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Master Jaraiya
Ultramarine Corp
1163
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Posted - 2013.10.22 03:57:00 -
[1] - Quote
CaoticFox wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? long time no see SoTa PoP... full PRO FG FIT: 95K ISK full PRO tank: 1.5mil ISK dmg output EQUAL regardless of HP difference PRO HVY FG fit is twice as difficult to kill ... LLAVs are another story tho... but we aren't talking about them... skilled PRO FGer kills Skilled PRO Tank in under 15 seconds skilled PRO Tank is dead before he/she ever finds FGer... lol... im a logi btw... not QQing
What you aren't thinking about is the fact that there are literally only THREE weapons in this entire game that are not capable of killing a Heavy. These being AV grenades, Flux grenads, and Swarm Launchers. Every other weapon has the potential to kill a Heavy. So, lets list the weapons capable of killing a Heavy Lets see...
Assault Rifle Scrambler Rifle Sniper Rifle Shotgun Mass Driver Plasma Cannon HMG Forge Gun Scrambler Pistol Flaylock Pistol SMG Remote Explosives Nova Knife Locus Grenades
Take into account the different variants of these and there is A LOT of weapons on the field which can kill a Heavy, which are by and far much more prevalent on the battlefield than AV weapons. Indeed 100% of players on the battlefield are carrying at least 1 weapon which is capable of killing a Heavy at any given point in a match.
Lets see what can effectively destroy a HAV
AV Grenades Swarm Launchers Forge Guns Proximity Mines
These maybe account for 10% of all weapons fielded in battle at any given time
Now take into account that your HAV has thousands more HP than a Heavy Dropsuit, with more speed. Your rail turrets have a zoom ability where a Forge Gun does not, a higher RoF, No reload time, No charge time.
So tell me which is better?
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Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:10:00 -
[2] - Quote
Also remember that AV weapons require special tactics or infantry positioning to be effective against an HAV.
To kill a Heavy just strafe, point, shoot or hit him with explosives.
I take down Proto Heavies with Rep tool locked on them with only a Gek AR, with AR Op 2, AR SS 3 No Damage Mods. It's so easy it's pathetic. |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:14:00 -
[3] - Quote
CaoticFox wrote:Spkr4theDead wrote:SoTa PoP wrote:Spkr4theDead wrote: A PRO turret does not a PRO tank make.
Spkr4theDead wrote: LOL! My English sucks??? LOL!
I guess nobody ever listened to older family speaking. in (ENGLISH) our word order is different than every other language... and it was NEVER spoken that way. not even at its origin... my typing may suck, but as a linguist... I assure u, ur English just plain sucks... lol Sorry mate, but you are not a "linguist" if you have never heard expressions phrased this way before.
It is actually proper English, not like the Modern American Dialect of English which the vast majority of people are familiar with. |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:20:00 -
[4] - Quote
CaoticFox wrote:Master Jaraiya wrote:CaoticFox wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? long time no see SoTa PoP... full PRO FG FIT: 95K ISK full PRO tank: 1.5mil ISK dmg output EQUAL regardless of HP difference PRO HVY FG fit is twice as difficult to kill ... LLAVs are another story tho... but we aren't talking about them... skilled PRO FGer kills Skilled PRO Tank in under 15 seconds skilled PRO Tank is dead before he/she ever finds FGer... lol... im a logi btw... not QQing What you aren't thinking about is the fact that there are literally only FOUR weapons in this entire game that are not capable of killing a Heavy. These being AV grenades, Flux grenads, Proximity Mines, and Swarm Launchers. Every other weapon has the potential to kill a Heavy. So, lets list the weapons capable of killing a Heavy Lets see... Assault Rifle Scrambler Rifle Sniper Rifle Shotgun Mass Driver Plasma Cannon HMG Forge Gun Scrambler Pistol Flaylock Pistol SMG Remote Explosives Nova Knife Locus Grenades Take into account the different variants of these and there is A LOT of weapons on the field which can kill a Heavy, which are by and far much more prevalent on the battlefield than AV weapons. Indeed 100% of players on the battlefield are carrying at least 1 weapon which is capable of killing a Heavy at any given point in a match. Lets see what can effectively destroy a HAV AV Grenades Swarm Launchers Forge Guns Proximity Mines These maybe account for 10% of all weapons fielded in battle at any given time Now take into account that your HAV has thousands more HP than a Heavy Dropsuit, with more speed. Your rail turrets have a zoom ability where a Forge Gun does not, a higher RoF, No reload time, No charge time. So tell me which is better? wait... u forgot REs... but that aside... have u EVER tanked? Rail ZOOM? seriously? SERIOUSLY?
