Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Jooki Chewaka
Savage Arms INC
14
 |
Posted - 2013.10.12 19:58:00 -
[1] - Quote
I've just been on a very interesting match, our team has been slightly dominating the battle for NULL cannons.
At the end we lost because of clones, but the enemies MCC had less than 1% hull to blowup...
I was like okay we win, the enemy MCC red bar was so tinny, screen freezes... DEFEAT... WTF!??
Clones depleted......... but i was still alive! does that mean that my clone deactivated? 1 more shot to the enemy mcc and we would have won...
On all games when ressources/units whatever runs over the match doesnt end until the last standing man dies, this was unreal... :S
I even ben that the next missile to hit the enemies MCC was already shot... |

GuyBelowMeSuxs
KILL ORDERS
6
 |
Posted - 2013.10.12 20:04:00 -
[2] - Quote
If you got cloned out looks like the clone depletion works fine |

Thurak1
Psygod9 D.E.F.I.A.N.C.E
276
 |
Posted - 2013.10.12 23:13:00 -
[3] - Quote
Unfortunately it means the team you were on was not very skilled. You were basically controlling null cannons by throwing tons and tons of bodies at the enemy. Not a winning solution. Getting cloned out in a skirm or domination is embarrassing either there was a suicider on your team or a lot of very unskilled players. |

Fiddler Galaine
Northwind Alliance Dark Taboo
27
 |
Posted - 2013.10.13 06:38:00 -
[4] - Quote
If it were changed that way, the last guy would just run off into the hills/redline to prolong the match. I still wonder why ambush matches don't just end when the count hits 000. |

deezy dabest
Warpoint Sharx
60
 |
Posted - 2013.10.14 03:59:00 -
[5] - Quote
It should not be last man standing but the system could use a bit of change to account for medics on the field reviving as well as the fact that you still have mercs in battle who are not dying.
Im not sure what the exact setup is now cause it doesnt just end right away but the timer / count of active mercs (including those who have been reved) could be tweaked to produce more competitive finishes. |
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |