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![Knight Soiaire Knight Soiaire](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Knight Soiaire
Better Hide R Die
2317
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Posted - 2013.09.08 15:20:00 -
[1] - Quote
We're too damn easy to hit.
We should run as fast as LAVs, and when we crash into other people, we roadkill them!
![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png)
(No, but seriously, make Scouts faster, too easy to hit)
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![calvin b calvin b](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
calvin b
Molon Labe. RISE of LEGION
498
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Posted - 2013.09.08 15:22:00 -
[2] - Quote
I agree scouts do need to be faster. Lack of armor and shields make them very prone to death. So yes boost there stats by 10% and go from there. |
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
919
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Posted - 2013.09.08 15:23:00 -
[3] - Quote
I'll take some more PG for kincats(not disagreeing about the overall speed, but I'll take what I can get) |
![Knight Soiaire Knight Soiaire](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Knight Soiaire
Better Hide R Die
2317
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Posted - 2013.09.08 15:25:00 -
[4] - Quote
Cody Sietz wrote:I'll take some more PG for kincats(not disagreeing about the overall speed, but I'll take what I can get)
I have two Kin Catz and I'm still not fast enough.
NEED MORE SPEED! |
![Nestil Nestil](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Nestil
Seraphim Auxiliaries
47
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Posted - 2013.09.08 15:46:00 -
[5] - Quote
Knight Soiaire wrote:We're too damn easy to hit. We should run as fast as LAVs, and when we crash into other people, we roadkill them! ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) (No, but seriously, make Scouts faster, too easy to hit)
yeah man! you have my legs for that ;-)!
but we need also a smaller hitbox... or our speed means nothing thx to aim assist |
![Crash Monster Crash Monster](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Crash Monster
Snipers Anonymous
1291
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Posted - 2013.09.08 15:50:00 -
[6] - Quote
I think I read elsewhere that all the speed in the game was contributing to issues... so perhaps just slow down everyone else a little bit -- slow it up just a little bit.
Also, agree with the idea that speed doesn't mean a lot when people can hit you easily while you run away. Maybe aim assist should cause a damage or dispersion effect when used in the last third of a weapons range? I don't know... something to give a scout a chance to get away... perhaps relate it to scan signature or something. |
![OZAROW OZAROW](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
OZAROW
WarRavens League of Infamy
585
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Posted - 2013.09.08 15:54:00 -
[7] - Quote
Your problem is your still trying to go fast boys , those days are kinda out the window. It's electronics an armor now . My mini has less health than ever before an with the proper map an team, I go +20. I traded the reds for complex reactives, if your seen your almost certainly dead, an without armor on a mini or a form of repair your dead on the second encounter, I don't even run shields now, straight ninja, it's our only option at this point |
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
919
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Posted - 2013.09.08 15:58:00 -
[8] - Quote
Knight Soiaire wrote:Cody Sietz wrote:I'll take some more PG for kincats(not disagreeing about the overall speed, but I'll take what I can get) I have two Kin Catz and I'm still not fast enough. NEED MORE SPEED! I think a higher base movement speed would awesome, but I want fit 2 complex kincats...without bumping myself across the board. |
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