Princeps Marcellus
Expert Intervention Caldari State
227
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Posted - 2013.09.21 14:01:00 -
[1] - Quote
p q wrote:I don't think the dropship controls like a helicopter. If you like those sorts of sims you know what I'm talking about. I don't think any of the dropships really fill an attack helicopter role, more importantly. I squad with a Viper pilot who feels the same. For now, I would be satisfied with customizable controls for vehicles (and infantry) and pretend I'm in an attack helicopter ha ha. The turret must be able to fire forward to be similar to an attack helicop- I don't think any dropship has that... correct?
Judging from what you say, I think that what you really miss is the whole
...
Well, this.
I wish for you to go further into specifics. In Dust, dropships (or at least armor dropships, which I only know through the video that a poster posted above) are slow, clunky things. You don't operate them the same way that you would an attack helicopter. The weapons... the attack helicopter in BF3 doesn't encourage precision aiming. Instead you can fire 14 rockets within a relatively small time period all with fairly large splash radius.
So, if I'm getting this right, what you want is a harasser type of vehicle. Deadly and nimble, but extremely delicate. Able to dart in and out of situations, which would make swarm launchers their primary predators. Railguns and forge guns should not be able to take them down. Am I getting this right?
If I am, theoretically speaking, how would you balance the skills of it? Will the skills focus around health, speed, maneuverability? Something else? What kind of turret would best fit it? Would you create an entirely new, dropship specific turret?
Now that I've put some thought into this, I'm genuinely curious. |
Princeps Marcellus
Expert Intervention Caldari State
227
|
Posted - 2013.09.21 14:12:00 -
[2] - Quote
p q wrote:I challenge any who think a dropship can be used as an attack vehicle to prove it. In almost 10 million skill points worth of battle, I have been killed by a dropship turret once that I am aware of. Once. Killed by an AR? Hundreds of times. Mostly dropships just die; easy war points. If anyone here thinks the dropship is equal to an attack "helicopter" show it to the rest of us cuz nobody fears the "attack dropship". And, to address other comments, yes, a mouse/keyboard is an advantage, and seeing as how D514 is trying to bring in console players that play "for free" to start I am pretty sure they don't have a mouse/keyboard on their ps3. Most don't have a pc - it's the smartphone/cloud era now. CCP had no choice but to allow the mouse to get off the ground with Dust, but to entice new "free" console players to play more than 5 games the mouse has gotta go to corp battles only or something similar. We need new players, who use ps3 controllers, to stick around, and it ain't happenin'. Player count may have even dropped in the last month. It sucks to us "old heads", but we gotta make it console/noob friendly right now if we want a game we enjoy to survive.
You can use dropships as attack vehicles, as a video posted above clearly shows. It is not the kind of attack strategy that you like. Now, this is all conjecture, so you'll have to tell me if I'm wrong, but I think that you want a nimble chopper type of craft (preferably one with a new model, because the existing Gallente and Caldari DS models are incredibly fat) that fires missiles, or a cannon, or both with large enough splash radiuses that they can both hit their targets even when on the move.
Also, the control scheme is apparently really wonky for you. There are several different control schemes available for dropships in Dust. You've tried all of 'em?
Of course, when the thing that you're trying to control is fundamentally off, it doesn't particularly matter what controls you use, it'll still feel wrong, yeah? I think that, every so often, you should play some Arma or Battlefield or whatever game that has the attack choppers that you play. It might prove to be therapeutic and informative! |