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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
325
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Posted - 2013.11.26 16:32:00 -
[1] - Quote
Many suits are scary, a heavy with a boundless, an amarr assault with a scrambler, a minmatar scout with knives. However all these pale in comparison to one suit. The logistics. Why? Every suit mentioned above has their specific strengths and weaknesses. The logi however could be anything. He could be an assault trooper, or a remote det thrower, he could raise an army of zombies, or make any soldier twice as hard to kill. He can scan through walls and mark you for his zombies to see. He can lay down hives and uplinks so the fight is never far and the zombies are never out of ammo.
What I'm getting at is, logi suits are the most versatile in the game, they can preform so many roles you never know if two logis are the same. That scares me, As I know how to fight a suit with a specific role. However in a world where no two logis are the same you could kill one then be killed by a completely different set up.
Not saying this is bad, just saying out of all the suits in dust I fear a logi more than any other suit, because I fear the unknown factor. As a side discussion though, with the roomered logi Nerf would it be all that bad to slightly limit some of what they can do? Food for thought!
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
245
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Posted - 2013.11.26 16:37:00 -
[2] - Quote
Pvt Numnutz wrote:Many suits are scary, a heavy with a boundless, an amarr assault with a scrambler, a minmatar scout with knives. However all these pale in comparison to one suit. The logistics. Why? Every suit mentioned above has their specific strengths and weaknesses. The logi however could be anything. He could be an assault trooper, or a remote det thrower, he could raise an army of zombies, or make any soldier twice as hard to kill. He can scan through walls and mark you for his zombies to see. He can lay down hives and uplinks so the fight is never far and the zombies are never out of ammo.
What I'm getting at is, logi suits are the most versatile in the game, they can preform so many roles you never know if two logis are the same. That scares me, As I know how to fight a suit with a specific role. However in a world where no two logis are the same you could kill one then be killed by a completely different set up.
Not saying this is bad, just saying out of all the suits in dust I fear a logi more than any other suit, because I fear the unknown factor. As a side discussion though, with the roomered logi Nerf would it be all that bad to slightly limit some of what they can do? Food for thought!
You get a like for all the zombie references.
an easy fix to Matchmaking
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TranquilBiscuit ofVaLoR
F.T.U.
699
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Posted - 2013.11.26 16:40:00 -
[3] - Quote
Pvt Numnutz wrote:Many suits are scary, a heavy with a boundless, an amarr assault with a scrambler, a minmatar scout with knives. However all these pale in comparison to one suit. The logistics. Why? Every suit mentioned above has their specific strengths and weaknesses. The logi however could be anything. He could be an assault trooper, or a remote det thrower, he could raise an army of zombies, or make any soldier twice as hard to kill. He can scan through walls and mark you for his zombies to see. He can lay down hives and uplinks so the fight is never far and the zombies are never out of ammo.
What I'm getting at is, logi suits are the most versatile in the game, they can preform so many roles you never know if two logis are the same. That scares me, As I know how to fight a suit with a specific role. However in a world where no two logis are the same you could kill one then be killed by a completely different set up.
Not saying this is bad, just saying out of all the suits in dust I fear a logi more than any other suit, because I fear the unknown factor. As a side discussion though, with the roomered logi Nerf would it be all that bad to slightly limit some of what they can do? Food for thought!
heavy with a boundless isn't scary, neither is a scout with knives. depending on the person, they can still be very deadly, but just don't appear to be. hence why every always charges head on against them.
Tell me, how exactly DOES a biscuit gain Valor?
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
327
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Posted - 2013.11.26 16:48:00 -
[4] - Quote
TranquilBiscuit ofVaLoR wrote: heavy with a boundless isn't scary, neither is a scout with knives. depending on the person, they can still be very deadly, but just don't appear to be. hence why every always charges head on against them.
Maybe not to you, but there are two minjas that come to mind that scare me a lot, master kail and Mr mustard. I'll be honest when they are running around in their min proto scouts and knives in a city, I'm freaking out double checking all of my corners. They know what they are doing, where as a guy in a heavy suit or gallente scout running at my with knives is far less scary. Logistics that know what they are doing, scary, and I have to figure out what exactly it is they are doing! |
ratamaq doc
Edge Regiment
137
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Posted - 2013.11.26 17:14:00 -
[5] - Quote
Pvt Numnutz wrote:TranquilBiscuit ofVaLoR wrote: heavy with a boundless isn't scary, neither is a scout with knives. depending on the person, they can still be very deadly, but just don't appear to be. hence why every always charges head on against them.
Maybe not to you, but there are two minjas that come to mind that scare me a lot, master kail and Mr mustard. I'll be honest when they are running around in their min proto scouts and knives in a city, I'm freaking out double checking all of my corners. They know what they are doing, where as a guy in a heavy suit or gallente scout running at my with knives is far less scary. Logistics that know what they are doing, scary, and I have to figure out what exactly it is they are doing!
