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Iron Wolf Saber
Den of Swords
9545
|
Posted - 2013.10.19 05:39:00 -
[31] - Quote
Re:7 ) Legalized theft. The tank and where I bought it was cheaper than what you are going to pay me in damages. Open market yo. |
Zatara Rought
MoIden Heath PoIice Department EoN.
1347
|
Posted - 2013.10.19 05:50:00 -
[32] - Quote
Iron Wolf Saber wrote:Re:7 ) Legalized theft. The tank and where I bought it was cheaper than what you are going to pay me in damages. Open market yo.
Better not TK then huh? |
Iron Wolf Saber
Den of Swords
9547
|
Posted - 2013.10.19 07:20:00 -
[33] - Quote
Zatara Rought wrote:Iron Wolf Saber wrote:Re:7 ) Legalized theft. The tank and where I bought it was cheaper than what you are going to pay me in damages. Open market yo. Better not TK then huh?
Let me remind of you of the Teir 3 battleship exploit.
There was a man actually two in eve that done found out that by insuring a certain type of ship, then self destructing the said ship netting more money than what other players where selling it for. This man nearly destroyed 10,000 battleships in this manner and made it quite rich and since it was not deemed an exploit he didn't lose a single isk though it did eventually prompt changes to the insurance system to be a bit more dynamic, it just further proves that the people of New Eden are crazy.
Also as it stands now I am sure there is a sure fire way to get killed in a tank by a friendly involving collision mechanics. In which the victim will be registered as the suicider (if he did not survive) and the tker would get blamed for the death.
The other troll method involves dropships. |
Zatara Rought
MoIden Heath PoIice Department EoN.
1347
|
Posted - 2013.10.19 09:11:00 -
[34] - Quote
Iron Wolf Saber wrote:Zatara Rought wrote:Iron Wolf Saber wrote:Re:7 ) Legalized theft. The tank and where I bought it was cheaper than what you are going to pay me in damages. Open market yo. Better not TK then huh? Let me remind of you of the Teir 3 battleship exploit. There was a man actually two in eve that done found out that by insuring a certain type of ship, then self destructing the said ship netting more money than what other players where selling it for. This man nearly destroyed 10,000 battleships in this manner and made it quite rich and since it was not deemed an exploit he didn't lose a single isk though it did eventually prompt changes to the insurance system to be a bit more dynamic, it just further proves that the people of New Eden are crazy. Also as it stands now I am sure there is a sure fire way to get killed in a tank by a friendly involving collision mechanics. In which the victim will be registered as the suicider (if he did not survive) and the tker would get blamed for the death. The other troll method involves dropships.
So compensate him for half the isk lost?
I mean...no one in dust will be buying tanks for extremely low prices except the odd guy that gets one from salvage Even once player markets come and you CAN incite the problem we're speculating...how many tanks selling for below market value won't get bought? Point being that it's not like Eve where you build ****. It all just costs. And I don't know of any plans to implement an insurance program here on dust. |
Iron Wolf Saber
Den of Swords
9549
|
Posted - 2013.10.19 10:13:00 -
[35] - Quote
Zatara Rought wrote:Iron Wolf Saber wrote:Zatara Rought wrote:Iron Wolf Saber wrote:Re:7 ) Legalized theft. The tank and where I bought it was cheaper than what you are going to pay me in damages. Open market yo. Better not TK then huh? Let me remind of you of the Teir 3 battleship exploit. There was a man actually two in eve that done found out that by insuring a certain type of ship, then self destructing the said ship netting more money than what other players where selling it for. This man nearly destroyed 10,000 battleships in this manner and made it quite rich and since it was not deemed an exploit he didn't lose a single isk though it did eventually prompt changes to the insurance system to be a bit more dynamic, it just further proves that the people of New Eden are crazy. Also as it stands now I am sure there is a sure fire way to get killed in a tank by a friendly involving collision mechanics. In which the victim will be registered as the suicider (if he did not survive) and the tker would get blamed for the death. The other troll method involves dropships. So compensate him for half the isk lost? I mean...no one in dust will be buying tanks for extremely low prices except the odd guy that gets one from salvage and sells it off. Even once player markets come and you CAN incite the problem we're speculating...how many tanks selling for below market value won't get bought? Point being that it's not like Eve where you build ****. It all just costs. And I don't know of any plans to implement an insurance program here on dust.
But isn't that what your system is? insurance against friendly damage? Don't ever design around the hope of non exploitation when there is an opportunity for exploitation. |
Zatara Rought
MoIden Heath PoIice Department EoN.
