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Fox Gaden
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1521
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Posted - 2013.11.08 02:40:00 -
[1] - Quote
Atiim wrote: On a weapon that does 17-20 damage per shot? Why would I spend 2mil SP on a skill that gives you 2.5-13 extra HP of damge? That's like asking for a skill that decreases dispersion on a Tactical Sniper Rifle
To be direct, 0. But I have been rocking the PRO one on my brothers account, and it's pretty good (until you die and see that a MLT AR did 1k HP of damage to you in the span of 5 seconds)
On another note, before everyone says "Oh snap he said HMGs are fine, time to grab the pitchforks and sharpen those brass knuckles, listen to what I'm saying.
WE DO NOT NEED THE HMG TO BE GIVEN LONG RANGE ABILITIES, WE NEED MORE/BETTER HEAVY WEAPONS.
I donGÇÖt care about a big laser and a giant shotgun. I want a Sharp Shooter skill for the HMG to decrease dispersion so that it gets a little closer to the damage it says it does on paper. I agree it does not need longer rang. But it does need to be more effective in its current range.
And donGÇÖt let the name "Sharp Shooter" fool you. The Sharp Shooter skill for the SMG does not give any additional range. It only reduces dispersion. We want the same for the HMG.
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Fox Gaden
Immortal Guides
1522
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Posted - 2013.11.08 02:52:00 -
[2] - Quote
Atiim wrote:Zahle Undt wrote:Give HMG the sharpshooter skill that the AR and SMG have? In my experience with the SMG decreasing the dispersion of rounds has a much greater effect than the damage bonuses you have with proficiency.
Just my 2 ISK as someone who has never even tried the HMG Then HTFU you pig of a man! How dare you say something without having used it, even if you've been on the reciving end of it"! GET GOOD SCRUB! (No I'm joking) I think heavies need a sharpshooter skill, and a skill that improves RPM. But my only concern with the HMG having a sharpshooter skill is what would happen when I crouch down Crouching removes almost all dispersion, just as crouching removes almost all rifle sway for a Sniper. A Sniper with max skills still gets more Rifle sway standing than when couched. A Heavy with max Sharp Shooter skill would still have more dispersion when standing than when crouched, but the difference would be much less significant.
Or in other words, the Sharp Shooter skill would not effect DPS while crouched one bit.
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Fox Gaden
Immortal Guides
1522
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Posted - 2013.11.08 02:56:00 -
[3] - Quote
Atiim wrote:Sinboto Simmons wrote:Atiim, just no bud.
As someone who used HMG at all levels pre/post nerf I can say it is honstly under preforming, it's downright pathetic.
The HMG as a projectile weapon should dominate in not only CQC but in midrange as well.
If you pay attention to my posts, I'm saying that we need more heavy weapons, that;s all. But If there was a mid to long range heavy weapon, would you complain about HMG range? I wouldn't. (at least not as much) And this may be off topic, but I saw you in a few matches or two and I must know; How does a minja wield a Freedom Heavy Machine Gun? You are talking about a Laser Cannon. I am not interested in the Laser Cannon. I want my short to medium range HMG fixed! I want to do more DPS than an AR out to 15 m. |
Fox Gaden
Immortal Guides
1524
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Posted - 2013.11.08 03:01:00 -
[4] - Quote
MassiveNine wrote:Sorry Atiim, but compared to chromosome, the HMG is poop status. If they could extend the optimal range to 50m, which isn't that big of a buff, the HMG would be a viable weapon. How am I supposed to suppress enemies when you can't even hit them? No. The HMG does not need more range. It needs to be more effective within its current range.
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Fox Gaden
Immortal Guides
1524
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Posted - 2013.11.08 03:02:00 -
[5] - Quote
Atiim wrote:Sinboto Simmons wrote:Atiim wrote:Sinboto Simmons wrote:Atiim, just no bud.
As someone who used HMG at all levels pre/post nerf I can say it is honstly under preforming, it's downright pathetic.
The HMG as a projectile weapon should dominate in not only CQC but in midrange as well.
