Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Fuzzy McTickles
Galigance
0
|
Posted - 2013.10.18 12:20:00 -
[1] - Quote
You guys need to make a leveling system I'm sick of being paired with prototype idiots when I'm only at beginner gear. Serious unless you want to be responsible for the increase of controller smashes or maybe you just don't want new people playing your game? I don't know, but this needs to change if you want new people to continue playing and have fun. If you are open to suggestions the leveling system should be every 50-100k SP is a level up so people are only being paired with others of the same SP level. I personally think every 50,000 SP per level up is perfect as it keeps the beginners with the beginners and the pro's with the pro's. If this doesn't change your player base will not increase AT ALL! |
Delta 749
Kestrel Reconnaissance
2171
|
Posted - 2013.10.18 12:23:00 -
[2] - Quote
Player base isnt large enough for your plan and even then there are other flaws since its easy enough to get an advanced weapon with the starting XP and stomp on people Tiercide is a much better alternative to bring balance to the game not just in match ups but in balancing weapons against each other as well |
Kasote Denzara
A Vulture
460
|
Posted - 2013.10.18 12:44:00 -
[3] - Quote
Delta 749 wrote:Player base isnt large enough for your plan and even then there are other flaws since its easy enough to get an advanced weapon with the starting XP and stomp on people Tiercide is a much better alternative to bring balance to the game not just in match ups but in balancing weapons against each other as well
Tiericide is not the answer.
The only "non-diversity killing" option is meta restricted matchmaking, but people are too afraid to be roflstomped by equally geared opponents to admit to it. |
calvin b
Molon Labe. RISE of LEGION
722
|
Posted - 2013.10.18 13:01:00 -
[4] - Quote
I agree meta level. You add up your gear by meta level and you get a sum. Off that sum you are placed in a match. If you want to run a Duvolle on a scout suit well, lets say you are going to probably be facing other protos. Now if you run base AR with a solid suit you are going to fair better than the scout in most case's. |
Fuzzy McTickles
Galigance
0
|
Posted - 2013.10.18 13:05:00 -
[5] - Quote
The game won't grow if this issue isn't fixed, andanyone can get advanced weapons from the starting 500k SO (still fair) the only thing my level matching will mess up is pre made squads before joining a battle in which case make another game style (squad battles) 6v6 pre made squads or get matched up into a random squad. Matching needs to be bbalanced other wise New players like myself will sooner or later say fck this it's no different to COD. |
Fuzzy McTickles
Galigance
0
|
Posted - 2013.10.18 13:15:00 -
[6] - Quote
I do agree with the meta matching, that's actually a really good idea! |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1903
|
Posted - 2013.10.18 13:18:00 -
[7] - Quote
Fuzzy McTickles wrote:You guys need to make a leveling system I'm sick of being paired with prototype idiots when I'm only at beginner gear. Serious unless you want to be responsible for the increase of controller smashes or maybe you just don't want new people playing your game? I don't know, but this needs to change if you want new people to continue playing and have fun. If you are open to suggestions the leveling system should be every 50-100k SP is a level up so people are only being paired with others of the same SP level. I personally think every 50,000 SP per level up is perfect as it keeps the beginners with the beginners and the pro's with the pro's. If this doesn't change your player base will not increase AT ALL!
No. |
Fuzzy McTickles
Galigance
1
|
Posted - 2013.10.18 13:20:00 -
[8] - Quote
No.[/quote]
Why? are you that scared of going up against someone of your own skill level that you wish to pick on noobs? |
Delta 749
Kestrel Reconnaissance
2172
|
Posted - 2013.10.18 14:27:00 -
[9] - Quote
Kasote Denzara wrote:Delta 749 wrote:Player base isnt large enough for your plan and even then there are other flaws since its easy enough to get an advanced weapon with the starting XP and stomp on people Tiercide is a much better alternative to bring balance to the game not just in match ups but in balancing weapons against each other as well Tiericide is not the answer. The only "non-diversity killing" option is meta restricted matchmaking, but people are too afraid to be roflstomped by equally geared opponents to admit to it.