1347
|
Posted - 2013.10.19 10:17:00 -
[36] - Quote
Iron Wolf Saber wrote:Zatara Rought wrote:Iron Wolf Saber wrote:Zatara Rought wrote:Iron Wolf Saber wrote:Re:7 ) Legalized theft. The tank and where I bought it was cheaper than what you are going to pay me in damages. Open market yo. Better not TK then huh? Let me remind of you of the Teir 3 battleship exploit. There was a man actually two in eve that done found out that by insuring a certain type of ship, then self destructing the said ship netting more money than what other players where selling it for. This man nearly destroyed 10,000 battleships in this manner and made it quite rich and since it was not deemed an exploit he didn't lose a single isk though it did eventually prompt changes to the insurance system to be a bit more dynamic, it just further proves that the people of New Eden are crazy. Also as it stands now I am sure there is a sure fire way to get killed in a tank by a friendly involving collision mechanics. In which the victim will be registered as the suicider (if he did not survive) and the tker would get blamed for the death. The other troll method involves dropships. So compensate him for half the isk lost? I mean...no one in dust will be buying tanks for extremely low prices except the odd guy that gets one from salvage and sells it off. Even once player markets come and you CAN incite the problem we're speculating...how many tanks selling for below market value won't get bought? Point being that it's not like Eve where you build ****. It all just costs. And I don't know of any plans to implement an insurance program here on dust. But isn't that what your system is? insurance against friendly damage? Don't ever design around the hope of non exploitation when there is an opportunity for exploitation. \
Damn. I see your point. 1/2 isk payout prevents it while compensating the player somewhat though. I see no refutation. You're still offsetting the cost. |
Levithunder
Butt Hurt Try Hards
113
|
Posted - 2013.10.19 11:32:00 -
[37] - Quote
Hmmm I feel like they are doing what they did at fanfest they are promising something and not even giving us a estimate when these features will be released :/ ill believe it when I see it in patch notes. |
Levithunder
Butt Hurt Try Hards
113
|
Posted - 2013.10.19 11:35:00 -
[38] - Quote
Still want my mushroom trees |
Takahiro Kashuken
Red Star. EoN.
1468
|
Posted - 2013.10.19 12:13:00 -
[39] - Quote
1.) Yes
2.) No, FF is going to crete all kinds of retards and ****** up situations, how will rating solve it?
3.) No that doesnt happen in EVE, you lose standing when you TK a friendly in EVE
4.) No, enough ppl from the same corp can just vote rig MVP, instead do either the top 3 for kills/WP/obj hacks/revives etc and have them rotate so its always a diff requirement to get MVP
5.) I would only say yes if faction vehicles get the same treatment
6.) Maybe, needs to be ironed out tho
7.) Cant be done, whats to stop someone crashing a LAV into a tank repeatedly just to grief and force the tank pilot to keep payout out ISK for something he has no control over
8.) No, LP is generally worth more than ISK, then again take from EVE when you run missions for the militias you get paid in ISK and LP but this is only against NPC and not players, maybe do this for FW NPC missions
9.) High number = loyalty, this is so griefers cannot swap to each faction and keep high standings with other factions
10.) I would only say yes if we can get vehicles also as prizes
|
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
194
|
Posted - 2013.10.19 12:36:00 -
[40] - Quote
Some of the things you mentioned aren't possible other are somewhat nice.
1.) Can be done, should be done. But only place full teams against other full teams. Would make for dedicated FW corps to be able to 'train' for PC or something.
2.) How can one play with people above their level, but not below their level. If one plays with someone above their level, the higher person is playing with someone below his level. So this is not really possible?.
A rating system will be abused like mad. Just tell your alliance to keep voting down someone or another corp and watch their rating plummet due to 1000's of votes.
3.) So in the end you can't build standings with factions that lose the majority of their battles (aka minmatar)? This also can be abused like mad. create griefing alt, join battles with full squads, afk and make the enemy lose, diminishing their standings. if the standings on the alt are too low to join battles, recycle alts and start over.
4.) that's not gonna be abused in the slightest.
5.) If it's in the LP store it isn't gonna be rare for long and will be used for even worse pub stomping than we've seen till now. Faction suits would be nice though, but difficult to balance and can lead to powercreep if not done correctly (like making them just a tad better than Proto suits).
6.) Could be nice, but wouldn't it do the same as the team deploy feature? What is EVE FW players don't care and let your teams wait for hours?
7.) People wanting to grief care about ISK now? the only ones hurt are legit players making a mistake. Also is to easy to abuse the crap out off.
8.) CCP already said why they went this way. Some money would be nice, im interested to see how much gear is 25% of the stuff lost first though, and the time it will take them to get a working market up and running.
9.) Let's see how this pans out first. I think it's boring to max out in just a couple of weeks playing.
10.) You already get paid in LP and better LP the more loyal you are, this is makes this idea redundant. also; if they want to give you more, they can add this to the LP system and Store. or like they do in EVE with dropping tags which then are used to buy gear together with ISK and LP. |
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Thor Odinson42
Molon Labe. RISE of LEGION
1626
|
Posted - 2013.10.19 19:08:00 -
[41] - Quote
Asirius Medaius wrote:Zatara Rought wrote: But I think the community would essentially kill pub skirmish matches if FW gave Loyalty Points and didn't reduce payouts for isk. That's why i'm in favor or reducing it, but not eliminating it. I didn't really look at it like this until now; I have to agree, though. Perhaps 50% of usual ISK payout just so that people aren't losing tremendous amounts of money? The only thing CCP really needs to worry about is being able to make it where a newly joined person in Dust 514 has the opportunity to get in FW and be competitive within a few months or so; Many would disagree about this, but they would typically be the bunch who have played this game quite a bit more (vets). If we don't at least give some ISK to people in FW when they acquire LP, then all of the people who are freshly entering FW will feel inclined to stay away until they can stay ISK-positive. The problem comes when people use faction weapons often in pub matches and against people who can't survive isk-wise in FW and are new. There are a lot of catch-22's to this idea, but allowing some ISK gain will help alleviate a bit of that (I would speculate).