If you pay attention to my posts, I'm saying that we need more heavy weapons, that;s all. But If there was a mid to long range heavy weapon, would you complain about HMG range? I wouldn't. (at least not as much) And this may be off topic, but I saw you in a few matches or two and I must know; How does a minja wield a Freedom Heavy Machine Gun? Hmm I suppose the HMG would need to be balanced with the other heavy weapons it's range however is still pathetic as a projectile weapon. And a Minja uses an HMG by having an alt :P. Also pardons for not reading the OP I usually don't do that. HMGs suck because that's all thier is, besides the Almighty Forge Gun But yeah my main concern is what happens when... heck am I saying. IF the other heavy weapons come out like CCP promised, the HMG would need to be rebalanced for other heavy weapons. If it wasn't, then we'd have a nightmare know as the Heavy Assualt Rifle. I wish I could have a scout with a Boundless HMG, just for the lols. And most people don't read the OP, and those that do read the first to sentences and decide that they should spam me with hate mail calling me names so bad that if CCP read them their account would cease to exist in less than seconds. The Gallente Heavy Weapon will be shorter range than the HMG. The Amarr Laser cannon will have a longer range. |
Fox Gaden
Immortal Guides
1524
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Posted - 2013.11.08 03:04:00 -
[6] - Quote
Atiim wrote:MassiveNine wrote:Sorry Atiim, but compared to chromosome, the HMG is poop status. If they could extend the optimal range to 50m, which isn't that big of a buff, the HMG would be a viable weapon. How am I supposed to suppress enemies when you can't even hit them? What I'm trying to say is that the HMG should remain as a CQC weapon and give us more heavy weapons. The Gallente Heavy Weapon will be shorter range than the HMG. The Amarr Laser cannon will have a longer range. |
Fox Gaden
Immortal Guides
1526
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Posted - 2013.11.08 11:15:00 -
[7] - Quote
Zahle Undt wrote:
Right, I thought the heavy machine gun team kind of went away after WWII. I do agree with your point though, give HMG the sharp shooter skill that SMG and AR has and I think it would be dramatically improved and that way it is skill based instead of an across the board buff. Separate the heavies heavily invested from those that are less so.
Also, adding the Sharp Shooter skill would not be a DPS buff on paper, and the AR supremacy crowd only looks at the paper stats, so they wonGÇÖt be calling for Heavy nerfs until they encounter us a few times in the field. |
Fox Gaden
Immortal Guides
1526
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Posted - 2013.11.08 11:23:00 -
[8] - Quote
Rynoceros wrote:Range is fine. DPS is (theoretically) fine.
HMG needs: Base dispersion reduction of 10-50% (depending on variant - more reduction to Assault variants) Sharpshooter Skill similar to other automatic weapons. Base reload time reduced by 25% Overheat reduction to replace current Sentinel Bonus.
None of these are buffs. They are performance optimizations.
I think the long reload time adds a tactical aspect to the reload decision which I find interesting. I am ok with it. Also there is a skill that reduces reload time.
I rarely overheat. While an overheat reduction bonus might be nice, I would put it on the Minmatar suit. We should be getting it fairly soon.
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Fox Gaden
Immortal Guides
1526
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Posted - 2013.11.08 11:41:00 -
[9] - Quote
Atiim wrote:Never said STFU to anyone unless they told me or someone else to STFU. But anyways, what SMG was it (weapon and variant); was he running damage mods? prof skills? Was he in his optlimal range? So many things to take into account there. But again look at it from a realistic perspective. If we get a range buff then what happens when they introduce a mid-range heavy weapon? Would CCP think, "Oh heavies are just fine now that we gave the HMGs more range, they won't need new weapons for a while". But on the plus side, heavies were promised new weapons. SoonGäó But on the negative side, I need to save SP so I can test that combat and rail rifle. As those who read the forum a lot know, I almost never say something like this, butGǪ Atiim, you are an idiot!
The SMGGÇÖs optimal range is also the HMGGÇÖs optimal range.
The Laser Canon will not be a mid range weapon. It will likely have a range closer to 80m.
The Gallente heavy weapon will be shorter range than the HMG.
