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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5776
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Posted - 2013.09.06 02:10:00 -
[1] - Quote
The null cannon missile explosions; not only are they low frames-per-second slideshows, they also have terrible quality. Every other aspect of the game's graphics improved, yet the missile explosions still look as bad as they did in closed beta.
The MCC explosion is still bad. Basically instead of just showing actual destruction, it just hides the MCC vanishing in to thin air with a big bright explosion. The explosions should be higher quality, and the MCC's detruction must be beievable, it has to look like more than a dsapearing act.
The Dust-blowing effect phases through walls, it really breaks the immersion.
Anyone feel free to report graphical problems you have with Dust. |
SILENTSAM 69
SONS of LEGION RISE of LEGION
544
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Posted - 2013.09.12 18:29:00 -
[2] - Quote
There are spinning red lights found in many place, War Barge, on maps on ceilings of certain structures, where the blub spins one direction, but the light it emits spins the other direction.
It is no big deal, but it looks strange. I often stop and look at it because it is turning the wrong way. |
Meeko Fent
Seituoda Taskforce Command Caldari State
961
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Posted - 2013.09.20 22:09:00 -
[3] - Quote
Strange pixelation on the edges of objects.
That's my main complaint. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6093
|
Posted - 2013.09.20 23:14:00 -
[4] - Quote
Meeko Fent wrote:Strange pixelation on the edges of objects.
That's my main complaint. Yeah, the lack of anti-aliasing is pretty annoying. |
Meeko Fent
Seituoda Taskforce Command Caldari State
962
|
Posted - 2013.09.21 00:01:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:Meeko Fent wrote:Strange pixelation on the edges of objects.
That's my main complaint. Yeah, the lack of anti-aliasing is pretty annoying. I wonder why we don't have it to begin with |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6094
|
Posted - 2013.09.21 00:14:00 -
[6] - Quote
Meeko Fent wrote:KAGEHOSHI Horned Wolf wrote:Meeko Fent wrote:Strange pixelation on the edges of objects.
That's my main complaint. Yeah, the lack of anti-aliasing is pretty annoying. I wonder why we don't have it to begin with I think I heard it was some performance reasons. |
KalOfTheRathi
Black Phoenix Mercenaries
743
|
Posted - 2013.09.23 23:06:00 -
[7] - Quote
My persistent complaint is the texture pop in with grass. I am walking or running to a location on a very important mission to save the universe no doubt. After all I am an Immortal Merc In Space! Making cash and getting WP!
And the blasted grass grows in front of me. Just far enough out that it is persistently distracting. Pick a direction and walk there. No grass. Now grass. Ugh.
Plus, this is something you mentioned earlier KAGEHOSHI. I think it was your brother that commented on the 'dust' inside buildings. I understand technically (both fictional and software) why it happens but the 'dust' inside the building, if it is there at all, should be different from the outside 'dust'.
Originally I disagreed with you and your brother but now it distracting. And it is your fault because before you two I rarely noticed it. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
1095
|
Posted - 2013.10.23 06:58:00 -
[8] - Quote
Tis the season, so let me pull out my Necronomicon... aaaaaaaaaaaand Threadius Revivus.
I find the MCC things described by KAGE to be seriously irritating, but my biggest graphical gripe would probably be when a socket clips into the ground due to careless design. Many of these look natural enough due to the 'box' most sockets rest on, but there's juuuust enough mountain-clipping and every so often a crook to get stuck in that it just tears at me. |
Grimmiers
0uter.Heaven
262
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Posted - 2013.10.23 08:05:00 -
[9] - Quote
KAGEHOSHI Horned Wolf wrote:Meeko Fent wrote:Strange pixelation on the edges of objects.
That's my main complaint. Yeah, the lack of anti-aliasing is pretty annoying.
It's almost gamebreaking on a sdtv. If I aim at the sky with a gallente assault rifle the iron sight will disappear in a pixelated mess making it hard aim. Enemies with the sky as their backdrop also look ugly. I'll try to get a screenshot to show what it looks like for me.
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