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FAZER-B
Osmon Surveillance Caldari State
0
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Posted - 2013.10.21 21:32:00 -
[1] - Quote
After playing BF4 beta, it became clear to me how bad getting stuffed behind the redline is while playing dust. There is a far less chance of breaking out of it and maintaining a realistic comeback. The objectives take much longer to convert to the your side and you can't defend yourself while hacking the objective. And since personal loss is such a big part of the dust economy, players are less likely to traverse the map for little reward, since most of your teammates won't risk spawning there in the few seconds of the captured objective. In BF4, a player can still create some breathing space, especially since vehicles are frequently available to all. Some matches in dust involve an immediate redline and the player must confront the idea of 15 minutes of hiding on the border of anything playable. I love the Dust concept, but BF4 might win more of my playing time, due to that frustration, which happens too often. In all the shooters I've ever played, I never seen more redlining than in Dust. And I've never seen more one sided matches. For a fun game, this can be more soul crushing than a competitive challenge.
But my real problem lately has been corp squads in matches that have been set aside for lone mercenaries. Some people don't want to join corps, as strange as that might sound to social gamers. And to see a gang of you using your advantage against those who operate alone/with randoms defeats the purpose of what has been set aside for single players and mixed squads. A lone merc shouldn't see the opposition in the war barge lineup and know they will lose and lose badly before the match even starts. Because the community is small, predicting these losses is pretty easy. I suppose you corp guys don't care, but I can tell you now that you ruin the chance for this game to grow among new players and players who won't play with the long standing elite. Corp Ceo dudes, please pass the word to your members if you think this is respectable in your opinion.
Thanks for letting me vent a little. |
Skihids
Bullet Cluster
2297
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Posted - 2013.10.21 21:38:00 -
[2] - Quote
Public matches were not set aside for loners.
Public matches will be the only way to earn ISK outside PC.
So corp squads are meant to deploy in public matches. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4129
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Posted - 2013.10.21 21:39:00 -
[3] - Quote
so people playing together is ruining this the chances of this game to succeed? lol?
Using teamwork with corp mates / friends is now frowned upon. Congrats, I have now seen and heard it all in DUST.
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FAZER-B
Osmon Surveillance Caldari State
0
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Posted - 2013.10.21 21:40:00 -
[4] - Quote
Skihids wrote:Public matches were not set aside for loners.
Public matches will be the only way to earn ISK outside PC.
So corp squads are meant to deploy in public matches.
In the description of the game mode, it says, for "lone mercernaries"
Why don't corp squads play Faction Warfare instead? |
Paran Tadec
Ancient Exiles
1460
|
Posted - 2013.10.21 21:41:00 -
[5] - Quote
Don't want to make friends? Know your role at the bottom of the food chain. |
IMPAIRS YOUR ABILITY
Molon Labe. RISE of LEGION
171
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Posted - 2013.10.21 21:42:00 -
[6] - Quote
Game is fubar and has been since april of 2012 pretend you're banging a fat chick and just lower your expectations if you want to even get a glimmer of enjoyment out of it. Upon reflection the most fun i ever had was laughing with squad mates as we made a mini game out of the Internal Error deploy fail and would bet on who would actually make it to the warbarge.
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
1961
|
Posted - 2013.10.21 21:44:00 -
[7] - Quote
FAZER-B wrote:
But my real problem lately has been corp squads in matches that have been set aside for lone mercenaries.
Bro you really think there are players 10 K-D + ratio?
Its called STAT PADDING
Go proto, go with a Squad of full proto, play pub match, go 45-0.
Hell i've played domination ALONE vs 6 red dots and i won with 37-0 LOL...now imagine proto people in squads XD |
Darth-Carbonite GIO
Dust2Dust. Top Men.
209
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Posted - 2013.10.21 21:46:00 -
[8] - Quote
This thread is just one big facepalm.
How about this; If you see a whole squad of D2D guys on the other side, just run. We won't laugh....... Much |
Lance 2ballzStrong
SyNergy Gaming EoN.
4129
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Posted - 2013.10.21 21:47:00 -
[9] - Quote
Darth-Carbonite GIO wrote:This thread is just one big facepalm.
How about this; If you see a whole squad of D2D guys on the other side, just run. We won't laugh....... Much
who? |
Montezumas Revenge
the majestic space duck
14
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Posted - 2013.10.21 21:53:00 -
[10] - Quote
Paran Tadec wrote:Don't want to make friends? Know your role at the bottom of the food chain.
