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Funkmaster Whale
0uter.Heaven
704
|
Posted - 2013.09.29 02:33:00 -
[1] - Quote
Orbital Strikes have really started to get out of hand with 6-man squads, and I seriously think with the new WP rewards we are going to start seeing squads get 5-6 orbitals on average if the requirements don't change.
The original 2,500 WP requirement made sense in a time when 4-man squads were the thing. It meant that squads needed a certain level of cohesiveness and ability to achieve an orbital. At most you'd see squads get maybe 3 orbitals in a match if they worked hard. As someone who plays with skilled players all the time, getting 4+ OBs in a Dom or Skirmish is not difficult. In fact, often times I find myself dropping 2-3 orbitals back to back because I forget about them. I honestly believe that's not fair at all. Our squad is already doing so well, and the reward is a bunch more free kills.
With 6-man squads and now even MORE ways to get war points the requirement should at least be 5,000 WP. 5,000 for a squad means every player is earning an average ~830 WP, which is totally feasible. Think about that the other way around. With 2,500 a player needs to earn an average of 416 WP. Considering most people in my squads usually earn on average ~1,500 WP all the way up to ~4,000 WP depending on the match it's not hard to envision why we manage to rack up 5 or 6 orbitals sometimes.
Please CCP, either disable orbitals in pubs (which will help quell pubstomping) or drastically increase the requirements. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
225
|
Posted - 2013.09.29 05:24:00 -
[2] - Quote
I think you have a good point here. I dont want to see orbitals go away myself but i agree they should be evaluated. Players will soon have even more ways to gain WP's even faster which result in Orbitals which get you closer to the next orbital. |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
90
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Posted - 2013.09.29 21:44:00 -
[3] - Quote
I agree. It's too easy to get OBs in pub matches. And it'll be even more so in 1.5.
I'd like to see more uses for squad WP as well. Maybe disable/scramble the enemy's TACNET system for 30 seconds. Or remotely hack a CRU/Turret or Supply Depot. Or call in drones (once they're implemented of course). |
Vyzion Eyri
The Southern Legion The Umbra Combine
1356
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Posted - 2013.09.29 22:00:00 -
[4] - Quote
I'd love to see more variation with squad rewards for WP, but it'll get confusing after using one or two. How much have you used, and how much do you have left? Sure it's not too difficult to crunch the numbers but no one wants to do that. It's a surprise to most that they've earned an orbital; not many pay attention to exactly how much WP they need.
I think there needs to be a separate counter for SQP (squad points) which adds up the same as WP but is deducted when a OB or something else is used.
This is mainly because I think avg. WP per person is going to go up what with all the changes to WP gain coming in 1.5, and it'll definitely get confusing managing total squad WP and WP rewards with the current system if we add more WP rewards. |
Talos Vagheitan
King Slayers
21
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Posted - 2013.09.30 00:01:00 -
[5] - Quote
Actually a good point.
I'm starting to think the OB's should be removed from the ambush gametype altogether
As for OB's in the other gametypes, here's a suggestion
- Changing OB points requirements:
Squad of 4 or less - 2500 WP Squad of 5 - 3000 WP Squad of 6 - 4500 WP
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KING CHECKMATE
TEAM SATISFACTION
1395
|
Posted - 2013.09.30 00:13:00 -
[6] - Quote
Melchiah ARANeAE wrote:I agree. It's too easy to get OBs in pub matches. And it'll be even more so in 1.5.
I'd like to see more uses for squad WP as well. Maybe disable/scramble the enemy's TACNET system for 30 seconds. Or remotely hack a CRU/Turret or Supply Depot. Or call in drones (once they're implemented of course).
It too easy for Full squads of Corp people pubstomping.(ehem...ehem...)
But for solo players its just right. I can get a OB solo on most pub matches making me more valuable to the team.
the WP requirment should be at LEAST 5000 - 6000. FOR PC matches....
Leave pubs alone.
Or this: - Changing OB points requirements:
Squad of 4 or less - 2500 WP Squad of 5 - 3000 WP Squad of 6 - 4500 WP |
Talos Vagheitan
King Slayers
23
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Posted - 2013.10.01 05:46:00 -
[7] - Quote
Talos Vagheitan wrote:Actually a good point.