Mustard is the reason I have a proto scanner. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
331
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Posted - 2013.11.26 17:19:00 -
[6] - Quote
ratamaq doc wrote:Pvt Numnutz wrote: Maybe not to you, but there are two minjas that come to mind that scare me a lot, master kail and Mr mustard. I'll be honest when they are running around in their min proto scouts and knives in a city, I'm freaking out double checking all of my corners. They know what they are doing, where as a guy in a heavy suit or gallente scout running at my with knives is far less scary. Logistics that know what they are doing, scary, and I have to figure out what exactly it is they are doing!
Mustard is the reason I have a proto scanner. I fully understand. I could probably use one of those lol |
Chunky Munkey
Amarr Templars Amarr Empire
2342
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Posted - 2013.11.26 18:23:00 -
[7] - Quote
The scariest suit is a militia Minmatar light frame, because the owner is clearly insane.
No.
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Smooth Assassin
Stardust incorporation
383
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Posted - 2013.11.26 18:46:00 -
[8] - Quote
Pvt Numnutz wrote:TranquilBiscuit ofVaLoR wrote: heavy with a boundless isn't scary, neither is a scout with knives. depending on the person, they can still be very deadly, but just don't appear to be. hence why every always charges head on against them.
Maybe not to you, but there are two minjas that come to mind that scare me a lot, master kail and Mr mustard. I'll be honest when they are running around in their min proto scouts and knives in a city, I'm freaking out double checking all of my corners. They know what they are doing, where as a guy in a heavy suit or gallente scout running at my with knives is far less scary. Logistics that know what they are doing, scary, and I have to figure out what exactly it is they are doing! The damage to nova knives is pretty good for minmatar but you need speed to confuse you're opponent.
Assassination is my thing.
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Slag Emberforge
Immortal Retribution
148
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Posted - 2013.11.26 19:38:00 -
[9] - Quote
It always makes me lol when I get the drop on a minja, and fill him full of SMG spray. Or he lands right in front of a fully charged forge gun. |
Jadek Menaheim
Xer Cloud Consortium
446
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Posted - 2013.11.26 19:41:00 -
[10] - Quote
Chunky Munkey wrote:The scariest suit is a militia Minmatar light frame, because the owner is clearly insane. A true mark of insanity is using those suits with myofibril stimulants in strictly a melee brawler sense.
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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Rynoceros
Rise Of Old Dudes
1382
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Posted - 2013.11.26 20:14:00 -
[11] - Quote
'Sever' with a PlaCon. Put that one together last night and just laughed maniacally when the zergs came indoors.
Cheeseburgers.
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
339
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Posted - 2013.11.26 20:45:00 -
[12] - Quote
Just went 28-4 in my sever. Am I abusing logi's? |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
490
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Posted - 2013.11.26 21:26:00 -
[13] - Quote
A logi trades weapon range versatility (no sidearm!) and tank for equipment slots. To call it "better" is ridiculous and makes me think the OP never really played as a logi.
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
341
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Posted - 2013.11.26 22:25:00 -
[14] - Quote
R'adeh Hunt wrote:A logi trades weapon range versatility (no sidearm!) and tank for equipment slots. To call it "better" is ridiculous and makes me think the OP never really played as a logi.
I started as a logi for the repair tool back in chromo when the only logi was minmatar. Since I was training to be a dropship pilot I only ran on the ground to buy dropships.which was a lot. I quickly learned that the team was my weapon and that the only time I really needed my gun was when the team was ready for battle, or I failed as a logi and I was the only one left. I switched to assault when uprising dropped because I was playing more aggressively.
I now want to go back to logi as its so versatile and fun. I don't care for weapons, so long as I have squadmates. |
Ivy Zalinto
Bobbit's Hangmen
26
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Posted - 2013.11.26 22:31:00 -
[15] - Quote
Any suit crouched in cover trying to hide, looking at their tacpad obviously calling in an orbital.
Dedicated scout. Because the suit is underpowered. Imagine the good ones when we get buffed people ;)
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TranquilBiscuit ofVaLoR
F.T.U.
701
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Posted - 2013.11.28 04:24:00 -
[16] - Quote
Pvt Numnutz wrote:TranquilBiscuit ofVaLoR wrote: heavy with a boundless isn't scary, neither is a scout with knives. depending on the person, they can still be very deadly, but just don't appear to be. hence why every always charges head on against them.