Don't listen to guys like this - I exclusively play solo because I hate listening to people with social disorders scream at me. It takes a change of mindset in order to enjoy the game like this.
I try not to think of Dust as a game of directly winning and losing, but a game of how much ISK I can cost the other team.
Play low cost dropsuits and take solace when you kill some guy in a prototype suit, or blow up his vehicle. Because the amount of ISK gained in a public match is relatively small, if you've done more damage to the enemy team than they got from it either singularly or collectively, and you had fun while doing it, you should count that as a win in your book.
If you're stuck behind the redline and there's hope of coming back in the game, bust out a sniper rifle or forge gun and see who or what you can pick off.
ISK efficiency is king in my book, not wins/losses.
I'm interested to find out what FW will be like with friendly fire turned on. I suspect tryhards will kill solo players because they aren't in a squad. That will probably push me public contracts exclusively.
Not to toot my own horn, but if I can have pretty successful matches despite popular opinion about solo players being overly negative, so can you. Proof!
TL;DR, enjoy being a blueberry! Change conditions of victory in your mind, and you'll have fun and maybe even do pretty well sometimes! |
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FAZER-B
Osmon Surveillance Caldari State
0
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Posted - 2013.10.21 21:54:00 -
[11] - Quote
I didn't realize that asking for a reasonable fair fight was asking for too much. Oh yeah, the kick you when your down generation, I forgot.
Truth is, there are some corp dudes out there that can dominate alone without corps, and other corp dudes that hide behind their numbers. You might win the match, but don't respect your poor gamesmanship. |
Guilbert 515
United Pwnage Service RISE of LEGION
18
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Posted - 2013.10.21 21:58:00 -
[12] - Quote
I already asked for the friendly voice in the warbarge to announce that merce should squad up before joining a battle. I never understood the point of people soloing and then whining about not to get any grip in battle.. This is not BF, without squad opperation a scout or someone with LAVs to run into battle setting uplinks, obviously you wont get out of the red line once your pushed back. |
FAZER-B
Osmon Surveillance Caldari State
0
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Posted - 2013.10.21 22:00:00 -
[13] - Quote
Montezumas Revenge wrote:Paran Tadec wrote:Don't want to make friends? Know your role at the bottom of the food chain. Don't listen to guys like this - I exclusively play solo because I hate listening to people with social disorders scream at me. It takes a change of mindset in order to enjoy the game like this. I try not to think of Dust as a game of directly winning and losing, but a game of how much ISK I can cost the other team. Play low cost dropsuits and take solace when you kill some guy in a prototype suit, or blow up his vehicle. Because the amount of ISK gained in a public match is relatively small, if you've done more damage to the enemy team than they got from it either singularly or collectively, and you had fun while doing it, you should count that as a win in your book. If you're stuck behind the redline and there's hope of coming back in the game, bust out a sniper rifle or forge gun and see who or what you can pick off. ISK efficiency is king in my book, not wins/losses. I'm interested to find out what FW will be like with friendly fire turned on. I suspect tryhards will kill solo players because they aren't in a squad. That will probably push me public contracts exclusively. Not to toot my own horn, but if I can have pretty successful matches despite popular opinion about solo players being overly negative, so can you. Proof!TL;DR, enjoy being a blueberry! Change conditions of victory in your mind, and you'll have fun and maybe even do pretty well sometimes!
I was tempted to respond to him, explain that it's not unsual for a anti social person to gravitate towards a game where things get blown up. But I suppose he believes his online friends are real friends. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4133
|
Posted - 2013.10.21 22:06:00 -
[14] - Quote
FAZER-B wrote:I didn't realize that asking for a reasonable fair fight was asking for too much. Oh yeah, the kick you when your down generation, I forgot.
Truth is, there are some corp dudes out there that can dominate alone without corps, and other corp dudes that hide behind their numbers. You might win the match, but don't respect your poor gamesmanship.
dude... I don't even know how to reply to this.
This game is based around teamwork. Not who can solo the best. Games with objectives, and key map locations are suited for squad play. You think BF is any different? lol
BF3 is infamous for clan stacking! Know what I do when I see more than 3-4 members? I leave and find another lobby. I play BF solo 95% of the time solo these days, and ONLY on certain maps that suit a lone wolf playstyle.
