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Nova Knife
Seituoda Taskforce Command Caldari State
2028
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Posted - 2013.10.31 09:08:00 -
[1] - Quote
So, I was talking with one of the dudes (Tex) in G I A N T about how dust is sorely needing some social gameplay elements. (Chilling with your corpmates, now that the warbarge is pretty much never seen anymore except for people who play PC) One of the things that we agreed on, is that there has to be some kind of objective or something to do relating to this area, or it'll just be pointless fluff... Which CCP learned from Eve that pointless fluff is bad.
So... This got me thinking, and I told him about a system in another game called Warframe, that allows player corps to create a HQ, and then lets them pool loot and resources found during gameplay (Salvage) and player crafted resources made from that salvage in turn to be used in the construction of additional rooms and structures of their choice, allowing players to construct their HQ to be as large as they want and containing as varied things inside as they can imagine. Each of these rooms serves a purpose, be it a room to research new materials and weapons, faster construction for industry projects, sparring pvp rooms, and so on.
This is something that I think was done really well, and that a similar concept would be a very nice thing to have in dust.
Ideally something like this would take place after player crafting (Industry) are implemented, or possibly paired within the same expansion. This post will assume as much, as if the Industry system exists to some extent. This post also assumes that the loot system will change to a salvage/component based system, where instead of droping guns/suits/modules, players find components such as wiring, circuits, plating, etc. Which are then used to create weapons, modules, suits, and vehicles.... Or used in much higher quantities for the crafting of social areas.
(1) Personal Areas : These are small areas, locally hosted by a player and capable of holding a squad or so of people.
- Firing Range: This small, lane-based range can hold up to 6 occupants, which individual targets for each. Contains a supply desk for changing weapons and suits. Possibly mini-game for target practice, with ability to bet isk amongst participants.
- VR Training Room : A more expensive alternative of the firing range. This creates a small virtualized environment (Ideally just a large SI socket with a 'light barrier' obstructing where there would be terrain beyond it) where up to six occupants can engage in risk-free combat with teams arranged however they like (or even free-for-all) This allows players to have small mock battles, test suits and vehicles against one another,
- Lounge : A casual area, where players can simply socialize & chat. Possible mini-games like slay incorporated.
(2) Corporate Areas: These are large, expansive areas capable of hosting a large group of players at one time. A Corporation must first construct a 'HQ'. Corporation construction should be a large undertaking, requiring members to pool resources and create a 'group objective' for the member base. Once the 'HQ' is built, the various 'add-ons' can be constructed with proper support and accessed by any corporate member (Although some may require roles). Certain areas may be public, allowing allies to be invited even if not sharing a corporation. Each HQ will have a CPU/PG limit that can be raised by constructing certain resource nodes to upgrade capacity.
- Corporate Firing Range : A larger version of the firing range, with up to {max player count} lanes for a true 'skills contest' amongst corporations.
- Corporate VR Training Room : A larger version of the VR room, this is capable of simulating entire maps for various game modes, and hosting {max player count} players to create a perfect mockup of a true battle, free of risk to allow a corporation to truly train for the enemies they will face.
- Corporate Bar : Poor men have lounges. The truly classy socialize in style. Minigames-abound to challenge your corpmates and your friends (if invited)
- Corporate Factory : Each factory will have a certain amount of slots, and aid in the construction of certain manufacturing goods. (Possibly limited to other social areas, depending on how raw manufacturing is implemented. Ideally will allow manufacturing of everything dust-related, but nothing eve-related.)
- Corporate Research : (Highly depends on implementation of industry.) If following eve standards, allows corporations research slots to use or rent out to allies for the purpose of dust-related blueprints. Alternatively, allows corporations the ability to research "Branding" their equipment. IE: Allowing a corporation to pick a sidegrade modifier from an applicable list (+50% damage, -75% ROF, and so on) and allow members to create {Corp Name} variants of their own gear, complete with logo. (Same base cost to manufacture as normal gear, with an added customization cost for looking badass)
- Corporate Arena : Small VR room similar to the VR Training room, with one difference - Full death losses and penalties applied to gear. The purpose of this room is to challenge friends and enemies alike to an organized "duel" to compare skills and settle rivalries. These matches will have a stats segment separate from public matches for proper e-peen waving and face-rubbing. (Precursor to full arena mode e-sports features)
- Resource nodes : Power plants and Processors - Self explanatory. Each one increases available resources to allow more construction to take place.
(Continued)
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Nova Knife
Seituoda Taskforce Command Caldari State
2028
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Posted - 2013.10.31 09:08:00 -
[2] - Quote
(3) To tie it all together : Using Salvage, and Monetizing.
To hold no illusions, CCP has to make money somehow. Some of the best ways for them to do so are those that don't directly affect battle or give people something they couldn't get otherwise. The best way to accomplish this here, is time-saving microtransactions. Construction in New Eden always takes a considerable amount of time. Players could invest aurum to expedite construction of the various rooms (Either completely or partially, depending on the time determined to make them. (Some exceptions should be made, such as the direct manufacture of gear. This should not be accelerated). CCP can then take it a step further by allowing decorative microtransactions, allowing corps to spend money to import their logo onto banners, adding props and other decorations, etc.
