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God Hates Lags
Red Star. EoN.
121
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Posted - 2013.10.22 16:58:00 -
[1] - Quote
Just a week away from November now and CCP has yet to set a date for the next update, let alone tell us anything that it contains. When are we going to know when 1.6 will be and what it will consist of? |
Mass Heals
Subsonic Synthetics
102
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Posted - 2013.10.22 17:00:00 -
[2] - Quote
Bug fixes. 1.7 is supposed to be massive so 1.6 will have no new content.
At least so I've heard... |
Cody Sietz
Bullet Cluster Legacy Rising
1229
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Posted - 2013.10.22 17:04:00 -
[3] - Quote
DevBlog should be super soon. And 1.6 will be somewhere in early to mid November.
What it will contain is mostly some stuff to tighten the overall gameplay and hopefully prep us for the upcoming, content filled 1.7 update. That's my guess anyway.
Also, I think we will see a small nerf to shield extenders and WP for vehicle scanners. I'd also like to see a tweak to handheld active scanner that causes you to blip on radar when using it IF your scan profile is too high. |
Forlorn Destrier
Bullet Cluster Legacy Rising
2101
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Posted - 2013.10.22 17:42:00 -
[4] - Quote
Cody Sietz wrote:DevBlog should be super soon. And 1.6 will be somewhere in early to mid November.
What it will contain is mostly some stuff to tighten the overall gameplay and hopefully prep us for the upcoming, content filled 1.7 update. That's my guess anyway.
Also, I think we will see a small nerf to shield extenders and WP for vehicle scanners. I'd also like to see a tweak to handheld active scanner that causes you to blip on radar when using it IF your scan profile is too high.
Glad to see someone knows what's going on in this crazy 'verse. |
Maken Tosch
DUST University Ivy League
4677
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Posted - 2013.10.22 17:45:00 -
[5] - Quote
It will come. Don't worry.
CCP has always given us the patch notes at reasonable time. Usually a week. |
Jakar Umbra
Militaires-Sans-Frontieres
303
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Posted - 2013.10.22 17:50:00 -
[6] - Quote
Cody Sietz wrote:DevBlog should be super soon. And 1.6 will be somewhere in early to mid November.
What it will contain is mostly some stuff to tighten the overall gameplay and hopefully prep us for the upcoming, content filled 1.7 update. That's my guess anyway.
Also, I think we will see a small nerf to shield extenders and WP for vehicle scanners. I'd also like to see a tweak to handheld active scanner that causes you to blip on radar when using it IF your scan profile is too high. I remember the original devblog announcing active scanners stated that was how they were supposed to work. Something about the feedback from the scanner causing the user to pop up on other persons' radars. |
M McManus
Sinq Laison Gendarmes Gallente Federation
169
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Posted - 2013.10.22 17:51:00 -
[7] - Quote
Render fixes and server side tweaks..
But lavs well still appear out of nowhere and random invisible targets will still come at you from anywhere further then 40m..
Oh and kb/m will still be absolute **** to play with...
But soon!! |
Slag Emberforge
Immortal Retribution
62
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Posted - 2013.10.22 17:52:00 -
[8] - Quote
There is no spoon. |
Cody Sietz
Bullet Cluster Legacy Rising
1231
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Posted - 2013.10.22 18:01:00 -
[9] - Quote
Forlorn Destrier wrote:Cody Sietz wrote:DevBlog should be super soon. And 1.6 will be somewhere in early to mid November.
What it will contain is mostly some stuff to tighten the overall gameplay and hopefully prep us for the upcoming, content filled 1.7 update. That's my guess anyway.
Also, I think we will see a small nerf to shield extenders and WP for vehicle scanners. I'd also like to see a tweak to handheld active scanner that causes you to blip on radar when using it IF your scan profile is too high. Glad to see someone knows what's going on in this crazy 'verse. why do I have a feeling that you know something...
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pseudosnipre
DUST University Ivy League
276
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Posted - 2013.10.22 18:08:00 -
[10] - Quote
I recall hearing that PSN pushes updates on Tuesdays making 11/5 the obvious choice.
...however, that's right before a 3-day weekend and CCP has a penchant for doing the OPPOSITE of what the community wants
...so 11/12.
You're welcome. |
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