Oh, well I guess I forgot the plasma cannon too
Seriously who uses those for tanks?
Yes SERIOUSLY! Rail turrets can zoom in on their target. Yes I have driven tanks, no I don't drive them regularly.
I do have a corp mate who fitted his tank out to where it can take 2 full clips from a Ishukone AFG with Prof. 3 and 2 Comp. Damage Mods before retreat is necessary. I know this for absolute fact because I am the one who was firing at him from about 75 m away.
*gasp* that is sooooooooo underpowered
Seriously forum tankers should spend more time getting good at driving tanks and less time crying about tanks on the forums. |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:22:00 -
[5] - Quote
CaoticFox wrote:Master Jaraiya wrote:Also remember that AV weapons require special tactics or infantry positioning to be effective against an HAV.
To kill a Heavy just strafe, point, shoot or hit him with explosives.
I take down Proto Heavies with Rep tool locked on them with only a Gek AR, with AR Op 2, AR SS 3 No Damage Mods. It's so easy it's pathetic. LIAR! BS! PROOF IS IN THE PUDDING... AR op lvl 2? GEK is unlocked at AR op lvl 3... buh-bye! Oh well excuse me then AR Op 3
I'll correct that post, but it happened regardless. |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:24:00 -
[6] - Quote
Rowdy Railgunner wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? This is a lie. I see proto FG and proto swarms on militia suits all time. Sure they are easy to kill, but you have to get to them first. Most times they are in very inaccessible places. Vehicles don't get the same luxury unfortunately. If you're running a Prototype weapon on a MLT Dropsuit, you probably aren't running anything else. |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:25:00 -
[7] - Quote
CaoticFox wrote:Master Jaraiya wrote:CaoticFox wrote:Master Jaraiya wrote:Also remember that AV weapons require special tactics or infantry positioning to be effective against an HAV.
To kill a Heavy just strafe, point, shoot or hit him with explosives.
I take down Proto Heavies with Rep tool locked on them with only a Gek AR, with AR Op 2, AR SS 3 No Damage Mods. It's so easy it's pathetic. LIAR! BS! PROOF IS IN THE PUDDING... AR op lvl 2? GEK is unlocked at AR op lvl 3... buh-bye! Oh well excuse me then AR Op 3 I'll correct that post, but it happened regardless. AR SS is unlocked when??? I don't know dude Op level 2? Would you like me to take a picture of my skill tree and fitting for you? |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:29:00 -
[8] - Quote
CaoticFox wrote:"I don't know dude Op level 2? Would you like me to take a picture of my skill tree and fitting for you?Roll" yes, yes... please post link here lol gtfo dude ffs! you know what fine I will, just tell me a site I can upload a pic to with no hassle and I got you bruh! |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:34:00 -
[9] - Quote
CaoticFox wrote:Master Jaraiya wrote:Rowdy Railgunner wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? This is a lie. I see proto FG and proto swarms on militia suits all time. Sure they are easy to kill, but you have to get to them first. Most times they are in very inaccessible places. Vehicles don't get the same luxury unfortunately. If you're running a Prototype weapon on a MLT Dropsuit, you probably aren't running anything else. just give up. go home. STOPxPLAYING. lol, sorry SxP, couldn't help myself!
MLT Heavy Dropsuit 30 PG, 180 CPU
Ishukone AFG 15 PG, 102 CPU
You damn sure aren't running much more than that dude. |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:39:00 -
[10] - Quote
CaoticFox wrote:Master Jaraiya wrote:CaoticFox wrote:"I don't know dude Op level 2? Would you like me to take a picture of my skill tree and fitting for you?Roll" yes, yes... please post link here lol gtfo dude ffs! you know what fine I will, just tell me a site I can upload a pic to with no hassle and I got you bruh! again... SERIOUSLY? u want me to CREATE a secure site? for u? to prove u got caught in BS, by me... lol... kk... post a video walkthrough on youtube, cuz ur freaking cheating, and I wanna do it too... LOLOLOLZZZZZZ!!!
I got caught in BS lmao I SERIOUSLY don't think so lol
Everyone and their mother knows how easy it is to take down a Heavy in this game lol you don't need me to prove that point.