However, "Acceleration and Decoration" should be where the buck stops. All things encompassed by this system should ALWAYS require resources earned via playing the game (or bought from others who have played the game) in order to keep the economy flowing. Nothing tangible should appear out of nowhere simply by pouring real money into the game.
These areas should be a bit of a milestone, and require a fair amount of resources to create. Resources required should scale upwards with membership count, even though extremely large corps will probably want multiple of each area to allow everyone to actually get into them without lagging like hell. (A more graceful way might be to make resources scale for each additional instance of a construction) |
I-Shayz-I
I-----I
1205
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Posted - 2013.10.31 11:24:00 -
[3] - Quote
If anything, they should totally combine the forums with the game.
Imagine a place where you could go to "create a room", and title that room with a topic you wanted to talk about. 10 players join the room and start sending requests to the OP as to whether or not they can start discussing their opinion. The OP can then accept, deny, or remove/block players from the open discussion.
There could also be a wall for creating text-based content that could be published to the forums for other people to view OR deleted so that once a question/topic has been solved/discussed it doesn't clog up the forums anymore than they already are.
The best part being that you could post about wanting to try something out, or test something, or whatever, and then immediately invite some of these players to your squad, add them to your contacts list, and start a game right then and there.
List of Most Important Threads
I make logistics videos! (Insert future link here)
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medomai grey
WarRavens League of Infamy
311
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Posted - 2013.10.31 11:43:00 -
[4] - Quote
This idea is not new. There are older request threads on this matter but you're going to need a shovel to find them.
Blatant Dust_514 recruiting in the silliest of places. :P
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6852
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Posted - 2013.10.31 21:40:00 -
[5] - Quote
Corp HQ and lounge should be able to have both EVE and Dust players.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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Wilhelm Klingspor
DUST University Ivy League
25
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Posted - 2013.10.31 22:04:00 -
[6] - Quote
medomai grey wrote:This idea is not new. There are older request threads on this matter but you're going to need a shovel to find them.
No, but interesting nonetheless, although it would require a larger player base. CCP can't provide a sensible matchmaking system when everyone is mocking about in their own HQ. But the idea is awesome, and well worded, i would love it to be in a corp and work together to create a place for ourselves ( trying out weapons, getting gear at corp discount and reading forum knowledge while corp banners and community artwork is all around ). And actually Forum/social/in-game integration is where games like this should be going imho.
ps. excuse my english
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Tanis Jumes
Thors Guard Adventures The Council of Yggdrasil
59
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Posted - 2013.11.01 03:02:00 -
[7] - Quote
Wow...... words can't describe how well thought out and f*cking awesome of an add-on this would be!
Unfortunately if we use EVE as an example, this wouldn't be implemented for another 5-8 years. So unfortunately it will be shelved until that day. :( which seriously makes me want to cry |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6927
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Posted - 2013.11.06 17:41:00 -
[8] - Quote
Still very much want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7060
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Posted - 2013.11.14 19:15:00 -
[9] - Quote
Do it!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Talos Vagheitan
209
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Posted - 2013.11.15 02:56:00 -
[10] - Quote
Excellent ideas! Im sure CCP plans to input something very similar to everything you mentioned... eventually! Right now though, they are still working on getting all the guns in the game! DUST has to start resembling the final version of a great shooter before they branch out into all these non-combat goodies.
Who cares what some sniper has to say
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7675
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Posted - 2013.12.30 09:40:00 -
[11] - Quote
Still would be cool
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7686
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Posted - 2013.12.30 20:38:00 -
[12] - Quote
Anyone else want?
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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NickedUp246
Brutor Vanguard Minmatar Republic
3
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Posted - 2013.12.30 21:56:00 -
[13] - Quote
I want!! |
Necandi Brasil
DUST BRASIL S.A Covert Intervention
646
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Posted - 2013.12.30 22:39:00 -
[14] - Quote
DO IT !!!
Tanks 514! Cheap, fast, Indestrucbible and you see tankers telling it's balanced...
Just makes you want to quit this BS
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8991
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Posted - 2014.02.09 22:27:00 -
[15] - Quote
Do it!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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zibathy numbertwo
Nox Aeterna Security
480
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Posted - 2014.02.09 23:05:00 -
[16] - Quote
Warframe + Dust 514 was always a wet dream of mine
Until now
AR
Dmg: 34,
RoF: 750 RPM,
DPS: 425,
RR
Dmg: 55,
RoF: 461 RPM,
DPS: 422,
+ double the range.
Balanced.
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Tolen Rosas
Kang Lo Directorate Gallente Federation
354
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Posted - 2014.02.10 02:20:00 -
[17] - Quote
no way warframe should be doing MMO better than dust |
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