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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
1146
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Posted - 2013.10.08 22:08:00 -
[1] - Quote
http://blog.us.playstation.com/2011/11/04/the-future-of-war-dust-514s-mobile-command-center/
Was trying to find out how big it was when I found this old post. |
![Grimmiers Grimmiers](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Grimmiers
0uter.Heaven
242
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Posted - 2013.10.08 22:13:00 -
[2] - Quote
Hopefully the player controlled mcc with rts mechanics is still planned for the future. A bombardment from the mcc would be pretty cool too once it can move around. |
![Canari Elphus Canari Elphus](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Canari Elphus
Pro Hic Immortalis
585
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Posted - 2013.10.08 22:24:00 -
[3] - Quote
Grimmiers wrote:Hopefully the player controlled mcc with rts mechanics is still planned for the future. A bombardment from the mcc would be pretty cool too once it can move around.
yes, a blue dot controlling the MCC... that will end well |
![Grimmiers Grimmiers](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Grimmiers
0uter.Heaven
242
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Posted - 2013.10.08 22:27:00 -
[4] - Quote
Canari Elphus wrote:Grimmiers wrote:Hopefully the player controlled mcc with rts mechanics is still planned for the future. A bombardment from the mcc would be pretty cool too once it can move around. yes, a blue dot controlling the MCC... that will end well
Well it would probably be for the Legit pc game mode and require a special corp role. |
![Lucrezia LeGrand Lucrezia LeGrand](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Lucrezia LeGrand
Delta Enterprise
79
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Posted - 2013.10.08 22:34:00 -
[5] - Quote
Canari Elphus wrote:Grimmiers wrote:Hopefully the player controlled mcc with rts mechanics is still planned for the future. A bombardment from the mcc would be pretty cool too once it can move around. yes, a blue dot controlling the MCC... that will end well Kamikazi into the opposing team's MCC. Is it a victory when everyone dies? |
![Bojo The Mighty Bojo The Mighty](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Bojo The Mighty
Zanzibar Concept
2153
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Posted - 2013.10.08 22:35:00 -
[6] - Quote
Lucrezia LeGrand wrote:Canari Elphus wrote:Grimmiers wrote:Hopefully the player controlled mcc with rts mechanics is still planned for the future. A bombardment from the mcc would be pretty cool too once it can move around. yes, a blue dot controlling the MCC... that will end well Kamikazi into the opposing team's MCC. Is it a victory when everyone dies? If it's armor tanked it will survive |
![Canari Elphus Canari Elphus](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Canari Elphus
Pro Hic Immortalis
585
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Posted - 2013.10.08 22:37:00 -
[7] - Quote
Grimmiers wrote:Canari Elphus wrote:Grimmiers wrote:Hopefully the player controlled mcc with rts mechanics is still planned for the future. A bombardment from the mcc would be pretty cool too once it can move around. yes, a blue dot controlling the MCC... that will end well Well it would probably be for the Legit pc game mode and require a special corp role.
You give CCP too much credit...
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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
1146
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Posted - 2013.10.08 22:46:00 -
[8] - Quote
Who would win if you crash a MCC into the enemy base.
You clone them...but loss a 200 million isk asset... |
![Grimmiers Grimmiers](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Grimmiers
0uter.Heaven
243
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Posted - 2013.10.08 22:54:00 -
[9] - Quote
Canari Elphus wrote:Grimmiers wrote:Canari Elphus wrote:Grimmiers wrote:Hopefully the player controlled mcc with rts mechanics is still planned for the future. A bombardment from the mcc would be pretty cool too once it can move around. yes, a blue dot controlling the MCC... that will end well Well it would probably be for the Legit pc game mode and require a special corp role. You give CCP too much credit...
http://www.youtube.com/watch?v=vAUOPHqx5Gs |
![knight of 6 knight of 6](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
knight of 6
SVER True Blood Public Disorder.
350
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Posted - 2013.10.08 23:00:00 -
[10] - Quote
I feel old, the mcc used to be flyable. this toon isn't old enough to have done it but I have flown them before. they're hella slow. you also used to be able to shoot the turrets. |
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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
1147
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Posted - 2013.10.08 23:02:00 -
[11] - Quote
knight of 6 wrote:I feel old, the mcc used to be flyable. this toon isn't old enough to have done it but I have flown them before. they're hella slow. you also used to be able to shoot the turrets. I remember being able to shoot MCCs but I never knew you could fly it. |
![Sgt Kirk Sgt Kirk](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Kirk
SyNergy Gaming EoN.
