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Banning Hammer
Tal-Romon Legion Amarr Empire
1759
|
Posted - 2013.10.13 23:10:00 -
[1] - Quote
What things like Weapon Proficiency and Sharpshooter skills does ? and how Damage Multipliers Modules affects weapons ?
Anyone knows ?
Also, how much benefits you get from that skills at level 5 ? |
Viktor Hadah Jr
Negative-Impact Cult of War
531
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Posted - 2013.10.13 23:13:00 -
[2] - Quote
3%*5= 15% so at level 5 it is a increase of 15% damage. |
Atiim
Living Like Larry Schwag
170
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Posted - 2013.10.13 23:17:00 -
[3] - Quote
Banning Hammer wrote:What things like Weapon Proficiency and Sharpshooter skills does ? and how Damage Multipliers Modules affects weapons ?
Anyone knows ?
Also, how much benefits you get from that skills at level 5 ? Not sure on sharpshooter skills but I do know about the proficiency skill.
Each level of the proficiency skill gives you +3% damage.So at level 5 that would be +12% Damage, which is the equivalent of running a complex damage mod and a slightly less powerful basic damage mdod.
Proficency Lvl 5: +12% Dmg Complex Dmg Mod: +10% Dmg
Stack these together and that is a whopping 22% extra damage,and with no staking penalty. And I can see that being further amplified by headshot multipliers. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1759
|
Posted - 2013.10.13 23:17:00 -
[4] - Quote
Viktor Hadah Jr wrote:3%*5= 15% so at level 5 it is a increase of 15% damage.
That's Weapons Proficiency, right ? What about Complex Light Damage Modules ? how much they add to the Damage ? |
Ripcord19981
KNIGHTZ OF THE ROUND
104
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Posted - 2013.10.13 23:18:00 -
[5] - Quote
basically full prof in and assault rifle turns a militia ar to a duvolle with no prof |
Rynoceros
Rise Of Old Dudes
979
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Posted - 2013.10.13 23:18:00 -
[6] - Quote
I'm pretty sure that Proficiency is added to the weapon's base damage, then Modifiers are multipliers of that number. Other than that, the rest is voodoo jive. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1759
|
Posted - 2013.10.13 23:20:00 -
[7] - Quote
Atiim wrote:Banning Hammer wrote:What things like Weapon Proficiency and Sharpshooter skills does ? and how Damage Multipliers Modules affects weapons ?
Anyone knows ?
Also, how much benefits you get from that skills at level 5 ? Not sure on sharpshooter skills but I do know about the proficiency skill. Each level of the proficiency skill gives you +3% damage.So at level 5 that would be +12% Damage, which is the equivalent of running a complex damage mod and a slightly less powerful basic damage mdod. Proficency Lvl 5: +12% Dmg Complex Dmg Mod: +10% Dmg Stack these together and that is a whopping 22% extra damage,and with no staking penalty. And I can see that being further amplified by headshot multipliers.
Nice.. so is 22%+ added damage, cool. How Sharpshooter skills affect the weapon.. do you know ?
Also.. that is only for 1 Module right ? what about if you have 4 Complex Modules ? how much that is ? |
Chunky Munkey
Amarr Templars Amarr Empire
1790
|
Posted - 2013.10.13 23:33:00 -
[8] - Quote
Banning Hammer wrote:What things like Weapon Proficiency and Sharpshooter skills does ? and how Damage Multipliers Modules affects weapons ?
Anyone knows ?
Also, how much benefits you get from that skills at level 5 ?
Press triangle on the skill. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1759
|
Posted - 2013.10.13 23:36:00 -
[9] - Quote
Ripcord19981 wrote:basically full prof in and assault rifle turns a militia ar to a duvolle with no prof
I think it does a lot more than that ...
- Level 5 Weapon Proficiency is about 15% - 3 Complex Modules will give you around 25% - Sharpshooter reduces the bullet spread and increases the DPS. so maybe another 10% / 15% at level 5
About 50% extra damage...that is far above the Duvolle, even with a Militia Rifle. |
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