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DUST Fiend
OSG Planetary Operations Covert Intervention
7422
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Posted - 2013.11.05 21:08:00 -
[1] - Quote
I've only played a few matches today, out of ISK and kind of just, burnt out on DUST right now. Anyways, I was messing around with tower sniping to get a feel for the new changes to splash, and just from my brief observations it seems like that was just the change we needed. It seems like now, if you don't get that direct hit, you just aren't going to kill anything aside from maybe an unlucky scout.
I'm just curious about what differences others have noticed, especially in PC matches where it was really an issue. As far as I can tell, it seems like that was just the change we needed to really take TFG'ing down a notch.
Poverty extraordinaire
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Iron Wolf Saber
Den of Swords
9947
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Posted - 2013.11.05 21:09:00 -
[2] - Quote
My forge gun sniper is just as good as it ever was. Then again I don't aim for moving infantry targets.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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DUST Fiend
OSG Planetary Operations Covert Intervention
7422
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Posted - 2013.11.05 21:45:00 -
[3] - Quote
Iron Wolf Saber wrote:My forge gun sniper is just as good as it ever was. Then again I don't aim for moving infantry targets. Yea I was just thinking that it's still just as effective against vehicles (derpships are derpships), but I like to squash the ants, particularly the black ones
It's nice that it takes a degree of skill now. I think more snipers will start using the tactical variants to take out forge gunners, if they get the first headshot they can really whittle you down or straight up kill you before you can waddle back into cover.
Poverty extraordinaire
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The dark cloud
The Rainbow Effect
1827
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Posted - 2013.11.05 22:19:00 -
[4] - Quote
When the thing hits you directly while hacking a objective you still going to die a insta death.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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DUST Fiend
OSG Planetary Operations Covert Intervention
7422
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Posted - 2013.11.05 22:33:00 -
[5] - Quote
The dark cloud wrote:When the thing hits you directly while hacking a objective you still going to die a insta death. Well I know that but how many objectives offer a direct line to the person hacking without relying on splash? I think the solution probably lies more in the design of objectives than it does forge gun mechanics, since you'll never really be able to make a forge gun that can't roast infantry on a direct hit. If they're camping a specific objective, they aren't going to be moving much, and you'll know where they are. Either inform your snipers or spawn in with your own.
You obviously know this and more, I guess I was just referring to squashing the little running reds down low, it's definitely harder now.
Having known the endless reach of time & space, I know there to be nothing more profound than the breath flowing in you
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Gorra Snell
The Unholy Legion Of DarkStar DARKSTAR ARMY
209
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Posted - 2013.11.05 22:35:00 -
[6] - Quote
I've done a few rounds of high-ground Forging so far (I don't think I've actually been on top of a dropship-accesible-only tower yet), and it feels about the same...stationary targets are easy one-shot kills, moving targets I kill maybe every 3rd or 4th shot, which is about the same as always for me. |
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