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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
814
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Posted - 2013.10.24 12:48:00 -
[1] - Quote
In almost all case, in the new maps you can't reach the supply depot with vehicles, they should have a spheric range of 30/40 meters where you are healed.
For haters don't start crying about them to be OP, they have a repair rate of 100 hp, it's more or less like an advanced repair tool, they are there for emergency reparations or for shield based vehicles. |
Draco Cerberus
Hell's Gate Inc
429
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Posted - 2013.10.24 12:51:00 -
[2] - Quote
I believe vehicles are meant to be destroyed, just like your dropsuit. Having repair for them makes this harder thank you CCP. |
Hellkeizer
The Avutora Complex
165
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Posted - 2013.10.24 13:50:00 -
[3] - Quote
I think you mean nanohive. Infantry change suits to get "healed" but, the depot doesn't do automatically. |
Draco Cerberus
Hell's Gate Inc
429
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Posted - 2013.10.24 13:54:00 -
[4] - Quote
Hellkeizer wrote:I think you mean nanohive. Infantry change suits to get "healed" but, the depot doesn't do automatically. No, in the past we used to drive tanks under the tabletop on the 4 point skirmish map right past the supply depot which would heal armor. It provided repair to vehicles making a tank under the table not only immune to OBs but also able to sit and kill mercs for an indefinite period of time unless someone were able to destroy the supply depot.
A nanohive does not repair a vehicle. |
Hellkeizer
The Avutora Complex
165
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Posted - 2013.10.24 14:07:00 -
[5] - Quote
Draco Cerberus wrote:Hellkeizer wrote:I think you mean nanohive. Infantry change suits to get "healed" but, the depot doesn't do automatically. No, in the past we used to drive tanks under the tabletop on the 4 point skirmish map right past the supply depot which would heal armor. It provided repair to vehicles making a tank under the table not only immune to OBs but also able to sit and kill mercs for an indefinite period of time unless someone were able to destroy the supply depot. A nanohive does not repair a vehicle. Oh ok, well from what you just said I would change it too. You're right though that the range should be increased if vehicles will have finite ammo. Maybe add a vehicle supply depot that'll allow you to change your vehicle and is placed for easy access. |
Lynn Beck
Granite Mercenary Division
157
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Posted - 2013.10.24 15:26:00 -
[6] - Quote
Hellkeizer wrote:Draco Cerberus wrote:Hellkeizer wrote:I think you mean nanohive. Infantry change suits to get "healed" but, the depot doesn't do automatically. No, in the past we used to drive tanks under the tabletop on the 4 point skirmish map right past the supply depot which would heal armor. It provided repair to vehicles making a tank under the table not only immune to OBs but also able to sit and kill mercs for an indefinite period of time unless someone were able to destroy the supply depot. A nanohive does not repair a vehicle. Oh ok, well from what you just said I would change it too. You're right though that the range should be increased if vehicles will have finite ammo. Maybe add a vehicle supply depot that'll allow you to change your vehicle and is placed for easy access. To which we would have every blueberry and hos brother attacking the damn thing because they hate vehicles. Almost everyone has access to starter swarm/installations... |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
816
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Posted - 2013.10.24 16:24:00 -
[7] - Quote
In the new maps almost all the depots are not reachable. |
JAZC15
Grupo de Asalto Chacal RISE of LEGION
1
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Posted - 2013.10.24 16:34:00 -
[8] - Quote
shaman oga wrote:In almost all case, in the new maps you can't reach the supply depot with vehicles, they should have a spheric range of 30/40 meters where you are healed.
For haters don't start crying about them to be OP, they have a repair rate of 100 hp, it's more or less like an advanced repair tool, they are there for emergency reparations or for shield based vehicles.
Good Idea +1 |
Vulpes Dolosus
Neanderthal Nation Public Disorder.
140
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Posted - 2013.10.24 16:45:00 -
[9] - Quote
I'd like to hitchhike this and request that vehicle shield regeneration is doubled within this area. |
Grammar Cop
edimmu warfighters Gallente Federation
2
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Posted - 2013.10.24 19:46:00 -
[10] - Quote
Reparation - I do not think it means what you think it means.
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lithkul devant
Legions of Infinite Dominion
112
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Posted - 2013.10.24 20:03:00 -
[11] - Quote
What about, every nanohive has two ranges one being for infantry and one being for vehicles, for vehicles it could be double or triple what the current range is in order to keep the nanohives safe enough yet allow them to actually be able to reach the vehicles, the mechanize that controls this could be based off the vehicles power grid interacting with the depot or nano hive in question in order to get the requested ammo/healing. For supply depots the range could then extend out to 30m or 40m in order to supply vehicles.
Why am I suggesting that nano hives get the same treatment, it is simple, if people believe that supply depots are the only way to ammo up and heal up the vehicles, people will nuke them out of wanting to survive. As it is I think supply depots should get more armor or shielding in order to survive as people will swarm them or forge gun them to death relatively quickly. This will actually become much more of an issue if supply depots are the only way to get ammo for vehicles. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
818
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Posted - 2013.10.24 21:29:00 -
[12] - Quote
Grammar Cop wrote:Reparation - I do not think it means what you think it means. Perch+¿ non correggi questo? |
shaman oga
Nexus Balusa Horizon
1164
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Posted - 2013.12.12 11:37:00 -
[13] - Quote
UP
"Just another piece of duct tape"
Drugs for mercs
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