I'm starting to think the OB's should be removed from the ambush gametype altogether
As for OB's in the other gametypes, here's a suggestion
- Changing OB points requirements:
Squad of 4 or less - 2500 WP Squad of 5 - 3000 WP Squad of 6 - 4500 WP
I actually meant to type 3500.... 4500 seems like quite a jump. Maybe even 4000 for a squad of 6
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Draco Cerberus
Hellstorm Inc League of Infamy
340
|
Posted - 2013.10.01 07:23:00 -
[8] - Quote
Funkmaster Whale wrote:Orbital Strikes have really started to get out of hand with 6-man squads, and I seriously think with the new WP rewards we are going to start seeing squads get 5-6 orbitals on average if the requirements don't change.
The original 2,500 WP requirement made sense in a time when 4-man squads were the thing. It meant that squads needed a certain level of cohesiveness and ability to achieve an orbital. At most you'd see squads get maybe 3 orbitals in a match if they worked hard. As someone who plays with skilled players all the time, getting 4+ OBs in a Dom or Skirmish is not difficult. In fact, often times I find myself dropping 2-3 orbitals back to back because I forget about them. I honestly believe that's not fair at all. Our squad is already doing so well, and the reward is a bunch more free kills.
With 6-man squads and now even MORE ways to get war points the requirement should at least be 5,000 WP. 5,000 for a squad means every player is earning an average ~830 WP, which is totally feasible. Think about that the other way around. With 2,500 a player needs to earn an average of 416 WP. Considering most people in my squads usually earn on average ~1,500 WP all the way up to ~4,000 WP depending on the match it's not hard to envision why we manage to rack up 5 or 6 orbitals sometimes.
Please CCP, either disable orbitals in pubs (which will help quell pubstomping) or drastically increase the requirements. This is not necessary, running advanced or lower rather than proto still have the same effect. Often my squads get 2-4 OBs per match and not from proto stomping but being good at working together. Get used to it, there are many other squads that do the same sort of thing. |
Torneido Achura
Suicidal Business Inc.
44
|
Posted - 2013.10.01 09:39:00 -
[9] - Quote
A regular player easily obtains 500 WP in almost every match, and I usually get 1k; while when I squad up we usually get at least 2 OBs. So going by standards I'd say maybe for squads with 1-3 mercs require 2500, and 4 and beyond go to 5000.
Also, OBs are a great marketing asset for Dust and you want to take it away? You canGÇÖt simply do that |
Funkmaster Whale
0uter.Heaven
719
|
Posted - 2013.10.01 11:24:00 -
[10] - Quote
Torneido Achura wrote:A regular player easily obtains 500 WP in almost every match, and I usually get 1k; while when I squad up we usually get at least 2 OBs. So going by standards I'd say maybe for squads with 1-3 mercs require 2500, and 4 and beyond go to 5000. Also, OBs are a great (marketing) asset for Dust and you want to take it away? You canGÇÖt simply do that A great marketing asset?
I'm sorry but I had to laugh at that. OBs may seem cool at first (concept-wise) but their current implementation is hardly what I'd consider "great". I can earn an OB by myself (and often do) and CCP rewards me by giving me a free "splat-everyone-here" button. Getting OBs is not fun, not challenging, hardly rewarding, and ESPECIALLY not fun for the other person. When have you ever been OBd and went "OMG THAT WAS SO COOOOL!"?
The fact of the matter is that OBs were intended to be the tying mechanic between EVE and DUST, but their current implementation hardly represents that vision and instead lets anyone to get a free I-WIN button every so often from something as arbitrary as "warpoints". There's absolutely no sense why a squad who earns X warpoints should be rewarded that way. It only exacerbates the issue of pubstomping because, for example, in Ambush you can effectively kill the entire enemy team simply by dropping it on their next spawn point. I'm not complaining here as I'm almost always on the side dropping the OB on the enemy team. I simply think it's a completely unfair and stupid mechanic. Squads need different non-lethal rewards for doing well in pubs. Orbitals have become so damn bland because I'm dropping at least 3+ every match, which makes each subsequent one less and less rewarding. To make them truly rewarding you should need someone actually in space dropping it for you, not the freaking war barge. |
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Torneido Achura
Suicidal Business Inc.