You're blaming people for wanting to play with friends basically. That's, excuse my bluntness, stupid. Want a solo game? Play CoD. Honestly, pub games have 0 team work. Join a TDM server and lone wolf to your hearts content! Have BF3? Join a Metro server and do the same.
Matchmaking is a mess admit, but that's on CCP, not the players. |
Django Quik
Dust2Dust. Top Men.
1614
|
Posted - 2013.10.21 22:12:00 -
[15] - Quote
This is a team game, not Rambo-kills-em-all. People working well together, whether in a corp or squad or just randoms will beat people not working well together.
That said though, people have long requested there be a "no squads" game mode option and that is a fair enough request but at the moment it does not exist and any game mode is fair game for squads.
On the other hand, it's really not that hard to break out of a redlining in a skirmish, as long as you think about it. Grab a scout suit with an uplink and run the really really long way round out to the side of your redline and head for the furthest objective. Find a sneaky spot to drop the uplink and watch your entire team spawn on it for a nice 250WP+, hack the rear objective and win. |
FAZER-B
Osmon Surveillance Caldari State
0
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Posted - 2013.10.21 22:13:00 -
[16] - Quote
What's funny about being a lone wolf gamer is that social gamers rudely attack you for it, which justifies my anti social reaction towards them.
The game mode states for lone mercenaries, so either you can't read or you don't care. If you don't care, that says a lot about the dust community. |
FAZER-B
Osmon Surveillance Caldari State
2
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Posted - 2013.10.21 22:21:00 -
[17] - Quote
I'm not blaming anyone for wanting to team up or use teamwork, but that's what factional warfare is for. The description of the public contracts says it's for lone mercenaries and people are making excuses for ignoring it, by saying teamwork this and that. It still doesn't change the fact that corps are not respecting the game mode. If CCP wants to change the description fine, unitl then I'm guessing corps aren't even reading it.
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Flix Keptick
Red Star. EoN.
793
|
Posted - 2013.10.21 22:22:00 -
[18] - Quote
the problem is that there is no reward difference if you win or lose. |
FAZER-B
Osmon Surveillance Caldari State
2
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Posted - 2013.10.21 22:34:00 -
[19] - Quote
It amazes me the amount of misconceptions some gamers have about all lone wolves being the same, how they somehow want to win less than those attached the squad hips. Lone wolves aren't always alone, they just might not know who the random is next to them. I run solo, but my target is always the objective. |
FAZER-B
Osmon Surveillance Caldari State
2
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Posted - 2013.10.21 22:43:00 -
[20] - Quote
Lance 2ballzStrong wrote:so people playing together is ruining the chances of this game to succeed? lol?
Using teamwork with corp mates / friends is now frowned upon. Congrats, I have now seen and heard it all in DUST.
this proves to me you maybe only skimmed the description of what is to be expected in a public contract. The fact that three people liked your post means they didn't read it either.
you are in a recognizable corp, and yet it seems like you don't care about the longevity of the game or attracting new players. |
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Idye Lotz
xCosmic Voidx Partners of Industrial Service and Salvage
126
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Posted - 2013.10.21 23:10:00 -
[21] - Quote
Factional warfare is skirmish only. Not everyone wants to play one mode over and over and over again. You want to play solo, play solo. I honestly can't blame you considering some of the babies I hear crying (usually grown men) on team chat, but that is what the mute function is for. However not everyone in Dust is like that, maybe join some random corp squads and turn your comms on. It they don't fit move onto another squad, until you find one that suits your preference. It would be better than trying to keep squads out of pub matches. |
FAZER-B
Osmon Surveillance Caldari State
2
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Posted - 2013.10.21 23:18:00 -
[22] - Quote
Idye Lotz wrote:Factional warfare is skirmish only. Not everyone wants to play one mode over and over and over again. You want to play solo, play solo. I honestly can't blame you considering some of the babies I hear crying (usually grown men) on team chat, but that is what the mute function is for. However not everyone in Dust is like that, maybe join some random corp squads and turn your comms on. It they don't fit move onto another squad, until you find one that suits your preference. It would be better than trying to keep squads out of pub matches.
You make a good point about skirmish only for FW. |
Michael Arck
Anubis Prime Syndicate
1606
|
Posted - 2013.10.21 23:39:00 -
[23] - Quote
LOL! Is the OP serious? Son, you weren't built to fight the wars in New Eden, it seems. If I want to go lone wolf, I know of the odds and I face them. As much as I might get pissed at a blueberry for failing to understand tactical teamwork, I still come back for more.
