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Rinzler XVII
Forsaken Immortals Top Men.
78
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Posted - 2013.10.04 04:34:00 -
[1] - Quote
TL;DR Pretty simple really, remove the SP Cap for 500k sp -5m SP and introduce it after 5m SP has been gained
-When your new to a game all you want to do is play , play and play some more to try things out get a feel for the game and learn what to do, by capping new players development you turn away a huge amount of potential long term players for the simple reason that they want to play and progress quickly at the start
-I accept that this game is all about how long you've played for rather than how much you've played but having that system in place right at the start deters new players from getting hooked and continuing to play
-I Know the vets will come and complain because they had to work hard for that initial 5m sp but ... i have over 5m sp myself and had to spend time to earn it too but they will still have to play alot to earn that 5m SP its just that their play time to gain that wont be restricted and tbh we all know new players from 5ook = 5m sp spend most of their time getting pubstomped anyway so if you at least give them the incentive that all they have to do is keep playing through the initial frustration at the stomping to be competitive at 5m sp and then be restricted by the cap it should make the game alot more enjoyable for everyone
-realistically without boosters etc you are looking at a few months to get 5m SP ... most people dont want to spend 3months being frustrated at having their progression restricted and being dominated in most matches when they are new to the game they need free reign to experiment and learn and seeing as their is huge resistance v respecs i feel giving free sp gains to 5m sp will allow the new guys who've made mistakes right at the start to be able to self respec and start again and make a new character to get to 5m sp ....... This is in no way an actual respec because players will still have to put the time it takes to gain 5m sp back into a new character but it does give new players the freedom to do so
-This will massively improve player numbers because new players will have a reason to play every single day and as we know gaining 3-5k sp per battle to reach 5m sp is going to take alot of battles queue times should be drastically reduced, player retention will increase, the call for respecs will be dramatically reduced (with no sp gain restriction upto 5m sp you can just make a new character and get to adv level just through playing alot)
I'd love to get some feedback because I cant see any possible counter for it not to be implemented |
KING CHECKMATE
TEAM SATISFACTION
1562
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Posted - 2013.10.04 04:35:00 -
[2] - Quote
And respecs
+1
/end thread |
Michael Arck
Anubis Prime Syndicate
1353
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Posted - 2013.10.04 04:36:00 -
[3] - Quote
Rinzler?? Is that from Tron? |
General John Ripper
TeamPlayers EoN.
2898
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Posted - 2013.10.04 04:38:00 -
[4] - Quote
Do this ccp. |
Iron Wolf Saber
Den of Swords
9174
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Posted - 2013.10.04 04:38:00 -
[5] - Quote
I suggested 6 million. |
Rinzler XVII
Forsaken Immortals Top Men.
81
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Posted - 2013.10.04 04:40:00 -
[6] - Quote
Michael Arck wrote:Rinzler?? Is that from Tron?
Yes, I was going to add something but I dont want to spoil the film for anyone who hasn;t seen it so I will stick to my original yes rather than saying who I really am :P |
BLACKSTAR AND TSUBAKI
SVER True Blood Public Disorder.
71
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Posted - 2013.10.04 04:42:00 -
[7] - Quote
bump it sounds legit |
lDocHollidayl
Ancient Exiles
286
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Posted - 2013.10.04 05:02:00 -
[8] - Quote
I think it should be half of the highest SP that exists. No capping until you hit the half mark....so around 15 mil.(currently) |
Rinzler XVII
Forsaken Immortals Top Men.
81
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Posted - 2013.10.04 05:04:00 -
[9] - Quote
Iron Wolf Saber wrote:I suggested 6 million.
Yeah, just enough to get ppl to adv in a suit/weap core skills and maybe some equipment
I've always understood why people hate the idea of respecs especially CCP but a system like this in place would negate any request for a respec coz all you'd have to do is make a new character and bash the game to get back to adv in things .... plus new players have the safety net they realistically need and even if ppl used this to spec into FoTM ... they would still be at a huge disadvantage to someone with 15m sp specced into a class they know and have played with for months on end and would still have the time penalty of having to grind the sp anyway even if it is unrestricted gains to 5/6m
Win Win for everyone really and the servers would be full every day of the week |
Chumlee Chummington
Red Star. EoN.
9
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Posted - 2013.10.04 05:10:00 -
[10] - Quote
+1 Imagine how many ppl would stop playing cod if there was a cap on prestiges |
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Rinzler XVII
Forsaken Immortals Top Men.
