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Iron Wolf Saber
Den of Swords
10256
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Posted - 2013.11.15 05:13:00 -
[1] - Quote
UI no longer looks a MS paint 1980s is the only good thing I have to say about it and now has a very sci-tech feel to it.
Startup to Battle times trialed 5x Longest attempt took 5 minutes to spawn into the warp gate. Shortest was about 3:32
Latency updated once every 2 seconds bad. I was invincible the enemies couldn't kill me. Instant battle finder somewhat worked (like a half minute after I clicked the button and it finished count down) I now drop in 8 pods and two bodies instead of one pod and body. The pod my consciousness was stuck in did not open for a 2 minutes and 12 seconds. I was awarded my daily login certifications 24 minutes in. No consoles where intractable Screen Tearing is back. I can walk through walls. I take no fall damage. Populations on the maps are far from accurate. Minimap displays easily over 1,000 players when despite lag only count about 20 on the field. Most noted for vehicles, 1 sundy in the open translated to 30 of them on the minimap.,
Oh wait, The game finally recognized I died back at the pod drop 45 minutes back.
Once again the zombie bug is back where I am offered a respawn but I can still move around after dying.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
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soulreaper73
PFB Pink Fluffy Bunnies
522
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Posted - 2013.11.15 13:19:00 -
[2] - Quote
Iron Wolf Saber wrote:UI no longer looks a MS paint 1980s is the only good thing I have to say about it and now has a very sci-tech feel to it.
Startup to Battle times trialed 5x Longest attempt took 5 minutes to spawn into the warp gate. Shortest was about 3:32
Latency updated once every 2 seconds bad. I was invincible the enemies couldn't kill me. Instant battle finder somewhat worked (like a half minute after I clicked the button and it finished count down) I now drop in 8 pods and two bodies instead of one pod and body. The pod my consciousness was stuck in did not open for a 2 minutes and 12 seconds. I was awarded my daily login certifications 24 minutes in. No consoles where intractable Screen Tearing is back. I can walk through walls. I take no fall damage. Populations on the maps are far from accurate. Minimap displays easily over 1,000 players when despite lag only count about 20 on the field. Most noted for vehicles, 1 sundy in the open translated to 30 of them on the minimap.,
Oh wait, The game finally recognized I died back at the pod drop 45 minutes back.
Once again the zombie bug is back where I am offered a respawn but I can still move around after dying.
In the end the amount of 'improvements' were not worth the new ui. I am not sure how everyone else is dealing with the patch and would like to hear,
Oh and 32 FPS on max. Lower than my previous 38ish
the whole planetside 2 vs dust thing is like comparing two pairs of dirty underwear to see which one you are going to wear that day. it is inane.
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Iron Wolf Saber
Den of Swords
10264
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Posted - 2013.11.15 19:02:00 -
[3] - Quote
soulreaper73 wrote:Iron Wolf Saber wrote:UI no longer looks a MS paint 1980s is the only good thing I have to say about it and now has a very sci-tech feel to it.
Startup to Battle times trialed 5x Longest attempt took 5 minutes to spawn into the warp gate. Shortest was about 3:32
Latency updated once every 2 seconds bad. I was invincible the enemies couldn't kill me. Instant battle finder somewhat worked (like a half minute after I clicked the button and it finished count down) I now drop in 8 pods and two bodies instead of one pod and body. The pod my consciousness was stuck in did not open for a 2 minutes and 12 seconds. I was awarded my daily login certifications 24 minutes in. No consoles where intractable Screen Tearing is back. I can walk through walls. I take no fall damage. Populations on the maps are far from accurate. Minimap displays easily over 1,000 players when despite lag only count about 20 on the field. Most noted for vehicles, 1 sundy in the open translated to 30 of them on the minimap.,
Oh wait, The game finally recognized I died back at the pod drop 45 minutes back.
Once again the zombie bug is back where I am offered a respawn but I can still move around after dying.
In the end the amount of 'improvements' were not worth the new ui. I am not sure how everyone else is dealing with the patch and would like to hear,
Oh and 32 FPS on max. Lower than my previous 38ish the whole planetside 2 vs dust thing is like comparing two pairs of dirty underwear to see which one you are going to wear that day. it is inane.
*backhands the poster
I was more comparing PS2 before the optimization update and PS2 after the optimization update.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
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IMMORTAL WAR HERO
BAD SANTA'S SCHOOL 4 SCOUNDRELS
72
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Posted - 2013.11.15 22:53:00 -
[4] - Quote
Iron Wolf Saber wrote:UI no longer looks a MS paint 1980s is the only good thing I have to say about it and now has a very sci-tech feel to it.
Startup to Battle times trialed 5x Longest attempt took 5 minutes to spawn into the warp gate. Shortest was about 3:32
Latency updated once every 2 seconds bad. I was invincible the enemies couldn't kill me. Instant battle finder somewhat worked (like a half minute after I clicked the button and it finished count down) I now drop in 8 pods and two bodies instead of one pod and body. The pod my consciousness was stuck in did not open for a 2 minutes and 12 seconds. I was awarded my daily login certifications 24 minutes in. No consoles where intractable Screen Tearing is back. I can walk through walls. I take no fall damage. Populations on the maps are far from accurate. Minimap displays easily over 1,000 players when despite lag only count about 20 on the field. Most noted for vehicles, 1 sundy in the open translated to 30 of them on the minimap.,
Oh wait, The game finally recognized I died back at the pod drop 45 minutes back.
Once again the zombie bug is back where I am offered a respawn but I can still move around after dying.
In the end the amount of 'improvements' were not worth the new ui. I am not sure how everyone else is dealing with the patch and would like to hear,
Oh and 32 FPS on max. Lower than my previous 38ish
lol best summary of planet side ive ever heard
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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IMMORTAL WAR HERO
BAD SANTA'S SCHOOL 4 SCOUNDRELS
72
|
Posted - 2013.11.15 22:57:00 -
[5] - Quote
soulreaper73 wrote:Iron Wolf Saber wrote:UI no longer looks a MS paint 1980s is the only good thing I have to say about it and now has a very sci-tech feel to it.
Startup to Battle times trialed 5x Longest attempt took 5 minutes to spawn into the warp gate. Shortest was about 3:32
Latency updated once every 2 seconds bad. I was invincible the enemies couldn't kill me. Instant battle finder somewhat worked (like a half minute after I clicked the button and it finished count down) I now drop in 8 pods and two bodies instead of one pod and body. The pod my consciousness was stuck in did not open for a 2 minutes and 12 seconds. I was awarded my daily login certifications 24 minutes in. No consoles where intractable Screen Tearing is back. I can walk through walls. I take no fall damage. Populations on the maps are far from accurate. Minimap displays easily over 1,000 players when despite lag only count about 20 on the field. Most noted for vehicles, 1 sundy in the open translated to 30 of them on the minimap.,
Oh wait, The game finally recognized I died back at the pod drop 45 minutes back.
Once again the zombie bug is back where I am offered a respawn but I can still move around after dying.
In the end the amount of 'improvements' were not worth the new ui. I am not sure how everyone else is dealing with the patch and would like to hear,
Oh and 32 FPS on max. Lower than my previous 38ish the whole planetside 2 vs dust thing is like comparing two pairs of dirty underwear to see which one you are going to wear that day. it is inane.
youwear dirty underwear??????? (-________-)"
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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