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Smooth Assassin
Stardust incorporation
313
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Posted - 2013.10.30 02:19:00 -
[1] - Quote
Everything we do, a med frame can do the same:
- Our bonuses, a med frame can stack damage mod on himself which gives him magical yet deadly knives.
- Scan radius thingy mod, a med frame can stack those.
- Speed or agility, a med frame can stack those.
There might be more that i missed.I would like a change to this.
Assassination is my thing.
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Krom Ganesh
Holdfast Syndicate Amarr Empire
489
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Posted - 2013.10.30 02:21:00 -
[2] - Quote
Almost everyone can equip a scanner which trumps passive scanning in almost every way. |
Atiim
Living Like Larry Schwag
465
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Posted - 2013.10.30 02:24:00 -
[3] - Quote
I think that the main problem with scouts is that they are scouts
I could probably turn a heavy into a better scout with proto regulators and kinats stacked together.
If you can't solo me w/MLT AV, or if you get shot by infantry, it's your fault
-Tanker's Logic
(New ones everyday!)
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Reav Hannari
Red Rock Outriders
1659
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Posted - 2013.10.30 02:33:00 -
[4] - Quote
Stack enough mods and you can replicate innate benefits of other suits but at the cost of slots. The problem with scouts is so few slots to compete with that. Even so, I have no regrets training up scouts as my second proto suit. |
TranquilBiscuit ofVaLoR
The Kaos Legion
302
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Posted - 2013.10.30 02:35:00 -
[5] - Quote
biggest problem is our lack of slots and/or cpu/pg. raise those and scouts will be fine, maybe a little increase to base sprinting speed.
How exactly does a Biscuit gain Valor?
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Powerh8er
Norwegian Dust514 Corporation Top Men.
208
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Posted - 2013.10.30 02:40:00 -
[6] - Quote
Scouts are like the skinny little ginger stepson. |
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
89
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Posted - 2013.10.30 02:52:00 -
[7] - Quote
the deal is that we dont have slot friendly modules, reactive plates are not effective enough to save a slot for us, our cpu and pg is pathethic and of course we are NOT faster, and i think that 6m extra range is good, but its so little love that it hurts more than making us feel better
Me and my inner demons stopped fighting......We are on the same side now...
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Cosgar
ParagonX
6817
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Posted - 2013.10.30 02:58:00 -
[8] - Quote
The ultimate problem with Dust is that CCP balances this game around medium suits with an AR. Everything else is gimped in proportion to player skill > effectiveness. An assault with an AR/sidearm will always be the most dominant thing on the field, but everything else will be more fun while slightly handicapped. The problem is over time that handicap has tuned into a disability due to continued forum whining, constantly changing core mechanics, and mechanical issues.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
365
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Posted - 2013.10.30 03:02:00 -
[9] - Quote
I said this somewhere before
1) Unique utility that can't be replicated (doesn't exist yet really)
2) The ability to disengage unwanted encounters
If you have these then the scout is fixed
https://forums.dust514.com/default.aspx?g=posts&m=1423666#post1423666
Below db 28
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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
365
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Posted - 2013.10.30 03:04:00 -
[10] - Quote
Cosgar wrote:The ultimate problem with Dust is that CCP balances this game around medium suits with an AR. Everything else is gimped in proportion to player skill > effectiveness. An assault with an AR/sidearm will always be the most dominant thing on the field, but everything else will be more fun while slightly handicapped. The problem is over time that handicap has tuned into a disability due to continued forum whining, constantly changing core mechanics, and mechanical issues.
That is like blaming the victim of **** for the action, either dust is cod in space or it is more advance that that, most of us were under the impression that it had functional alternative roles.
Below db 28
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Cosgar
ParagonX
6817
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Posted - 2013.10.30 03:12:00 -
[11] - Quote
Oswald Rehnquist wrote:Cosgar wrote:The ultimate problem with Dust is that CCP balances this game around medium suits with an AR. Everything else is gimped in proportion to player skill > effectiveness. An assault with an AR/sidearm will always be the most dominant thing on the field, but everything else will be more fun while slightly handicapped. The problem is over time that handicap has tuned into a disability due to continued forum whining, constantly changing core mechanics, and mechanical issues. That is like blaming the victim of **** for the action, either dust is cod in space or it is more advance that that, most of us were under the impression that it had functional alternative roles. Sadly, Dust has been slowly declining to CoD in space. Every important aspect of role diversity, and simple gunplay mechanics like strafing have been dumbed down to casual standards. The kids living in their mother's basements have won, months ago and some of us choose not to admit it.
But my point is that, while everything is balanced around the assault with an AR, the disadvantages should be that steep- especially for scouts. Scout has always been Dust 514's hard mode, but should it really be this hard?