2150
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Posted - 2013.10.08 23:04:00 -
[12] - Quote
Just slam the MCC into the other one.
Lol pub tactics. |
![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
9305
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Posted - 2013.10.08 23:21:00 -
[13] - Quote
MCCs are about the size of a small destroyer, they're much bigger than most frigates. Cruisers are however freakishly massive. |
![Kasote Denzara Kasote Denzara](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Kasote Denzara
A Vulture
407
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Posted - 2013.10.08 23:23:00 -
[14] - Quote
Iron Wolf Saber wrote:MCCs are about the size of a small destroyer, they're much bigger than most frigates. Cruisers are however freakishly massive.
I want a random destroyer to come crashing down onto the map if it's shot from orbit of planet. Just a neutral "I kill everythiiiiing!" thing. |
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
1147
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Posted - 2013.10.08 23:24:00 -
[15] - Quote
Iron Wolf Saber wrote:MCCs are about the size of a small destroyer, they're much bigger than most frigates. Cruisers are however freakishly massive. Thank you, I've been looking for a conformation. |
![Operative 1171 Aajli Operative 1171 Aajli](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Operative 1171 Aajli
Bragian Order Amarr Empire
525
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Posted - 2013.10.08 23:33:00 -
[16] - Quote
I want an EVE capsuleer to be able to provide and fly the MCC. The idea is that from the EVE side you won't be seeing the actual battlefield directly from DUST. It would be an EVE side rendering. The EVE pilot wouldn't be worrying about actual game play from anyone else but only deal with the results of attacks with the same controls as any other EVE ship (managing cap, activating weapons and defensive modules).
This would be a reason to have fighters in the game for one. |
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
1147
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Posted - 2013.10.08 23:38:00 -
[17] - Quote
Operative 1171 Aajli wrote:I want an EVE capsuleer to be able to provide and fly the MCC. The idea is that from the EVE side you won't be seeing the actual battlefield directly from DUST. It would be an EVE side rendering. The EVE pilot wouldn't be worrying about actual game play from anyone else but only deal with the results of attacks with the same controls as any other EVE ship (managing cap, activating weapons and defensive modules).
This would be a reason to have fighters in the game for one. is be cool with that. I'd also like to fly a dropship into orbit and dock on a battle cruiser or something.
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![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
9307
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Posted - 2013.10.08 23:45:00 -
[18] - Quote
IMO MCCs needs to be slightly bigger so we can have fights inside them as well as vehicle launching capabilities. |
![Cyrius Li-Moody Cyrius Li-Moody](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cyrius Li-Moody
The New Age Outlaws
1174
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Posted - 2013.10.08 23:46:00 -
[19] - Quote
Iron Wolf Saber wrote:IMO MCCs needs to be slightly bigger so we can have fights inside them as well as vehicle launching capabilities.
I like this idea you've got. |
![Long Evity Long Evity](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Long Evity
Krullefor Organization Minmatar Republic
359
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Posted - 2013.10.08 23:47:00 -
[20] - Quote
Iron Wolf Saber wrote:IMO MCCs needs to be slightly bigger so we can have fights inside them as well as vehicle launching capabilities. Not before they increase player size from 16 vs 16 to 32 vs 32 |
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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
1147
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Posted - 2013.10.08 23:50:00 -
[21] - Quote
Iron Wolf Saber wrote:IMO MCCs needs to be slightly bigger so we can have fights inside them as well as vehicle launching capabilities. Yes, imagine a 1.0 skirmish where you can take the fight to the invading enemy.
Of course, you'd need a good dropship pilot to get you up there and you'd have to disable it's shields first before you can land. |
![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
9307
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Posted - 2013.10.08 23:50:00 -
[22] - Quote
and yes it was fueled in early concepts where if you took the fuel lines off it would lose its shields. IMO thats a game mode that needs to happen when attacking a MCC assets (as in someone paid bought and built an MCC for their own use) is on cooldown between fights and needs to refuel at its MCC yard. |
![Cyrius Li-Moody Cyrius Li-Moody](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cyrius Li-Moody
The New Age Outlaws
1174
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Posted - 2013.10.08 23:52:00 -
[23] - Quote
So many possibilities, so long of a wait for any of them to pan out. Where's my time machine? |
![Canari Elphus Canari Elphus](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Canari Elphus
Pro Hic Immortalis
590
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Posted - 2013.10.09 01:09:00 -
[24] - Quote
oh man
Imagine if for PC you had to physically move the MCC from one district to the other across the large terrain maps and that is how fighters would play into the game. You would have escort fighters versus the enemy defensive squadrons. |
![Himiko Kuronaga Himiko Kuronaga](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Himiko Kuronaga
SyNergy Gaming EoN.
1786
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Posted - 2013.10.09 03:49:00 -
[25] - Quote
Am I the only one who feels like all of this stuff is permanently scrapped under the self-imposed delusion that it is eventually coming?
Don't mean to sound pessimistic but... player made deadspace pockets? Modular POS building? Targetable subsystems? Ships that break apart upon explosion? DirectX 11 Support? Incarna? JOVIANS?
I just don't know. I don't like the pattern I see, but it's the only thing I see anymore. |
![Orca Amsel Orca Amsel](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Orca Amsel
Subdreddit Test Alliance Please Ignore
496
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Posted - 2013.10.09 05:34:00 -
[26] - Quote
Operative 1171 Aajli wrote:I want an EVE capsuleer to be able to provide and fly the MCC. The idea is that from the EVE side you won't be seeing the actual battlefield directly from DUST. It would be an EVE side rendering. The EVE pilot wouldn't be worrying about actual game play from anyone else but only deal with the results of attacks with the same controls as any other EVE ship (managing cap, activating weapons and defensive modules).
This would be a reason to have fighters in the game for one. It would probably make more sense for an eve player to control the war barge. |
![crazy space 1 crazy space 1](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
crazy space 1
Unkn0wn Killers
1808
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Posted - 2013.10.09 06:15:00 -
[27] - Quote
Cody Sietz wrote:knight of 6 wrote:I feel old, the mcc used to be flyable. this toon isn't old enough to have done it but I have flown them before. they're hella slow. you also used to be able to shoot the turrets. I remember being able to shoot MCCs but I never knew you could fly it.
you could get on top of it and ride it |
![crazy space 1 crazy space 1](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
crazy space 1
Unkn0wn Killers
1808
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Posted - 2013.10.09 06:17:00 -
[28] - Quote
Himiko Kuronaga wrote:Am I the only one who feels like all of this stuff is permanently scrapped under the self-imposed delusion that it is eventually coming?
Don't mean to sound pessimistic but... player made deadspace pockets? Modular POS building? Targetable subsystems? Ships that break apart upon explosion? DirectX 11 Support? Incarna? JOVIANS?
I just don't know. I don't like the pattern I see, but it's the only thing I see anymore.
Yeah I really hate when CCP says they want to do something and then POOF it never happens no more word |
![CommanderBolt CommanderBolt](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CommanderBolt
A.N.O.N.Y.M.O.U.S.
392
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Posted - 2013.10.09 07:03:00 -
[29] - Quote
Iron Wolf Saber wrote:IMO MCCs needs to be slightly bigger so we can have fights inside them as well as vehicle launching capabilities.
YES YES YES! Please convey this to CCP!
Something similar (But not the exact same) as Titan mode in BF2142. Go look it up!
It seems like CCP was actually developing along these lines.... what happened? I hear about the famous skirmish 1.0. |
![Dovallis Martan JenusKoll Dovallis Martan JenusKoll](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
215
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Posted - 2013.10.09 07:08:00 -
[30] - Quote
Iron Wolf Saber wrote:IMO MCCs needs to be slightly bigger so we can have fights inside them as well as vehicle launching capabilities. If I recall the capitol ships were supposed to have some kind of invasion system in the planning. |
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![Grit Breather Grit Breather](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Grit Breather
Cannonfodder PMC
837
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Posted - 2013.10.09 07:56:00 -
[31] - Quote
knight of 6 wrote:I feel old, the mcc used to be flyable. this toon isn't old enough to have done it but I have flown them before. they're hella slow. you also used to be able to shoot the turrets. I call BS my good sir. MCCs were given turrets well after they were forced to never move again. When they did move, players could not control them.
This is, of course, assuming you're not a hidden CCP dev who played the 2009 tech demo where DUST was awesome and everything we wanted already existed including huge maps, armies and MCCs that made a difference to the fight. |
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