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Godin Thekiller
Hellstorm Inc League of Infamy
643
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Posted - 2013.09.13 00:02:00 -
[1] - Quote
Bright Cloud wrote:CCP where are the things you promised to implement into the game or did you scrapped your previous ideas? If you have a issue with your memory then let me help you out:
-Artillery, laser and autocanon turrets those where a section on the older builds and we still only have blasters, rails and missiles. So what happend to the variety of vehicle turrets? Concept scrapped? Part of 1.5? (we are waiting since the old E3 build)
-Cloaking field and the "deployable shield generator" cloaking is self explainaiting and the shield generator provides cover on open field. We have cloaking on a certain degree for a couple of seconds after spawning but what happend to the equipment variant? Another project that CCP has given up?
-the pilot suit a long mystery and a short glimpse was avaible when they released the skillbook for it for a short period of time with a overpowerd bonus of -10% reduction off cooldown time for active modules. Maybe a thing comming in 1.5? Or maybe scrapped due to the vehicle rebalance itself?
-WP for repairing vehicles, installations and the MCC this reward has beeing removed from the game cause people "farmed" them to earn OB's and just spam them from the saftey in their spawnpoint. Though it had beeing claimed that they where fixing it and re introducing them at some point. However now you cant anymore repair the MCC with remote repair modules but why was the big glowing MCC animation then there in the first place?
-The marauder tanks The Sagaris and the Surya, the most powerfull tanks dust ever saw. They have beeing removed from the game and a promise has beeing made: "we are looking into it and want to re introduce them in around 6 months". You better keep your promise CCP or tankers will get mad. (maybe part of 1.5?)
-More racial weapons some fancy stuff has beeing told like the "railrifle" or the "Magsec SMG" etc. We are still waiting for it.
-Player to player trading on dust one of the huge features the community is waiting for. You dont need to open the flood gates between eve and dust yet. But you can allow player trading in the dust system itself. That would be a nice start.
-PVE The game mode which was even part of trailers which however we havent seen a note yet when this is going to be released
-Racial dropsuits we have allready most roles filled with racial suits however the heavy and the scout category are stillmissing suits. Like the gallente heavy or the caldari scout for example.
-Rollover SP beeing aible to collect SP from previous week. This has beeing discussed by the community and got positive feedback.
-Racial Tanks We are still missing the minmatarr and the amarr HAV's
-24vs24 Certain maps are just too big to be played with 16vs16 so what happend with that?
If you guys have something on your mind that i eventually forgot which has beeing promised to us let me know. And i add it to the list.
Edit: i added some of the points you guys made.
1: SOONtm
2: SOONtm
3: (sadly) SOONtm
4: Hopefully in 1.5 or 1.6
5: Hopefully, we see them back with a siege module.
6: 1.5
7: SOONtm
8: SOONtm
9: SOONtm
10: NOt needed, as it takes already a short time to cap out.
11: SOONtm (also, a better term would be vehicles)
12: I doubt the PS3 could handle any more. The PS4 however would be able to handle far stronger. Expect even higher when we get Dust there.
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Godin Thekiller
Hellstorm Inc League of Infamy
643
|
Posted - 2013.09.13 00:03:00 -
[2] - Quote
Spkr4theDead wrote:For Christ's sake.
The game is a FEW MONTHS into "retail."
They have a 10 YEAR PLAN FOR IT.
Name ONE GAME that didn't have stuff wrong when it came out.
PRO gear we have today will be STD gear in 2 years. PRO in 2 years will radically outclass PRO of today.
Stop getting your panties in a bunch, and understand this game is on a TEN YEAR PLAN. CCP is not going to release Dust 514 V2 next year. Their major updates are new builds of the SAME GAME. It's the same thing they've been doing for EVE for 10 years.
What would we have to look forward to in 5 years, if by December, they release all the weapons and modules they had planned to release in those 5 years? Maps? That's just not enough for anybody.
I highly doubt they would raise the damage that high. |
Godin Thekiller
Hellstorm Inc League of Infamy
643
|
Posted - 2013.09.13 00:05:00 -
[3] - Quote
Bright Cloud wrote:CCP where are the things you promised to implement into the game or did you scrapped your previous ideas? If you have a issue with your memory then let me help you out:
-Artillery, laser and autocanon turrets those where a section on the older builds and we still only have blasters, rails and missiles. So what happend to the variety of vehicle turrets? Concept scrapped? Part of 1.5? (we are waiting since the old E3 build)
-The marauder tanks The Sagaris and the Surya, the most powerfull tanks dust ever saw. They have beeing removed from the game and a promise has beeing made: "we are looking into it and want to re introduce them in around 6 months". You better keep your promise CCP or tankers will get mad. (maybe part of 1.5?)
1: You need to separate the laser turrets, as there's 2 types: Pulse lasers and Beam lasers. |
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