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Smooth Assassin
Stardust incorporation
313
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Posted - 2013.10.30 17:08:00 -
[12] - Quote
I hope CCP understands the point.
Assassination is my thing.
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Sleepy Zan
2666
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Posted - 2013.10.30 17:34:00 -
[13] - Quote
We know this has been said many times before.
A good sniper doesn't provide battlefield intelligence, a good sniper leaves no intelligence left on the battlefield
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Atiim
Living Like Larry Schwag
465
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Posted - 2013.10.30 17:58:00 -
[14] - Quote
Maybe there is hope for us with the new cloaking devices that CCP announced
If you can't solo me w/MLT AV, or if you get shot by infantry, it's your fault
-Tanker's Logic
(New ones everyday!)
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MassiveNine
0uter.Heaven Proficiency V.
347
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Posted - 2013.10.30 18:08:00 -
[15] - Quote
The active scanner should be limited to scouts only. |
Smooth Assassin
Stardust incorporation
315
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Posted - 2013.10.30 18:38:00 -
[16] - Quote
Atiim wrote:Maybe there is hope for us with the new cloaking devices that CCP announced I'm not sure if cloaking will be renounced since it was OP back in early days of dust, anyways where did you hear this?
Assassination is my thing.
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Krom Ganesh
Holdfast Syndicate Amarr Empire
494
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Posted - 2013.10.30 18:38:00 -
[17] - Quote
MassiveNine wrote:The active scanner should be limited to scouts only.
I disagree.
To me, the scanner is the counter to the scout.
What point is there to its lower scan precision if only the people with the lowest scan profile can use it?
It just needs to be fixed to have proper downsides. |
Smooth Assassin
Stardust incorporation
315
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Posted - 2013.10.30 18:41:00 -
[18] - Quote
Krom Ganesh wrote:MassiveNine wrote:The active scanner should be limited to scouts only. I disagree. To me, the scanner is the counter to the scout. What point is there to its lower scan precision if only the people with the lowest scan profile can use it? It just needs to be fixed to have proper downsides. Not really, you can't tell the guy you scanned is a scout or a heavy, happens to me a lot when i find a scanned target and he was acctually a heavy and profile dampeners can hide from a proto scanner.
Assassination is my thing.
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Eris Ernaga
DUST University Ivy League
616
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Posted - 2013.10.30 18:47:00 -
[19] - Quote
Cosgar wrote:The ultimate problem with Dust is that CCP balances this game around medium suits with an AR. Everything else is gimped in proportion to player skill > effectiveness. An assault with an AR/sidearm will always be the most dominant thing on the field, but everything else will be more fun while slightly handicapped. The problem is over time that handicap has tuned into a disability due to continued forum whining, constantly changing core mechanics, and mechanical issues.
Couldn't have said it better my self the first gun people get an assault rifle, the easiest weapon to skill in to the assault rifle, the first and only suits you get the assault suit, the weapon that benefits the most from aim assist... guess... wait for it... THE ASSAULT RIFLE. The assault rifle is the loved child, the first of the bunch, and the one who's being pushed in to medical school. All the other children are neglected and beaten in the family basement. |
Eris Ernaga
DUST University Ivy League
616
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Posted - 2013.10.30 18:48:00 -
[20] - Quote
Plus the assault rifle has the most variants of any weapon, two officer variants, and an extra skill that other weapons don't get. |
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MassiveNine
0uter.Heaven Proficiency V.
353
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Posted - 2013.10.30 20:44:00 -
[21] - Quote
Krom Ganesh wrote:MassiveNine wrote:The active scanner should be limited to scouts only. I disagree. To me, the scanner is the counter to the scout. What point is there to its lower scan precision if only the people with the lowest scan profile can use it? It just needs to be fixed to have proper downsides.
you make some good counters, but as it is, the scout is UP, and the scanner is OP, so if you combine the two together WONDER TWIN POWERS ACTIVATE. Maybe it would do better. Like I said the scout is designed for recon and the scanner is a recon tool so it would make sense to limit it to the suit. A scout with profile dampening and a scanner could be an extremely deadly tool. Anyone with decent gun game can use cover and still win gun fights so why does it seem so illogical? |
Cosgar
ParagonX
6865
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Posted - 2013.10.30 22:15:00 -
[22] - Quote
Eris Ernaga wrote:Plus the assault rifle has the most variants of any weapon, two officer variants, and an extra skill that other weapons don't get. We all know the AR is overpowered. It's supposed to be overpowered because it's effective while being completely boring after a while. We use different weapons because they require a different style of play. They'll never be able to full on beat an AR and they're not supposed to. But over time those other weapons declined to the point you can barely compete with an AR. It's more overpowered because it's became the almost absolute option instead of that perfectly imbalanced weapon better skilled players have fun trolling. The disadvantages other weapons have shouldn't be as steep as it is now.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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