Second, this isn't BF4. You can play those ******* infused FPS games if you want but you cannot change Dust into BF4.
Dust is bound in the understanding that you think before you react. You're just a twitch gamer. Learn how to your use your mind instead of the BF4 style which includes: running, switch weapons, ADS, fire, jump, run, go to prone, stand, run, ADS, fire, die, spawn, run, prone, ADS, fire. Yea, you can have that mind numbing FPS title. While its fun, BF4 and COD does NOT compare to Dust 514...not by a long shot. And I like that.
Finally a mature FPS title for the PS3 console. |
FAZER-B
Osmon Surveillance Caldari State
9
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Posted - 2013.10.21 23:58:00 -
[24] - Quote
Michael Arck wrote:LOL! Is the OP serious? Son, you weren't built to fight the wars in New Eden, it seems. If I want to go lone wolf, I know of the odds and I face them. As much as I might get pissed at a blueberry for failing to understand tactical teamwork, I still come back for more.
Second, this isn't BF4. You can play those ******* infused FPS games if you want but you cannot change Dust into BF4.
Dust is bound in the understanding that you think before you react. You're just a twitch gamer. Learn how to your use your mind instead of the BF4 style which includes: running, switch weapons, ADS, fire, jump, run, go to prone, stand, run, ADS, fire, die, spawn, run, prone, ADS, fire. Yea, you can have that mind numbing FPS title. While its fun, BF4 and COD does NOT compare to Dust 514...not by a long shot. And I like that.
Finally a mature FPS title for the PS3 console.
I agree that dust makes us become a different type of shooter, but I don't think being less aggressive to avoid personal inventory loss is really using your mind. You are taking less risks for less reward and some would find that less fun than BF4.
This idea that the lone wolf doesn't take actions to help the team is wrong. I could say teamwork is nothing more than staying nearby a teammate and outnumbering the enemy. There are not many tactics other than flanking, which almost all gamers are aware of. Unless you've had military experience, what does the average gamer know about tactical warfare other than to gain the high ground? |
Operative 1171 Aajli
Bragian Order Amarr Empire
643
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Posted - 2013.10.22 00:48:00 -
[25] - Quote
Montezumas Revenge wrote:Paran Tadec wrote:Don't want to make friends? Know your role at the bottom of the food chain. Don't listen to guys like this - I exclusively play solo because I hate listening to people with social disorders scream at me. It takes a change of mindset in order to enjoy the game like this. I try not to think of Dust as a game of directly winning and losing, but a game of how much ISK I can cost the other team. Play low cost dropsuits and take solace when you kill some guy in a prototype suit, or blow up his vehicle. Because the amount of ISK gained in a public match is relatively small, if you've done more damage to the enemy team than they got from it either singularly or collectively, and you had fun while doing it, you should count that as a win in your book. If you're stuck behind the redline and there's no hope of coming back in the game, bust out a sniper rifle or forge gun and see who or what you can pick off. ISK efficiency is king in my book, not wins/losses. I'm interested to find out what FW will be like with friendly fire turned on. I suspect tryhards will kill solo players because they aren't in a squad. That will probably push me public contracts exclusively. Not to toot my own horn, but if I can have pretty successful matches despite popular opinion about solo players being overly negative, so can you. Proof!TL;DR, enjoy being a blueberry! Change conditions of victory in your mind, and you'll have fun and maybe even do pretty well sometimes!
Amen, I gave up on squads when even a corp squad didn't really change anything. Also, I hate listening to other ppl smacking, baby crying, sniffling etc over mic.
I don't even random squad anymore because it does nothing other than pop me into another match against my wishes when the previous one ends due to the squad leader joining another match.
There is no reason this game shouldn't be solo friendly. On a long enough timeline I see CCP giving into that because that is the trend.
Don't you little ***** get it? I don't want to know you, hear you or have you in my life. You are part of the NPC AI to me. You do as you are programed to do GÇö support my entertainment while I have a beer.
You are Donkey Kong to my Mario, space invader to my blaster ship, ghost to my Pac-Man, Combat tank to my GǪ other Combat tank. |
Patrick57
GunFall Mobilization Covert Intervention
856
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Posted - 2013.10.22 00:53:00 -
[26] - Quote
Exactly. There should be a separate mode for squads, and one for lone wolfs. Re-install the Warbarge to the Lone Wolf part, making it easier to join squads without dealing with all the AFK squad leaders in the squad finder, and perhaps raise team sizes to 18 for the squad mode. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4136
|
Posted - 2013.10.22 01:09:00 -
[27] - Quote
FAZER-B wrote:Lance 2ballzStrong wrote:so people playing together is ruining the chances of this game to succeed? lol?