45
|
Posted - 2013.10.01 11:50:00 -
[11] - Quote
Funkmaster Whale wrote:Torneido Achura wrote:A regular player easily obtains 500 WP in almost every match, and I usually get 1k; while when I squad up we usually get at least 2 OBs. So going by standards I'd say maybe for squads with 1-3 mercs require 2500, and 4 and beyond go to 5000. Also, OBs are a great (marketing) asset for Dust and you want to take it away? You canGÇÖt simply do that A great marketing asset? I'm sorry but I had to laugh at that. OBs may seem cool at first (concept-wise) but their current implementation is hardly what I'd consider "great". I can earn an OB by myself (and often do) and CCP rewards me by giving me a free "splat-everyone-here" button. Getting OBs is not fun, not challenging, hardly rewarding, and ESPECIALLY not fun for the other person. When have you ever been OBd and went "OMG THAT WAS SO COOOOL!"? The fact of the matter is that OBs were intended to be the tying mechanic between EVE and DUST, but their current implementation hardly represents that vision and instead lets anyone to get a free I-WIN button every so often from something as arbitrary as "warpoints". There's absolutely no sense why a squad who earns X warpoints should be rewarded that way. It only exacerbates the issue of pubstomping because, for example, in Ambush you can effectively kill the entire enemy team simply by dropping it on their next spawn point. I'm not complaining here as I'm almost always on the side dropping the OB on the enemy team. I simply think it's a completely unfair and stupid mechanic. Squads need different non-lethal rewards for doing well in pubs. Orbitals have become so damn bland because I'm dropping at least 3+ every match, which makes each subsequent one less and less rewarding. To make them truly rewarding you should need someone actually in space dropping it for you, not the freaking war barge.
Good points but as you said OBs seem and are cool to newberrys. a point aside thereGÇÖs' stupidity in how the OBs work, like how thereGÇÖs no way to cover from one or how newberrys dont get a tutorial about them.
Btw, that you can solo call an OB doesn't mean anyone can, and why wouldn't you be rewarded for doing 2500 WP if most probably you just solo obliterated the other team.. you realize 2500 WPs are 50 kills or 25 installs destroyed, or 25 successful hacks? and come on you have to know that you have to point really well the OB cuz you could end up earning 0 kills.
Also, they are giving WPs to the whole team for kills from OB's in 1.5, like some sort of assist or splitting the points? cuz if not that is really stupid, how about half the points for the leader and the rest for the team or similar but tailor made adjustments given each situation. |
Draco Cerberus
Hellstorm Inc League of Infamy
341
|
Posted - 2013.10.01 14:42:00 -
[12] - Quote
The OB requirements are fine the way they are but I feel the mechanics are lacking. I believe that OBs should *ONLY* come from Eve participation in our matches. No more MCC OBs no more magical fire from the sky where there is no pilot to provide it. This should help eliminate some of the OBs and as for the rest, stop complaining that you don't earn enough war points and start looking at how to do it. 5 points for equipment destruction (1.5), 25 points for triage, 50 points for a kill/revive, 100 points for a hack/turret kill. Also, using a defend order on a person in your squad will award you more WP (+10) per 50 points, the only caveat to that is that you need to stay close to recieve those points. It is not unheard of for a good Logi to earn an OB all by himself and regularly. Figure it out, it is well earned when that OB comes. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
381
|
Posted - 2013.10.01 15:20:00 -
[13] - Quote
its also easy to survive/outrun an orbital..
i have done this many times and even survived an ob while in a soma tank..
its not something to worry about currently.
but for the obs them selves.
that 1st ob could be a challenge sometimes but. if the obs start getting earned and droped right at the beginning before all the objectives r captured then id say it will need some tweaking.. but so far that hasnt happened yet.
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Roy Ventus
Foxhound Corporation General Tso's Alliance
521
|
Posted - 2013.10.01 15:51:00 -
[14] - Quote
Leave it alone and wait until 1.5 comes out before judging. We'll have plenty of time to experiment and test it out between that, 1.6, and the weapons/tanks hopefully in 1.7. |
Funkmaster Whale
0uter.Heaven
721
|
Posted - 2013.10.01 15:52:00 -
[15] - Quote
Draco Cerberus wrote:The OB requirements are fine the way they are but I feel the mechanics are lacking. I believe that OBs should *ONLY* come from Eve participation in our matches. No more MCC OBs no more magical fire from the sky where there is no pilot to provide it. This should help eliminate some of the OBs and as for the rest, stop complaining that you don't earn enough war points and start looking at how to do it. 5 points for equipment destruction (1.5), 25 points for triage, 50 points for a kill/revive, 100 points for a hack/turret kill. Also, using a defend order on a person in your squad will award you more WP (+10) per 50 points, the only caveat to that is that you need to stay close to recieve those points. It is not unheard of for a good Logi to earn an OB all by himself and regularly. Figure it out, it is well earned when that OB comes. Clearly your reading skills are lacking. I said it was too easy to earn an OB, not too hard.
I have no problems earning orbitals. I often earn enough to get one alone: Case. In. Point.
Now with more ways to earn WP as you listed it's time to revise the requirements. 6-man squad should require at least 5,000 combined WP for an orbital. Make them more rare. Right now so many kills are caused by skill-less I-WIN button. |
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