Rei Shepard
The Rainbow Effect
1174
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Posted - 2013.11.28 11:17:00 -
[1] - Quote
Saoa Scum wrote:Yes i know this is getting old but i feel the need to give my thoughts on the issue from a Callogi point of view
Was trying some fits to pure shield tank ( hit and run playstyle is my type of gameplay ) and i actually found a viable fit against those armor brick tanks. In some situations i found myself having the advantage with the help of terrain of course
The only problem with it is that i have to sacrifice 2 highslots, 3 lowslots to make it work somewhat good (with current TTK) And i really think a solution to this would be to buff shield regulation and shield recharge rate. Only tried on proto suit since it would not work on advanced cause lack of slots The fit:
2 Complex Shield extenders ( +72hp/module ) 2 "Weld" Basic shield recharger ( +25% recharge rate and -2% on shield hp/ module ) 1 Complex dmg modifier
1 Complex dampener ( to me its a must:P ) 1 "Tether" Complex shield regulator ( -25% recharge delay, -32,75 with skills ( 25x1,31=32,75 )) 2 Enhanced shield regulator ( -20% recharge delay, -26,2% with skills ( 20x1,31=26,2 ))
Shield hp: 361 Armor hp: 112 Ehp: 473 Shield recharge rate: 30,43 ( 20x1,5=30 ) Shield recharge delay: 2,19763854 sec ( 6 x 0,6725 x 0,738 x 0,738 ) Shield depleted recharge delay: 2,93018472 sec ( 8 x 0,6725 x 0,738 x 0,738 )
My skills are: Cal logi suit 5 (+25% shield reg efficiency) Shield regulation 3, (+6% shield reg efficiency) Shield recharger 0, ( no bonus ) Shield extension 5 (+10% shield ext efficiency)
As you can see the recharge delay is now 2 sec and 3 sec wich doesnt sound like much but it still only regens 30hp/s so i still need to hide for alot more time before i engage again, Now this is how the suit stat should look like with one complex regulator and 1 complex recharger if you ask me, with my skills. Not 3 Regulators and 2 Rechargers. Would be so much better to just fit 3 plates or 2 plates and a running module wich also have lower CPU/PG cost In a gunfight 3sec is an awful lot of time especially when the TTK is this low
So my conclusion... do NOT buff shield extenders, do NOT nerf armor plates but BUFF regulators and rechargers!
Thoughts on this?
the only problem i find on suits with shield regulators is that i am mostly unable to use them because i am dead before they go back up.
On an amarr suit with around 580 EHP (1 extender & 1 complex Reactive plate) rest all regulator stuff
it gets around 47 ish shield regen and reduces delays to like 65% while still being able to equip proto weapons, while this is alright in 1 vs 1 and you are rdy again for the next 1 vs 1 fast, every multi encounter leaves you dead before you can do much.
Dont get me wrong i ran 40/1 in that suit vs scrubs, but as soon as a good team breaks out, those 5xx EHP evaporate too fast to do something, i can only imagin how 4xx EHP feels like ...but it must not be awesome..
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Rei Shepard
The Rainbow Effect
1174
|
Posted - 2013.11.28 11:40:00 -
[2] - Quote
KingBabar wrote:Well, if you put 2 regulators and 1 recharger on a Caldari Assault suit, you'll get:
Delay - about 2.5 sec Recharge rate - 46.5 Shields 502
In a way its sort of an Assault suit specced to perform more like a scout suit.
It Works very well for my MD setup, but I wouldn't use it with an AR.
That suit setup worked really well in Chromosone :)
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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