Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
226
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Posted - 2013.11.29 23:19:00 -
[1] - Quote
The only things that was better in beta that it is now was general suit balence assault were better than logi for assaulting, heavies were feared and scouts were very very difficult to hit (due to bad hitdetection which actually made them OP), then nerfs came along first it was the heavy because it was nearly impossible to run out in front of one and win in a 1 on 1 at close range which was fine but poeple still complained then everything else got nerfed in response to the new weakened suit, then to make it even harder to balance along came uprising with its racial variants and bumble bee suits (logi), suit balance got quite smacked up over time.
Skirmish 1.0 i cannot explain how fun this game mode was it was simply better than current the map was actually quite large and varied one side would attack and one side would defend but the attackers spawned back in their own base you would not know where they are coming from there were many routes and points of interest to take over not just a hand full, not only that but turrets were really good small and large turrets were placed on the map to help the defending team, the simple choice you had about how you wanted to proceed was great .
Proto gear was much less common in early beta
Personally i quite linked when we could call in free Lavs tanks and dropships i found it added alot of variety to the fights as tanks were much more common.
But it was not all good the game hard froze like after every 2 matches, freezing during the match was common and made really annoying by the fact that once you froze you had to load the game up again which took quite some time.
I cannot explain how bad hit detection used to be back then alot of cqc engaments with assualt suit Ars would take 2 or 3 mags to kill the other guy this was quite frustrating.
Op weapons and over buffing and over nerfing it happened alot tanks went from gods to paper bags in one patch, heavies got very nerfed early on and are only realy getting out of it now, somethings were way over powered like the swarm launcher that dumbfired killing every one at close range while doing nothing to the operator, dropships with missile turrets were Op once also, to a lesser degree tanks were and scouts which is debatable due to hit detection of back then.
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