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Kharga Lum
Xeno Labs Security
104
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Posted - 2013.11.08 07:29:00 -
[1] - Quote
There are several reasons I think having PVE sooner then "soon" is a good idea. New players getting smashed by Protobros in every mode would have a place to go as a squad, or two, with friends vs the AI doing something meaningful. Not just new players either, it should be a challenge enough for all levels of play where the deployed Mercs must manage their resources, uplinks/nanohives, since the environment itself is hostile. A good place for old and new players to mix and enjoy a co-op/teamwork experience.
The ideal plan would be for a boarding torpedo or drone to be launched from an EVE ship into the station, similar to the hacking/archeology system, that would deploy a team of Mercs into the station to carry out some specific objective. Be it gather some resource, common or otherwise, or to self-destruct Sleeper Drones in space...or whatever.
Yes, I'm a fan of SpaceHulk and the Aliens franchise.
Since there is no mechanic in Eve for this what could be done is have Eve players interact in some way with the designated object in space that then opens it up for the Mercs. The "mission" could then appear in Corporate Contracts or Other Contracts allowing the chosen/hired unit of mercs to deploy into it. Or make the object "claimable" so it can be treated as a corp asset and deployed into like a corp-battle. To prevent the Eve economy from breaking anything gathered could be a unit/item that already exists.
In my happy little fantasy I see Eve Corp A deploy mercs into a station where upon Eve Corp B ganks Corp A. Leaving the mercs in the station stranded with their boarding torpedo just kinda hanging out there...Does Eve Corp B destroy the boarding torpedo or tractor it in claiming whatever prize the Mercs have aquired? Do the Mercs have to suicide out like any Eve Player who's lost their wormhole exit? If Corp B decides to tractor in the torpedo are the mercs loyal to Corp A to the point where they'll destroy what they're after to prevent it falling into the wrong hands? Do they deploy their own mercs to engage the first? Oh the drama!
Tight corridors, active scanners, dimly light spaces, suddenly a red dot appears up ahead...Eeeeeee! ^_^ |
Vorshan Tieg
Xeno Labs Security
13
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Posted - 2013.11.08 18:23:00 -
[2] - Quote
This would be awesome. Could even be a bit of a slower pace then run-hop-shot-die-respawn. |
Sleepy Zan
Xer Cloud Consortium
2744
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Posted - 2013.11.08 18:27:00 -
[3] - Quote
Stay the **** away from my home, if I find you on my front porch then you are dead.
A real sniper doesn't provide battlefield intelligence, a real sniper leaves no intelligence left on the battlefield.
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DaNizzle4shizle
THE GOD'Z THEMSELVES
38
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Posted - 2013.11.08 18:29:00 -
[4] - Quote
maybe if we have eve players in our corp, we could go on mining missions in the drones. maybe that eve player can give us a set ammount of isk for mining with him or protectiong him. it would be nice to bring pvp to dust. i find getting ganked in every match by prototype makes pvp kinda boaring. if ccp could let us pilot drones that are owned by the eve player. maybe 500k isk for each mining mission? idk. it would be great though. |
Vell0cet
Company of Marcher Lords Amarr Empire
519
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Posted - 2013.11.08 18:32:00 -
[5] - Quote
I posted a detailed sketch of something very similar recently. I encourage you to give it a read and post feedback in the thread.
Quick/Dirty Test Range Idea
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