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CharCharOdell
1403
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Posted - 2013.10.30 22:36:00 -
[1] - Quote
These things need to be removed because they are hurting the game (mostly scouts):
- 10% damage buff on all infantry weapons
- Scout speed/endurance nerf
- Giving every suit the same strafe speed
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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Cosgar
ParagonX
6866
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Posted - 2013.10.30 22:38:00 -
[2] - Quote
+1
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
6872
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Posted - 2013.10.30 22:40:00 -
[3] - Quote
Too bad all the twitch kids are going to disagree with strafing. Look out! Here they come...
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Shiruba Ryou
Molon Labe. RISE of LEGION
32
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Posted - 2013.10.30 22:42:00 -
[4] - Quote
AA has been nerfed for controllers so far into the ground that I'm pretty sure it doesn't exist atm. Can't speak for m/kbm, but the AA for controller right now is no different from just being off. Been like that for almost a month now. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3768
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Posted - 2013.10.30 22:47:00 -
[5] - Quote
Shiruba Ryou wrote:AA has been nerfed for controllers so far into the ground that I'm pretty sure it doesn't exist atm. Can't speak for m/kbm, but the AA for controller right now is no different from just being off. Been like that for almost a month now. Didn't CCP Woflman debunk that by saying they hadn't touched it since they released it?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Shiruba Ryou
Molon Labe. RISE of LEGION
32
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Posted - 2013.10.30 22:53:00 -
[6] - Quote
AA has been released since OB in January. It was useless then too. I've seen no changes to AA on my Ccontroller at all since then. I took a 2-3 month break during which I heard about AA supposedly coming back. After playing for about 3 weeks AA still seems as none existent as it's ever been. I just don't understand what all the bitching is about. I'd agree with you all if it seemed plausible at all. |
Dunk Mujunk
RestlessSpirits
214
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Posted - 2013.10.30 23:16:00 -
[7] - Quote
AA wasn't turned back on until what, 1.5 (not sure when it was originally turned off)? But yeah, it is there. Target a group of red dots that are really close together and strafing and moving in different directions and you'll see it pull your crosshairs. CCP says they didn't mess with it after it was turned back on, but that's a load of BS. That first week with AA on was insane, and AA coupled with the changes to how scanners work changed Dust completely, at least in my opinion. Also, as far as i'm aware, there is no AA option for KB/M. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
450
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Posted - 2013.10.30 23:16:00 -
[8] - Quote
CharCharOdell wrote:These things need to be removed because they are hurting the game (mostly scouts):
- 10% damage buff on all infantry weapons
- Scout speed/endurance nerf
- Giving every suit the same strafe speed
and turn speed
heavy's turning as fast as a scout is a joke
SOONGäó
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Cosgar
ParagonX
6874
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Posted - 2013.10.30 23:18:00 -
[9] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:CharCharOdell wrote:These things need to be removed because they are hurting the game (mostly scouts):
- 10% damage buff on all infantry weapons
- Scout speed/endurance nerf
- Giving every suit the same strafe speed
and turn speed heavy's turning as fast as a scout is a joke Every frame should have the same turn speed if strafing gets better. I'm tired of playing an RPG with FPS elements when it should be the other way around.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Mordecai Sanguine
What The French
87
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Posted - 2013.10.30 23:24:00 -
[10] - Quote
CharCharOdell wrote:These things need to be removed because they are hurting the game (mostly scouts):
- 10% damage buff on all infantry weapons
- Scout speed/endurance nerf
- Giving every suit the same strafe speed
10% should be removed ONLY for weapons that was changed by the Hit detection issues.
Only high RoF weapons was really changed because of that :
SMG Plasma rifle. Scrambler assault.
Mass driver and explosive weapons wasn't affected by that. Low RoF didn't too. And HMG is fine in damage now.
So why they should loss 10% ? They actually don't kill too fast. Only high RoF weapons are a problem. |
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