Meta restrictions are another reasonable alternative to tiercide and does open up a few options such has better rewards for risking more and fighting at higher gear levels |
Protected Void
R 0 N 1 N
155
|
Posted - 2013.10.18 14:59:00 -
[10] - Quote
calvin b wrote:I agree meta level. You add up your gear by meta level and you get a sum. Off that sum you are placed in a match. If you want to run a Duvolle on a scout suit well, lets say you are going to probably be facing other protos. Now if you run base AR with a solid suit you are going to fair better than the scout in most case's.
That seems like a good basic system, but it 's not necessarily that simple. For instance:
- People generally have a large variety of fittings, with varying total meta levels. Most players wouldn't want to choose one fitting and stick with only that for the rest of the match. Ie. you'd have to choose a meta level bracket, as in "up to 30 total meta" and then be placed in a match based on that, not choose a particular fitting.
- This would demand that CCP make a system that disables any fitting with higher than your chosen meta level bracket for the current match.
- Passive skills are still not taken into account. With a handful of those upgraded, an experienced player is still likely to stomp newer players, even if they have the exact same fittings. As an example, I have my SMG proficiency upgraded to level 2 and a bit of sharpshooter thrown in. My humble Toxin SMG blueprint is quite a lot more effective now than before I skilled into SMG operation beyond level 1. In the same vein; biotics, armor, shield and scanning skills all give pretty significant bonuses that are very noticeable on lower level fittings.
- As has been mentioned before, the player base is too small ATM to support any finely meshed match making. It would probably have to start out with just two groups: up to X total meta level, and limitless meta level. And even then it would probably be a challenge to match people up quickly enough. The number of players in those two groups would probably fluctuate throughout the day and week, not necessarily in sync. I guess a possible preliminary solution to this could be to name the two groups "Limited total meta level" and "Unlimited total meta level", and have the exact crossover value fluctuate depending on how many players were trying to find a match in either group during the last Y seconds.
|
|
Protected Void
R 0 N 1 N
155
|
Posted - 2013.10.18 15:05:00 -
[11] - Quote
BTW: Someone suggested in a different thread - I forget who and where - that WP given for kills varied according to who you killed and in what gear you did it. Ie: if you kill someone in mostly militia gear while going full proto, you get a low amount of WP. If the other way around, you get significantly more. This would at least reward newer players when they do manage to kill a proto stompers, and make it less worthwhile for protos to go pubstomping. This seems like a good idea, I think, but would probably work a lot better once FW is reworked to provide better rewards and something meaningful to do for proto vets. |
Fuzzy McTickles
Galigance
1
|
Posted - 2013.10.18 15:26:00 -
[12] - Quote
I still feel that an SP based leveling system would be best and have it at every 100,000 SP you would head to the next level, it gives the lower level players a more fair battle if an experienced player were to start over he would still be limited to roughly the same equipment everyone else is using and if someone decided to use AUR then they had better be prepared to spend a lot of money.
Reducing and increasing WP given for specific kills won't help the New guys learning and trying to enjoy the game since in the end a proto stomper will kill them anyway because everyone is trying to capture A (for example) it will save a lot of ISK for everyone along with frustration, controller damage and even tv damage (I've seen it happen)
This is meant to be a team based game so if meta matches did come to fruition it would just mean that support would actually have to play as support and not rambo and heavies shouldn't try hacking.
I for one am quite a new player and each of my three clones are completely different because of how I like to play my current build is a heavy who can go toe to toe with other clones at the same build but I don't feel that it's far when a medium frame logistics with a duvolle can walk towards we with not a care and kill me faster than I can kill him. I don't mind anything that is around the same level as me killing me but when someobe with proto everything comes along in a newbies game all the fun is instantly taken away from the game. |
DJINNDicknoseturdwaffle
Kameira Lodge Amarr Empire
265
|
Posted - 2013.10.18 15:30:00 -
[13] - Quote
Delta 749 wrote:Player base isnt large enough for your plan and even then there are other flaws since its easy enough to get an advanced weapon with the starting XP and stomp on people Tiercide is a much better alternative to bring balance to the game not just in match ups but in balancing weapons against each other as well Yes but when they put 2 full squads on one side and no squads on the other its kinda bad...that's what leads to redlines most the time |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |