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Spycrab Potato
Hold-Your-Fire
515
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Posted - 2013.10.08 17:25:00 -
[1] - Quote
We know they exist. I would just like to know them please. I can't play the new update until 3 PM tomorrow and would like to know what to expect. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4040
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Posted - 2013.10.08 17:26:00 -
[2] - Quote
They wouldn't be stealth if we knew about them on day one, would they?
_________________________________________________________________________________________ Gimmie my damn Amarrian tank and rollover SP. |
Spycrab Potato
Hold-Your-Fire
515
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Posted - 2013.10.08 17:27:00 -
[3] - Quote
TheAmazing FlyingPig wrote:They wouldn't be stealth if we knew about them on day one, would they?
_________________________________________________________________________________________ Gimmie my damn Amarrian tank and rollover SP. What about the dropships last patch? And when I say stealth, I mean something they didn't put in the patch notes. |
Cosgar
ParagonX
5724
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Posted - 2013.10.08 17:32:00 -
[4] - Quote
Spycrab Potato wrote:What about the dropships last patch? And when I say stealth, I mean something they didn't put in the patch notes. Not home yet, but it looks like the dropship camera has been changed significantly.
Dropship camera is ruined
New 1.5 DS Camera angle |
Shotty GoBang
Pro Hic Immortalis
1485
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Posted - 2013.10.08 17:51:00 -
[5] - Quote
I've read reports of improved Shotgun hit detection. Haven't played enough to confirm. |
IgniteableAura
Pro Hic Immortalis
199
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Posted - 2013.10.08 17:53:00 -
[6] - Quote
More aiming mechanic changes. Aim assist is less powerful. Can no longer glitch to run with charged knives. Feels like people can strafe more quickly again. Hit detection issues are cropping up even with the AR
Shotty not much improved shotgun hit detection...least in my book (direct hits and enemy merc takes no damage) |
Cosgar
ParagonX
5728
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Posted - 2013.10.08 17:59:00 -
[7] - Quote
IgniteableAura wrote:More aiming mechanic changes. Aim assist is less powerful. Can no longer glitch to run with charged knives. Feels like people can strafe more quickly again. Hit detection issues are cropping up even with the AR
Shotty not much improved shotgun hit detection...least in my book (direct hits and enemy merc takes no damage) Thanks, just what I needed to know. But of all things, why take away the charge/run glitch from the knives? Maken Tosh did a good write-up about how running while charging could be implemented without it affecting balance. I hope it's an indication of it being an actual mechanic. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1666
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Posted - 2013.10.08 18:01:00 -
[8] - Quote
They are Stealth for a reason ... to STOP all the unnecessary QQing from people that have not idea what they talking about.
Kudos CCP. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
412
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Posted - 2013.10.08 18:19:00 -
[9] - Quote
IgniteableAura wrote:More aiming mechanic changes. Aim assist is less powerful. Can no longer glitch to run with charged knives. Feels like people can strafe more quickly again. Hit detection issues are cropping up even with the AR
Shotty not much improved shotgun hit detection...least in my book (direct hits and enemy merc takes no damage) The charge knife glitch was fixed awhile ago I thought? Also Aim assist and hit detection feel the same to me. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1016
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Posted - 2013.10.08 18:27:00 -
[10] - Quote
Small feature, but some UI interface got smaller. This is most easily noticeable with the skills section, but most of the text has been changed.
I think that some of the selection boxes were too, but I can't be sure. The lists for contacts and such look slightly different.
My mass driver also feels slightly more powerful. Not sure if that's because of the fixes to the game or if they changed it around a bit. I could be wrong. |
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Tech Ohm Eaven
L.O.T.I.S.
827
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Posted - 2013.10.08 19:15:00 -
[11] - Quote
I-Shayz-I wrote:Small feature, but some UI interface got smaller. This is most easily noticeable with the skills section, but most of the text has been changed.
I think that some of the selection boxes were too, but I can't be sure. The lists for contacts and such look slightly different.
My mass driver also feels slightly more powerful. Not sure if that's because of the fixes to the game or if they changed it around a bit. I could be wrong.
Any tips for using the mass driver??
I.e. I run a minmatar militia scout with exile AR and just minding my own business just hacking/uplinks but theres always some bunch of redberries that must spam grenades.
Then I say grenades?
K!!!
So I bring a miltia minmatar logi with basic mass driver and I say GET SOME!!
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