Using teamwork with corp mates / friends is now frowned upon. Congrats, I have now seen and heard it all in DUST. this proves to me you maybe only skimmed the description of what is to be expected in a public contract. The fact that three people liked your post means they didn't read it either. you are in a recognizable corp, and yet it seems like you don't care about the longevity of the game or attracting new players.
I don't care about the longevity of this game? Since in closed beta I made a feedback thread telling CCP matchmaking will be important to keeping new players. You can't have new players vs vets and expect them to get raped over and over, and stick around.
MOST vets run with their corp mates / friends. New players mostly run by themselves, although it's not uncommon for vets to solo now and then. So fact is, matchmaking is still a joke. There's no "solo player" lobbies. There's only a few games that ever had that option, and DUST won't have that option anytime soon because of low player count.
Take your "holier than thou" BS to CCP. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
540
|
Posted - 2013.10.22 01:20:00 -
[28] - Quote
FAZER-B wrote:I'm not blaming anyone for wanting to team up or use teamwork, but that's what factional warfare is for. The description of the public contracts says it's for lone mercenaries and people are making excuses for ignoring it, by saying teamwork this and that. It still doesn't change the fact that corps are not respecting the game mode. If CCP wants to change the description fine, unitl then I'm guessing corps aren't even reading it.
For "Lone Mercenaries" could mean that but no matter what you do(eliminate corporations from being able to do public contracts, do away with squads, deactivate voice, scramble players who play together(lol), etc) people will have teamwork.
It's kinda stupid to essentially say that teamwork should be saved for another game. There's no death match variations other than Ambush and there can't be any 1 vs all on the battlefield because that just doesn't make sense in New Eden's business environment.
NOW. What could be different is non-economic battles, battles that take place in arenas for non-economic competition. Those would make more sense for 1 vs all and lone wolf battles.
But back to the "Lone Mercenaries" thing...it probably just means it's less coordinated and less-teamwork oriented than FW. >_________> FW can be extremely coordinated if a team is filled to 2/3 by a corporation.
But if you're saying that Pubs should be loner world, then keep your lone wolves outta FWs lol. All jokes aside, FW gets too many loners who can't even contribute to the actual team or if they are, are barely doing it. |
KalOfTheRathi
Nec Tributis
839
|
Posted - 2013.10.22 01:37:00 -
[29] - Quote
FAZER-B wrote:In the description of the game mode, it says, for "lone mercernaries" And small squads.
It is good to note that it has Always Stated That.
Regardless of the many, many changes in DUST, including adding PC and increasing Squads size to six.
PC lags severely, Friendly Fire is enabled and cannot be entered unless one is invited by a corporate official.
Faction Warfare is changing dramatically so you are a little late to the party, soon no ISK payouts and, as stated, they are only Skirmish mode.
Red Lines have been moved quite dramatically, IMHO. They used to be so close to the MCC that HAVs would sit under them waiting to shoot a Red on their way down to the DUST. Others would sit back with a Rail Gun HAV and shoot into the little staging room where splash damage could kill Mercs waiting to deploy.
Know your history, because it was actually worse before you got here. |
Soldiersaint
Deepspace Digital
475
|
Posted - 2013.10.22 01:58:00 -
[30] - Quote
FAZER-B wrote:What's funny about being a lone wolf gamer is that social gamers rudely attack you for it, which justifies my anti social reaction towards them.
The game mode states for lone mercenaries, so either you can't read or you don't care. If you don't care, that says a lot about the dust community. As long as your not a jerk and you help your fellow gamer you can lone wolf as much as you want. If your a loser who thinks everybody should fend for themselves then yea i have a problem with you. |
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Bubba Rector
BR514
4
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Posted - 2013.10.22 15:57:00 -
[31] - Quote
I feel a lot of the issues with the OP can be solved with better matchmaking. I understand where the OP is coming from. I have seen matches that have 2 squads of 4 or more corp members on the same team. They are matched up against my squad of 2 or 3 and the rest are lone wolves. It's not the corps fault for these mismatches. Better matchmaking would pin one squad of 4 or more against the other. |
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