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Keeriam Miray
R 0 N 1 N
101
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Posted - 2013.11.19 04:14:00 -
[1] - Quote
We have 2 skills for AR, AR Op. & AR Sharpshooter.
1 - By 'push & hold' fire button after 10-30 rounds (depends on your skills) you will notice raising kick & dispersion.
2 - By fast tapping (or using turbo controller) you can unleash full clip at 100m away target with NO kick & dispersion. This absolutely negates those 2 skills that reduce kick & dispersion. AR Op. you need to wield better AR, but AR Sharpshooter is just waste of SP.
Conclusion: If gun don't have initial kick & dispersion it won't appear magically after 10-30 shots? Sounds logical right? Btw if we do have magick in Dust514, why my 'Toxin' SMG & AR doesn't intoxicate my victims? :)
Solution: We have overheat (visual) effect on AR that does nothing & we don't have sway on any gun except SR (initial sway). 1 - Add sway for all weapons. 2 - Plasma\Blaster AR theoretically can be free from kick\recoil, right? (including that is hybrid weapon) 3 - Make AR Op. skill reduce overheat time (since it's plasma based weapon & plasma is hot, even 'cold plasma'). 4 - Making that overheat affect on AR dispersion after first 1-10 shots will greatly reduce that magick sniping. That mechanics can be added to AR description & logicaly explained (AR barrel\muzzle overheats = can't snipe). You still be able to fast kill enemies in cqc (up to 40-50m), but when overheats it will be hard hiting ppl on the edge of optimal & nearly impossible on max\effective range.
Sway by itself will greatly reduce TTK depending on range. No urgent need to change dps, rof, hp. Sway will require some real skills to fight it & kill.
Same goes to SMG, no kick & dispersion if fast tapping (using turbo controller). We need to feel that kick\recoil even after first shot, barely noticable but it should be. And we absolutly badly need that sway on all weapons.
Don't wanna see any 'that is by design' exuses from CCP, current "by design" illogical, terrible & game breaking. If you make a sci-fi & more or less realistic fps game, do it with logic. No offence CCP, just some facts...
Criticism, thoughts?
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Keeriam Miray
R 0 N 1 N
101
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Posted - 2013.11.19 04:15:00 -
[2] - Quote
Reserved.
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Keeriam Miray
R 0 N 1 N
103
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Posted - 2013.11.19 11:47:00 -
[3] - Quote
Orenji Jiji wrote:so why no mention about them? Because it's a glitch (that can be fixed), & it's not 'by design'? :)
AR & SMG have identical (intentional by devs) mechanics & skills, that can be avoided & abused.
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Keeriam Miray
R 0 N 1 N
132
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Posted - 2013.11.26 17:37:00 -
[4] - Quote
SMG = sidearm, AR = light weapon. So yeah, SMG should suck, even Cala's if compared to Balac's AR lol
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