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KING CHECKMATE
TEAM SATISFACTION
966
|
Posted - 2013.09.10 21:56:00 -
[1] - Quote
Swarms are too ******* OP... CCP increased the Damage per second by 60%. -And yet tanks still take 8+ proto swarms and survive. Tanks suck in general - Tankers* fixed Scouts suck... - Well, the aim assist has made them easier to kill and the maps are so open it doesnt help either. Aim Assist was not fking needed... neither was the swarm buff. - Aim assist was not needed ,but it helped some weapons like the laser rifle to be usable again. The swarm launcher buff was not needed,yet is still appreciated.
At first i was feeling he same as you,even lost 0.05 K-d In a single day. Adapt or die thats what they say. Thats what i did.... |
KING CHECKMATE
TEAM SATISFACTION
966
|
Posted - 2013.09.10 22:06:00 -
[2] - Quote
Sir Dukey wrote:KING CHECKMATE wrote: Swarms are too ******* OP... CCP increased the Damage per second by 60%. -And yet tanks still take 8+ proto swarms and survive. Tanks suck in general - Tankers* fixed Scouts suck... - Well, the aim assist has made them easier to kill and the maps are so open it doesnt help either. Aim Assist was not fking needed... neither was the swarm buff. - Aim assist was not needed ,but it helped some weapons like the laser rifle to be usable again. The swarm launcher buff was not needed,yet is still appreciated.
At first i was feeling he same as you,even lost 0.05 K-d In a single day. Adapt or die thats what they say. Thats what i did....
Your not a tanker... no tanker can take 8 proto swarms and survive... if they are taking 8 proto swarms, your doing it wrong...
Ive shot tanks for a whole swarm stock (6 missiles) Restocked and kep shooting. This means a tank took AT LEAST 7 swarms.
Anyways, swarm launchers being specialized AV weapon, i dont understand why they take so long to bring tanks down, 3 proto swarms should be enough.... |
KING CHECKMATE
TEAM SATISFACTION
967
|
Posted - 2013.09.10 22:19:00 -
[3] - Quote
Sir Dukey wrote:KING CHECKMATE wrote:Sir Dukey wrote:KING CHECKMATE wrote: Swarms are too ******* OP... CCP increased the Damage per second by 60%. -And yet tanks still take 8+ proto swarms and survive. Tanks suck in general - Tankers* fixed Scouts suck... - Well, the aim assist has made them easier to kill and the maps are so open it doesnt help either. Aim Assist was not fking needed... neither was the swarm buff. - Aim assist was not needed ,but it helped some weapons like the laser rifle to be usable again. The swarm launcher buff was not needed,yet is still appreciated.
At first i was feeling he same as you,even lost 0.05 K-d In a single day. Adapt or die thats what they say. Thats what i did....
Your not a tanker... no tanker can take 8 proto swarms and survive... if they are taking 8 proto swarms, your doing it wrong... Ive shot tanks for a whole swarm stock (6 missiles) Restocked and kep shooting. This means a tank took AT LEAST 7 swarms. Anyways, swarm launchers being specialized AV weapon, i dont understand why they take so long to bring tanks down, 3 proto swarms should be enough.... Video or it didn't happen
Yeah, give me a sec,im going back in time to take a video of something that happened 2 days ago.... >..> |
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