Yea dude I'm cheating, because that's how I get my rocks off - Cheating at online gaming. I use a macro Kb/M with a turbo fire option, a Monitor which allows me to use any reticule I wish, and lag switches for when someone gets the drop on me. |
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Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:52:00 -
[11] - Quote
KING CHECKMATE wrote:Master Jaraiya wrote:
MLT Heavy Dropsuit 30 PG, 180 CPU
Ishukone AFG 15 PG, 102 CPU
You damn sure aren't running much more than that dude.
Sorry to burst your bubble but at LEvel 5 passives the MLT Heavy , 225 CPU and 37-38 PG,more than enough to fit a Proto FG , sidearm , fill the rest of hte slots at least with STD gear... just saying ; /
I realize that, I was just going off of base levels. Also you can hardly fit anything on a MLT Heavy anyway 1H/1L lol that thing is a joke. |
Master Jaraiya
Ultramarine Corp
1165
|
Posted - 2013.10.22 04:55:00 -
[12] - Quote
CaoticFox wrote:where is Maglives when you need him? anybody fought against him? anyone dropped him easily? how bout N'Rante? diddo... and THESE ARE the outliers, I admit... but these things aren't easy to take out... require just as much coordination and teamwork to kill as your TANKS... they ARE tanks... with PRO HandHeld RAILGUNS (Ishka AFG), AND GEK equivalents(Ishka ASM)... and 1100-1200HP...
TANKERS HAVE 1 or THE OTHER If you have trouble taking down a Heavy dude you just suck at this game. I play as a Heavy , just started speccing into a Logi about a month ago. I know exactly how easy it is to take down a Heavy.
It is much much much much easier to take down a Heavy than it is to take down a HAV. |
Master Jaraiya
Ultramarine Corp
1169
|
Posted - 2013.10.22 12:51:00 -
[13] - Quote
Spkr4theDead wrote:
Heavy has greater mobility and a smaller signature, plus is cheaper, is more effective vs infantry with a height advantage, and the forge deals more damage than any large tank turret. Do contact grenades go after targets now, or was that nerfed? Because last I remember, swarms and AV grenades having a homing ability, and they're absolutely devastating against armor.
If I wanted it easy, I'd still into the FOTM. Since I like things more difficult, I tank.
You can't honestly say Heavies have better mobility than a HAV. The only thing we do faster is turn. Seriously, HAVs are able to outpace Minmatar Scouts, but you would have us believe Heavies have greater mobility? GTFO!
A Forge Gun is more effective against infantry than a Blaster Tank? Lol what game are you playing, because it certainly is not DUST 514!
The FG may deal more Alpha Damage than any tank turret, but tank turrets have a far superior DPS with even small turrets.
Contact grenades do not need a "homing" mechanic because the blast radius is so ridiculously large that even a poorly placed Locus Grenade is near impossible for a Heavy to avoid.
Now, perhaps you would like to comment constructively on the intent behind the original post:
Fact: Everything that can kill a Tank can kill a Heavy much faster, with the exception of the Four weapons I listed in the original post.
Fact: Any vehicle turret can kill a Heavy before even an Assault Forge Gun can charge.
Fact: Heavies have much more to contend with on the battlefield than HAVs and do it with much much less HP Buffer or Repair.
Spkr4theDead wrote:Master Jaraiya wrote:Also remember that AV weapons require special tactics or infantry positioning to be effective against an HAV.
If you think that, you're doing it wrong. Really? Sooo i should just try to "stand toe to toe with some vehicles" as it says in the description for Heavy Dropsuits?
Yes, I could see HAV drivers loving this, however, I'm not sorry to disappoint you that I do have a functioning brain. |
Master Jaraiya
Ultramarine Corp
1176
|
Posted - 2013.10.22 15:35:00 -
[14] - Quote
TechMechMeds wrote:Spkr4theDead wrote:Master Jaraiya wrote:Also remember that AV weapons require special tactics or infantry positioning to be effective against an HAV.
If you think that, you're doing it wrong. It requires any troll to duck in and out of cover, av is the easiest. 1 swarm volley, 3 av nades and a swarm as they run away ruins most tanks. Seriously, av is fking easy and barbaric, if you find it a challenge your backwards lol. Well, try looking at it from the point of view of a Heavy who does not camp on towers. Much different story there. |
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