The HMG IS the mid range Heavy weapon. Do some research!
Making minor adjustments to the HMG will not effect the timing of the release of other weapons.
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Fox Gaden
Immortal Guides
1528
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Posted - 2013.11.08 14:53:00 -
[10] - Quote
MCEINSTEIN08 wrote:Atiim wrote:The HMG is a CQC weapon. And it does it's job brilliantly in the right hands, leading to enemies becoming nothing but mere swiss cheese in it's optimal range.
The main problem is the fact that besides the Forge Gun, a CQC weapon is the only thing heavies have.
Do not ask to buff the HMG, simply demand that CCP releases heavy weapons.
(From my experience)
-HAND I think it is wrong when I have a Heavy dropsuit with cumulated 1400 Shield/Armor with HMG Third Tier, with 2 Enhance Damage modules (2x +5% Damage), and I loose vs a Scout with Shot gun. All they need to do is hop around and I can't even scratch them. Sorry, not quite right to me. A Scout with a Shotgun is supposed to be our hard counter. What you describe is intended. That is why Heavy runs with a squad, to keep the Scouts off them.
What is not intended is for AR to beat HMG by just standing there and shooting the heavy in the head. Without even bothering to strafe. |
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Fox Gaden
Immortal Guides
1529
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Posted - 2013.11.08 15:02:00 -
[11] - Quote
Atiim wrote:Fox Gaden wrote:Atiim wrote:Never said STFU to anyone unless they told me or someone else to STFU. But anyways, what SMG was it (weapon and variant); was he running damage mods? prof skills? Was he in his optlimal range? So many things to take into account there. But again look at it from a realistic perspective. If we get a range buff then what happens when they introduce a mid-range heavy weapon? Would CCP think, "Oh heavies are just fine now that we gave the HMGs more range, they won't need new weapons for a while". But on the plus side, heavies were promised new weapons. SoonGäó But on the negative side, I need to save SP so I can test that combat and rail rifle. As those who read the forum a lot know, I almost never say something like this, butGǪ Atiim, you are an idiot! The SMGGÇÖs optimal range is also the HMGGÇÖs optimal range. The Laser Canon will not be a mid range weapon. It will likely have a range closer to 80m. The Gallente heavy weapon will be shorter range than the HMG. The HMG IS the mid range Heavy weapon. Do some research! Making minor adjustments to the HMG will not effect the timing of the release of other weapons. The HMG may be designed as a mid range weapon, but in it's current state could you really call it anything but CQC? The heavy laser is going to be long range, when have I said it's not? HMGs and SMGs share the same optimal range? Tell that to the sorry suckers I've sprayed and prayed with an MZ209. If you squat it becomes a Mid Ranged weapon, which suggests that the problem is dispersion. I got a kill the other day at 61m with a standard HMG. Granted, the guys was almost dead to start with, and 61m is beyond its effective range, but by Squatting and putting the centre dot right on his head I was able to finish him off. |
Fox Gaden
Immortal Guides
1529
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Posted - 2013.11.08 15:09:00 -
[12] - Quote
Atiim wrote: HMGs and SMGs share the same optimal range? Tell that to the sorry suckers I've sprayed and prayed with an MZ209.
The SMG has a shorter Optimal Range than the HMG, so if you are in the SMGGÇÖs optimal range you are also in the HMGGÇÖs optimal range. The defence is that you can reduce the dispersion on the SMG more than the HMG making it outperform the HMG in some situations.
The SMG should be able to beat the HMG, but only because it can be used effectively while strafing, dodging and weaving. It is not supposed to be able to beat an HMG in a standing fight where neither side is moving. |
Fox Gaden
Immortal Guides
1530
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Posted - 2013.11.08 15:43:00 -
[13] - Quote
Since we have so many Heavies in one thread, I would just like to put it out there that the Learning Coalition could use a few Experienced Heavies to mentor the new guys. We have some of the best Tankers and Scouts in the game participating in the Learning Coalition, but I think we are a little light on Heavies right now. To get involved, join Learning Coalition chat channel, and help out.
I have a student right now named Shredder HD who is looking for a heavy to mentor him. |
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