If they made it team deploy it wouldn't hurt pubs |
Zatara Rought
MoIden Heath PoIice Department EoN.
1350
|
Posted - 2013.10.19 20:13:00 -
[42] - Quote
Karl Koekwaus wrote:Some of the things you mentioned aren't possible other are somewhat nice.
1.) Can be done, should be done. But only place full teams against other full teams. Would make for dedicated FW corps to be able to 'train' for PC or something.
2.) How can one play with people above their level, but not below their level. If one plays with someone above their level, the higher person is playing with someone below his level. So this is not really possible?.
A rating system will be abused like mad. Just tell your alliance to keep voting down someone or another corp and watch their rating plummet due to 1000's of votes.
3.) So in the end you can't build standings with factions that lose the majority of their battles (aka minmatar)? This also can be abused like mad. create griefing alt, join battles with full squads, afk and make the enemy lose, diminishing their standings. if the standings on the alt are too low to join battles, recycle alts and start over.
4.) that's not gonna be abused in the slightest.
5.) If it's in the LP store it isn't gonna be rare for long and will be used for even worse pub stomping than we've seen till now. Faction suits would be nice though, but difficult to balance and can lead to powercreep if not done correctly (like making them just a tad better than Proto suits).
6.) Could be nice, but wouldn't it do the same as the team deploy feature? What is EVE FW players don't care and let your teams wait for hours?
7.) People wanting to grief care about ISK now? the only ones hurt are legit players making a mistake. Also is to easy to abuse the crap out off.
8.) CCP already said why they went this way. Some money would be nice, im interested to see how much gear is 25% of the stuff lost first though, and the time it will take them to get a working market up and running.
9.) Let's see how this pans out first. I think it's boring to max out in just a couple of weeks playing.
10.) You already get paid in LP and better LP the more loyal you are, this is makes this idea redundant. also; if they want to give you more, they can add this to the LP system and Store. or like they do in EVE with dropping tags which then are used to buy gear together with ISK and LP.
2.) Implement it same way as the academy. Higher level players can join a squad leader who's lower level, but a lower level player wouldn't be permitted to go into the higher tier matches.
I worded it insufficiently. xD
Rating system would be part of the sandbox just like people can grief in eve. It wouldn't kick you, but if you could see who rated you'd be able to identify relevant opinions. Does it matter what a players overall rating is if your corp all gave him 4+ stars?
3.) Can't affect tiers of levels higher than your own, which if contracts by Eve side are implemented would hopefully be a majority xD. Even stand alone they would only be able to grief the lower tiers, which I think griefing should be a potential tactic.
5.) Power creep if they were as easy to obtain as proto suits...which I wouldn't envision them being. They's be slightly better, but difficult to obtain many without investing lots of time.
6.) If there's no contracts offered you go and play regular contracts that are open to full teams.
7.) |
Zatara Rought
MoIden Heath PoIice Department EoN.
1352
|
Posted - 2013.10.19 20:38:00 -
[43] - Quote
Takahiro Kashuken wrote:1.) Yes
2.) No, FF is going to crete all kinds of retards and ****** up situations, how will rating solve it?
3.) No that doesnt happen in EVE, you lose standing when you TK a friendly in EVE
4.) No, enough ppl from the same corp can just vote rig MVP, instead do either the top 3 for kills/WP/obj hacks/revives etc and have them rotate so its always a diff requirement to get MVP
5.) I would only say yes if faction vehicles get the same treatment
6.) Maybe, needs to be ironed out tho
7.) Cant be done, whats to stop someone crashing a LAV into a tank repeatedly just to grief and force the tank pilot to keep payout out ISK for something he has no control over
8.) No, LP is generally worth more than ISK, then again take from EVE when you run missions for the militias you get paid in ISK and LP but this is only against NPC and not players, maybe do this for FW NPC missions
9.) High number = loyalty, this is so griefers cannot swap to each faction and keep high standings with other factions
10.) I would only say yes if we can get vehicles also as prizes
2.) Rating it provides a way for your corp or friends to rate him, which would be relevant for you to make an assessment from.
3.) Dust is Dust. It's ok if we consider and idea that isn't in Eve.
4.) I'm open to your suggestion. It would be great for team deploy.
5.) Vehicles later on
6.)
7.) Why can't the system recognize the person who rammed who? Any suggestions for refinement? Do you see any way for a tank to be compensated for losing tanks to ff?
8.) |
Zatara Rought
MoIden Heath PoIice Department EoN.
1356
|
Posted - 2013.10.20 06:28:00 -
[44] - Quote
Bump |
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