposing faction. By doing this you will not become negative to any one faction. Just be sure you never fall negative. :)
Chivalry is not dead, but many who practiced it are.
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Yagihige
Crux Special Tasks Group Gallente Federation
416
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Posted - 2013.12.03 17:20:00 -
[12] - Quote
xxwhitedevilxx M wrote:For me, it's not entirely clear on the new Orbital Strike system.
According to what I understood, you should be able to call an "OS" every 3 minutes? Or just one? Or continuously? And what if there is more than 1 Eve player? What happens? If I had a great Eve support, I'd be able to let it rain?
From what i understood, if an EVE pilot connects and stands in orbit unchallenged by other pilots, you will in fact get access to an orbital strike every 3 minutes. It would be nice if there was a way for enemy ground units to upset the pilot's control over the satellite. Maybe a specific objective apart from null cannons that would exist only in FW and that would disconnect the enemy pilot from the satellite. No WP gained from it, so it would only be used as a means to counter the pilots from the ground.
em ta kool t'nod
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Forlorn Destrier
2232
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Posted - 2013.12.03 17:20:00 -
[13] - Quote
bolsh lee wrote:xxwhitedevilxx M wrote:For me, it's not entirely clear on the new Orbital Strike system.
According to what I understood, you should be able to call an "OS" every 3 minutes? Or just one? Or continuously? And what if there is more than 1 Eve player? What happens? If I had a great Eve support, I'd be able to let it rain? Yeah this needs some clarification if an EVE pilot is in orbit and captures the satellite what's the cool down on the ground per orbital ?
Good question - my assumption would be one per 3 minutes of connected time.
Chivalry is not dead, but many who practiced it are.
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xxwhitedevilxx M
Maphia Clan Unit Unicorn
1183
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Posted - 2013.12.03 17:21:00 -
[14] - Quote
Yagihige wrote:xxwhitedevilxx M wrote:For me, it's not entirely clear on the new Orbital Strike system.
According to what I understood, you should be able to call an "OS" every 3 minutes? Or just one? Or continuously? And what if there is more than 1 Eve player? What happens? If I had a great Eve support, I'd be able to let it rain? From what i understood, if an EVE pilot connects and stands in orbit unchallenged by other pilots, you will in fact get access to an orbital strike every 3 minutes. It would be nice if there was a way for enemy ground units to upset the pilot's control over the satellite. Maybe a specific objective apart from null cannons that would exist only in FW and that would disconnect the enemy pilot from the satellite. No WP gained from it, so it would only be used as a means to counter the pilots from the ground.
That's exactly the kind of little gameplay thing we need! +1
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/.)\ spamming these = you have no opinion in anything Dust 514 related
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Jason Pearson
3182
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Posted - 2013.12.03 17:22:00 -
[15] - Quote
It's 3 minutes, the pilot has to be connected to the district for 3 minutes before you ability to call in a OS happens,
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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Daxxis KANNAH
Distinct Covert Initiative
483
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Posted - 2013.12.03 17:23:00 -
[16] - Quote
Forlorn Destrier wrote:KenKaniff69 wrote:Why not reward some isk until you complete the racial lines? If I run scout and fight for the caldari wtf do I do? ATLEAST supplement your lack of content with isk until we get all of the content we need. The point of there being a lack of ISK is to encourage playing both public and FW battles. I have no issue with this.
Just that the stomping is going to get even worse if no matchmaking filtering is done. |
xxwhitedevilxx M
Maphia Clan Unit Unicorn
1183
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Posted - 2013.12.03 17:24:00 -
[17] - Quote
Jason Pearson wrote:It's 3 minutes, the pilot has to be connected to the district for 3 minutes before you ability to call in a OS happens,
Ok, that was pretty clear, but the devblog doesn't mention any cool down time between the first and the second OS
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/.)\ spamming these = you have no opinion in anything Dust 514 related
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