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Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
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Posted - 2013.09.18 00:05:00 -
[1] - Quote
Bojo The Mighty wrote:Does anybody have any idea what it's racial bonus could be? I've sat here looking a modules and there are only 2 real scout modules available for high slots. Precision enhancers and damage modifiers. So given that you are trying to make a "scout fit", there would be no point in Shield Regens, because scouts have hyper regen anyways. The only viable fitting would be shield tank or damage mods. They'll have terrible scan abilities and no ability to speed tank, I can only see the Caldari Scout as a faster lesser Caldari Assault.
It should get a racial bonus to precision, and ECM/ECCM should be based on the precision stat |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:07:00 -
[2] - Quote
Bojo The Mighty wrote:Oswald Rehnquist wrote: It should get a racial bonus to precision, and ECM/ECCM should be based on the precision stat
That's what I was thinking, but then I realized, that that skill would basically make the Caldari scout only good at fighting other scouts. Also, what do you mean "and ECM/ECCM should be based on precision stat"?
ECM stands for Electrical Counter Measures, its essentially a very aggressive form of EWAR, which the Caldari were best in (Caldari Recon ships were the best EWAR ships in EVE, followed by Amarr), which can include things like turning off tacnet/mics, placing decoy signals, ect. ECCM is Electircal Counter Counter Measures, which essentially just resists ECM effects.
So EWAR should require a high precision stat to function, meaning that scouts who have higher precision to begin with have a bonus to EWAR with Caldari Scouts having a little extra help to fill in a specific niche without being restricted to a single equipment. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:26:00 -
[3] - Quote
Bojo The Mighty wrote: No-no-no-no-no, I know what ECM/ECCM means. I mean what do you mean base it off of precision? That would be strange, that a scan precision has anything to do with anything outside of scanning. Do you mean profile?
I see what you mean, in regards to ECCM, precision is the ability to find the source, when a computer suffers from a virus the main issue is that the virus is tucked into a file or program that the computer is not able to recognize as harmful. Precision would be able to find the source "hostile players" and disable the harmful effects. So precision as the ability to resist EWAR makes sense in my mind.
For ECM, would most likely just have a CPU/PG reduction for said equipment, I just threw them in as ECM/ECCM together because I was lazy, but ECCM as a resist stat would make plenty of sense based around precision though. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:28:00 -
[4] - Quote
Bojo The Mighty wrote:noob cavman wrote:Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. But but but but that makes no sense since it would be able to run as fast as a Gallente but it would have 2 EQ?
Caldari are one of the slowest races in EVE, so I would image the caldari scout would be slower than the Gal Scout even if both of them had 2 equipment slots. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
255
|
Posted - 2013.09.18 01:41:00 -
[5] - Quote
Bojo The Mighty wrote:Oswald Rehnquist wrote:Bojo The Mighty wrote:noob cavman wrote:Or have them be the only scout that has two equipment slots like how the amarr logi is the only one with a sidearm. But but but but that makes no sense since it would be able to run as fast as a Gallente but it would have 2 EQ? Caldari are one of the slowest races in EVE, so I would image the caldari scout would be slower than the Gal Scout even if both of them had 2 equipment slots. take a look at stats. Caldari Medium runs the same speed as Gallente Medium.
I have the stats, literally I have excel files which I run spider charts with, Caldari and Gallente assautls are literally mirrored in near every stat because CCP ran out of time |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
256
|
Posted - 2013.09.18 04:13:00 -
[6] - Quote
dustwaffle wrote:My vision for the Caldari scout:
Ewar heavy platform, good passive scan, possible bonuses to scanners and/or ewar, much lower EHP than Caldari assault, faster than assaults but slower than other races' scouts, possibly slightly tankier than the other scouts as well?
This very much this,
TranquilBiscuit ofVaLoR wrote:take into consideration a few things. 1. ccp has had much more time to think about this one, so it may not simply mirror the gallente scout 2. the bonus could be (as previously stated) +5% shotgun damage or -5% shield regen delay. this would surely separate it from the gal. scout 3. it would be fair because while they wont have the penalty to movment speed they wont have the OPTION to speed tank. this whole thing works espcially well when taking into consideration the shield depleted recharge time. this could literally be the difference between life or death.
Hell no, one weapon bonus makes for crappy gameplay especially for a gallentean weapon on a caldari platform is about as low of a suggestion one can go. And shield regen delay is so short that the % means nothing, especially for the low eph of the scout. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
258
|
Posted - 2013.09.19 00:04:00 -
[7] - Quote
Yan Darn wrote:TranquilBiscuit ofVaLoR wrote:Yan Darn wrote:Bojo The Mighty wrote:I can only see the Scout as a faster lesser Assault. Fixed... Seriously though, I alway figured Caldari would have ewar bonuses - but there isn't much in the way of ewar - if Caldari get a bonus to active scanners, ill be kinda pissed because then they would be the only scout with an effective bonus to scouting. I wouldn't be surprised if they have the Caldari scout recharge delay or sniper bonus though, since CCP aren't sure what scouts are for. OR...and this may be a touch too logical here; when they release the other scouts they will fix all scouts at the same time - it makes sense they will balance new scouts against the new/improved version of current scouts. Like I said - there seems to be too much logic for that to ever happen. Also agree that if only one scout gets two slots, it'd be Amarr. this really is a tough one. there wouldnt really be a point in caldari scouts to have bonus to scanners because, howmany scouts out of every scout, actually successfully get underthe 15 dB scanner? id give it 10% at most. maybe theyll get a bons to some new mechanic ccp will add later. I do rather hope we will have some more ewar options in future. On scanners however, it's not just the scan strength there is mark duration, scan range, recharge, fittings etc. If scouts were actually used in PC (stealth scouts at that) Caldari scouts would be OP if they had active scan precision bonus. That's a weird and pointless irony I guess...
This as well, once scouts are useful, you are going to need a scout to scout the scout.......mind blown
Also the Amarr Sentinel has a bonus that has no real use (but based on the bonus it will be a heavy laser with feedback damage), so the idea of throwing on a skill that does nothing yet is not entirely out of the question for Caldari Scouts. |
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