82
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Posted - 2013.10.04 05:15:00 -
[11] - Quote
lDocHollidayl wrote:I think it should be half of the highest SP that exists. No capping until you hit the half mark....so around 15 mil.(currently)
The highest SP has been aimed via the use of boosters though and even though I dont use them they have spent real money for that advantage of gaining SP faster and any level higher than 5/6m sp is basically a finger to those who have spent money on them and this in turn would affect CCP making money and keeping the game going PLUS it shouldnt be easy to get to proto level .. 15m sp gains unrestricted is overkill |
Xender17
Ahrendee Mercenaries EoN.
728
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Posted - 2013.10.04 05:17:00 -
[12] - Quote
Then there would be absolutely 0 point in staying on one character. If they only allow it once than just go make another PSN. 5 mil would fully set you up for a role. Sure you could put more time into that character to make that role better. But most people would rather try something new if they had the choice between grind and something new. |
Void Echo
Morsus Mihi Aperuitque Imperium
1619
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Posted - 2013.10.04 05:21:00 -
[13] - Quote
Chumlee Chummington wrote:+1 Imagine how many ppl would stop playing cod if there was a cap on prestiges
there is a cap on presitges, in MW2 the cap is prestige 10, in black ops its 12 I think, in mw3 its 20 in black ops its somewhere near mw3's amount. and people still play it even though theyv capped out on their levels. |
Rinzler XVII
Forsaken Immortals Top Men.
82
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Posted - 2013.10.04 05:34:00 -
[14] - Quote
Xender17 wrote:Then there would be absolutely 0 point in staying on one character. If they only allow it once than just go make another PSN. 5 mil would fully set you up for a role. Sure you could put more time into that character to make that role better. But most people would rather try something new if they had the choice between grind and something new.
How about I add the removal of passive sp before you hit the 5m sp cap then ? once you hit 5m sp your active sp gain is restricted however you gain the passive sp ...this will stop people making alts on other psn accounts to farm sp on alts they dont play and force people to actually play their alts to get to 5m sp and earn it passively
I know countless vets who have alts theyve never played on other PSN accounts that have 10m sp + .. i have no issue with people getting to 5m sp after grinding the matches to earn it, i do have an issue with people earning 5msp + on alts through passive sp gain without ever playing the character .. even though I too have taken advantage of that
The whole point of this method is to get new players set up into a role to then be able to play and develop on further and take it to a level where they can be huge influences in PC ... PC needs player numbers to be higher dpnt forget that PC is wehre the real game is supposed to be, your thinking solely on a pub match level
Your thinking of flaws that are already within the current system, no1 sticks with 1 character anyway, you can cap out in a day and most people will go and play on an alt and cap that out too, all it takes to make a new psn is an email address and they hardly take time to set up either |
Vin Vicious
Capital Acquisitions LLC Public Disorder.
534
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Posted - 2013.10.04 05:40:00 -
[15] - Quote
Iron Wolf Saber wrote:I suggested 6 million.
I don't see a problem with this there is really no counter agreement on why it shouldn't be in place |
lDocHollidayl
Ancient Exiles
286
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Posted - 2013.10.04 05:41:00 -
[16] - Quote
Rinzler XVII wrote:lDocHollidayl wrote:I think it should be half of the highest SP that exists. No capping until you hit the half mark....so around 15 mil.(currently) The highest SP has been aimed via the use of boosters though and even though I dont use them they have spent real money for that advantage of gaining SP faster and any level higher than 5/6m sp is basically a finger to those who have spent money on them and this in turn would affect CCP making money and keeping the game going PLUS it shouldnt be easy to get to proto level .. 15m sp gains unrestricted is overkill
Do you realize how long one would have to play? 15k SP an hour? 1000 hrs? Humbly I disagree. With boosters 500 hrs...and these are new players. |
Operative 1171 Aajli
Bragian Order Amarr Empire
485
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Posted - 2013.10.04 05:49:00 -
[17] - Quote
CCP pay me aurum to play then we'll talk. |
Rinzler XVII
Forsaken Immortals Top Men.
82
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Posted - 2013.10.04 05:52:00 -
[18] - Quote
lDocHollidayl wrote:Rinzler XVII wrote:lDocHollidayl wrote:I think it should be half of the highest SP that exists. No capping until you hit the half mark....so around 15 mil.(currently) The highest SP has been aimed via the use of boosters though and even though I dont use them they have spent real money for that advantage of gaining SP faster and any level higher than 5/6m sp is basically a finger to those who have spent money on them and this in turn would affect CCP making money and keeping the game going PLUS it shouldnt be easy to get to proto level .. 15m sp gains unrestricted is overkill Do you realize how long one would have to play? 15k SP an hour? 1000 hrs? Humbly I disagree. With boosters 500 hrs...and these are new players.