Maybe not to you, but there are two minjas that come to mind that scare me a lot, master kail and Mr mustard. I'll be honest when they are running around in their min proto scouts and knives in a city, I'm freaking out double checking all of my corners. They know what they are doing, where as a guy in a heavy suit or gallente scout running at my with knives is far less scary. Logistics that know what they are doing, scary, and I have to figure out what exactly it is they are doing! no idea who Master Kail is, but musturd doesn't really scare me. he's more of a "wise old teacher" to me than anything else. not to sound like a creep or anything, but i've known musturd alot longer than he probably thinks, as i first squadded with him a long time ago, back when i was a noob. he's pretty much the reason i started nova knifing.
pretty much, when i see him in battle i think of it as a friendly challenge among scouts, not so much a fear, if that makes any sense
Tell me, how exactly DOES a biscuit gain Valor?
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mollerz
Minja Scouts
974
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Posted - 2013.11.28 04:27:00 -
[17] - Quote
A Quafe that queefs.
duh! |
Michael Arck
Anubis Prime Syndicate
1908
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Posted - 2013.11.28 04:28:00 -
[18] - Quote
Oh look, it's another logi thread. Yawns |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
544
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Posted - 2013.11.28 04:29:00 -
[19] - Quote
Pvt Numnutz wrote:As a side discussion though, with the roomered logi Nerf would it be all that bad to slightly limit some of what they can do?
No, but it would really suck if they nerfed WP...again. Take away my damage and weapons if you want, but don't take away my WP.
My logi-code.
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Logi Bro
Greatness Achieved Through Training EoN.
2380
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Posted - 2013.11.28 04:31:00 -
[20] - Quote
The scariest suit in the game is any suit with an active scanner, because seriously, those things are uber-OP, there just isn't that much QQ because practically everybody uses them.
Been Logistics since before it was cool.
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KEROSIINI-TERO
The Rainbow Effect
871
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Posted - 2013.11.28 04:43:00 -
[21] - Quote
Any scrambler rifle user gives me the creeps, especially those with autofire.
In many cases facing a ScR user, it's almost mandatory to go for peek-a-boo mode. =S
Feeling the scanner is too simple and off balance?
The fix:
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Luna Angelo
We Who Walk Alone
165
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Posted - 2013.11.28 04:45:00 -
[22] - Quote
You remember that I was a shotgun scout in Chrome. I'm now CalLogi, running around with a scanner, repair tool, and injector, Toxin AR, 2 armor plates, 2 shield extenders, Packed AV Grenades, and a damage mod.
Contact WaTcHoUt1219 ZARTA for Logos. More are available. 500K ISK.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
392
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Posted - 2013.11.28 04:46:00 -
[23] - Quote
Pvt Numnutz wrote:Many suits are scary, a heavy with a boundless, an amarr assault with a scrambler, a minmatar scout with knives. However all these pale in comparison to one suit. The logistics. Why? Every suit mentioned above has their specific strengths and weaknesses. The logi however could be anything. He could be an assault trooper, or a remote det thrower, he could raise an army of zombies, or make any soldier twice as hard to kill. He can scan through walls and mark you for his zombies to see. He can lay down hives and uplinks so the fight is never far and the zombies are never out of ammo.
What I'm getting at is, logi suits are the most versatile in the game, they can preform so many roles you never know if two logis are the same. That scares me, As I know how to fight a suit with a specific role. However in a world where no two logis are the same you could kill one then be killed by a completely different set up.
Not saying this is bad, just saying out of all the suits in dust I fear a logi more than any other suit, because I fear the unknown factor. As a side discussion though, with the roomered logi Nerf would it be all that bad to slightly limit some of what they can do? Food for thought!
I think the heavy with a duvoll or a scrambler is far more scary than with a boundless. |
Epicsting pro
Umbrella Logistics Inc
312
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Posted - 2013.11.28 04:57:00 -
[24] - Quote
Before uprising I played logi, when I saw the patch notes, skills notes, and item stats. I choose my amarr logi suit. Not for the side arm but for the self rep power, with 2 low slots being proto reps I heal 20.2/s witch before the hit dictation was fixed was op. The even buffed my suit with a low slot and even buffed armor mods. As it stands I have 508hp with 20.2/s rep. None of this has to do with the topic I just love talking about my suit.
For the mother land.
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
352
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Posted - 2013.11.28 05:12:00 -
[25] - Quote
ZeHealingHurts HurtingHeals wrote:Pvt Numnutz wrote:As a side discussion though, with the roomered logi Nerf would it be all that bad to slightly limit some of what they can do? No, but it would really suck if they nerfed WP...again. Take away my damage and weapons if you want, but don't take away my WP. Agreed, we should get paid based on the work we do. Since specing back into my sever a few days ago I've relearned my love for being a logi. With a squad I can usually go 3/3 with 2000+ WP. Mainly because I'm keeping clone count high and everyone covered in duck tape. |
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