Ill be honest here, im trying to get mass support for this and i feel that there would definitely be resistance from people if it was 15m sp unrestricted .. I only have 6m sp myself on this character so i'd obviously love 15m sp unrestricted however im thinking about everyone and not just myself ...
even the best ideas can become bad ideas if you edit them to suit yourself over the masses and you have to note that if you had spent money to gain 20m sp quickly and then ccp introduced this system but made it 15m sp unrestricted you'd upset a huge chunk of the real money spending players that help this game run
5/6m is realistically the fairest amount for everyone |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4013
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Posted - 2013.10.04 05:53:00 -
[19] - Quote
The secret to retaining players?
Don't let them experience the entire game within an hour.
_________________________________________________________________________________________ Gimmie my damn Amarrian tank and rollover SP. |
Rinzler XVII
Forsaken Immortals Top Men.
82
|
Posted - 2013.10.04 06:07:00 -
[20] - Quote
TheAmazing FlyingPig wrote:The secret to retaining players?
Don't let them experience the entire game within an hour.
_________________________________________________________________________________________ Gimmie my damn Amarrian tank and rollover SP.
Not true ... the secret to retaining players is .... making the game fun to play ... ive played old gen final fantasy games repeatedly over the years because they are fun .. even though i've completed them countless times before ....
It's like I say to my G/F If I didn;t enjoy being with you I would've done a runner the 1st night we spent together and never seen you again xD |
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
234
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Posted - 2013.10.04 06:13:00 -
[21] - Quote
If the game is fun, gamers will come. |
Chumlee Chummington
Red Star. EoN.
9
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Posted - 2013.10.04 06:22:00 -
[22] - Quote
Void Echo wrote:Chumlee Chummington wrote:+1 Imagine how many ppl would stop playing cod if there was a cap on prestiges there is a cap on presitges, in MW2 the cap is prestige 10, in black ops its 12 I think, in mw3 its 20 in black ops its somewhere near mw3's amount. and people still play it even though theyv capped out on their levels. I meant they would stop if there was a weekly cap on accrued points toward prestiges. |
Iron Wolf Saber
Den of Swords
9180
|
Posted - 2013.10.04 07:13:00 -
[23] - Quote
TheAmazing FlyingPig wrote:The secret to retaining players?
Don't let them experience the entire game within an hour.
_________________________________________________________________________________________ Gimmie my damn Amarrian tank and rollover SP.
This has nearly killed every mmo in the last decade, cept the time span is about 40 hours. |
Rinzler XVII
Forsaken Immortals Top Men.
83
|
Posted - 2013.10.04 07:46:00 -
[24] - Quote
Iron Wolf Saber wrote:TheAmazing FlyingPig wrote:The secret to retaining players?
Don't let them experience the entire game within an hour.
_________________________________________________________________________________________ Gimmie my damn Amarrian tank and rollover SP. This has nearly killed every mmo in the last decade, cept the time span is about 40 hours.
Dust does have the potential to supercede this though it just needs PC and Eve to become linked together properley It's why i'm still here in the hope that 1 day I'll be able to be liek Spike and ride upon a friends spaceship with a small crew whilst hunting bounties to make money .. eg the Caldari government puts a hit out on the leader of a corp who just took a key area that they owned whilst the members of that corp fight to defend their CEO mercs are hired to try and kill that target (It could stop that corp being able to attack a particular target for a week) I dunno i get crazy ideas sometimes .. I'll just say what would be cool and let you guys work out how to do it xD |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 11:06:00 -
[25] - Quote
they should just temporarily remove the sp cap for everyone..and while they are at it over buff the isk rewards so while the game and balance may suck at least your making cake and not suffering during the slow and painful process that is ccp at game development |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 11:08:00 -
[26] - Quote
Xender17 wrote:Then there would be absolutely 0 point in staying on one character. If they only allow it once than just go make another PSN. 5 mil would fully set you up for a role. Sure you could put more time into that character to make that role better. But most people would rather try something new if they had the choice between grind and something new. i agree thats why they should just remove the cap altogether. |
Kigurosaka Laaksonen
DUST University Ivy League
21
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Posted - 2013.10.04 15:32:00 -
[27] - Quote
The ultimate player retention solution would be, in as few words as possible, to make a good game.
If the game is good, people will play it. If people aren't playing, well take what you will from that. |
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